0001
0002 #ifndef __BPF_RAND__
0003 #define __BPF_RAND__
0004
0005 #include <stdint.h>
0006 #include <stdlib.h>
0007 #include <time.h>
0008
0009 static inline uint64_t bpf_rand_mask(uint64_t mask)
0010 {
0011 return (((uint64_t)(uint32_t)rand()) |
0012 ((uint64_t)(uint32_t)rand() << 32)) & mask;
0013 }
0014
0015 #define bpf_rand_ux(x, m) \
0016 static inline uint64_t bpf_rand_u##x(int shift) \
0017 { \
0018 return bpf_rand_mask((m)) << shift; \
0019 }
0020
0021 bpf_rand_ux( 8, 0xffULL)
0022 bpf_rand_ux(16, 0xffffULL)
0023 bpf_rand_ux(24, 0xffffffULL)
0024 bpf_rand_ux(32, 0xffffffffULL)
0025 bpf_rand_ux(40, 0xffffffffffULL)
0026 bpf_rand_ux(48, 0xffffffffffffULL)
0027 bpf_rand_ux(56, 0xffffffffffffffULL)
0028 bpf_rand_ux(64, 0xffffffffffffffffULL)
0029
0030 static inline void bpf_semi_rand_init(void)
0031 {
0032 srand(time(NULL));
0033 }
0034
0035 static inline uint64_t bpf_semi_rand_get(void)
0036 {
0037 switch (rand() % 39) {
0038 case 0: return 0x000000ff00000000ULL | bpf_rand_u8(0);
0039 case 1: return 0xffffffff00000000ULL | bpf_rand_u16(0);
0040 case 2: return 0x00000000ffff0000ULL | bpf_rand_u16(0);
0041 case 3: return 0x8000000000000000ULL | bpf_rand_u32(0);
0042 case 4: return 0x00000000f0000000ULL | bpf_rand_u32(0);
0043 case 5: return 0x0000000100000000ULL | bpf_rand_u24(0);
0044 case 6: return 0x800ff00000000000ULL | bpf_rand_u32(0);
0045 case 7: return 0x7fffffff00000000ULL | bpf_rand_u32(0);
0046 case 8: return 0xffffffffffffff00ULL ^ bpf_rand_u32(24);
0047 case 9: return 0xffffffffffffff00ULL | bpf_rand_u8(0);
0048 case 10: return 0x0000000010000000ULL | bpf_rand_u32(0);
0049 case 11: return 0xf000000000000000ULL | bpf_rand_u8(0);
0050 case 12: return 0x0000f00000000000ULL | bpf_rand_u8(8);
0051 case 13: return 0x000000000f000000ULL | bpf_rand_u8(16);
0052 case 14: return 0x0000000000000f00ULL | bpf_rand_u8(32);
0053 case 15: return 0x00fff00000000f00ULL | bpf_rand_u8(48);
0054 case 16: return 0x00007fffffffffffULL ^ bpf_rand_u32(1);
0055 case 17: return 0xffff800000000000ULL | bpf_rand_u8(4);
0056 case 18: return 0xffff800000000000ULL | bpf_rand_u8(20);
0057 case 19: return (0xffffffc000000000ULL + 0x80000ULL) | bpf_rand_u32(0);
0058 case 20: return (0xffffffc000000000ULL - 0x04000000ULL) | bpf_rand_u32(0);
0059 case 21: return 0x0000000000000000ULL | bpf_rand_u8(55) | bpf_rand_u32(20);
0060 case 22: return 0xffffffffffffffffULL ^ bpf_rand_u8(3) ^ bpf_rand_u32(40);
0061 case 23: return 0x0000000000000000ULL | bpf_rand_u8(bpf_rand_u8(0) % 64);
0062 case 24: return 0x0000000000000000ULL | bpf_rand_u16(bpf_rand_u8(0) % 64);
0063 case 25: return 0xffffffffffffffffULL ^ bpf_rand_u8(bpf_rand_u8(0) % 64);
0064 case 26: return 0xffffffffffffffffULL ^ bpf_rand_u40(bpf_rand_u8(0) % 64);
0065 case 27: return 0x0000800000000000ULL;
0066 case 28: return 0x8000000000000000ULL;
0067 case 29: return 0x0000000000000000ULL;
0068 case 30: return 0xffffffffffffffffULL;
0069 case 31: return bpf_rand_u16(bpf_rand_u8(0) % 64);
0070 case 32: return bpf_rand_u24(bpf_rand_u8(0) % 64);
0071 case 33: return bpf_rand_u32(bpf_rand_u8(0) % 64);
0072 case 34: return bpf_rand_u40(bpf_rand_u8(0) % 64);
0073 case 35: return bpf_rand_u48(bpf_rand_u8(0) % 64);
0074 case 36: return bpf_rand_u56(bpf_rand_u8(0) % 64);
0075 case 37: return bpf_rand_u64(bpf_rand_u8(0) % 64);
0076 default: return bpf_rand_u64(0);
0077 }
0078 }
0079
0080 #endif