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0001 /* 0002 * Copyright 2011 Intel Corporation 0003 * 0004 * Permission is hereby granted, free of charge, to any person obtaining a 0005 * copy of this software and associated documentation files (the "Software"), 0006 * to deal in the Software without restriction, including without limitation 0007 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 0008 * and/or sell copies of the Software, and to permit persons to whom the 0009 * Software is furnished to do so, subject to the following conditions: 0010 * 0011 * The above copyright notice and this permission notice (including the next 0012 * paragraph) shall be included in all copies or substantial portions of the 0013 * Software. 0014 * 0015 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 0016 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 0017 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 0018 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 0019 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 0020 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 0021 * OTHER DEALINGS IN THE SOFTWARE. 0022 */ 0023 0024 #ifndef DRM_FOURCC_H 0025 #define DRM_FOURCC_H 0026 0027 #include "drm.h" 0028 0029 #if defined(__cplusplus) 0030 extern "C" { 0031 #endif 0032 0033 /** 0034 * DOC: overview 0035 * 0036 * In the DRM subsystem, framebuffer pixel formats are described using the 0037 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the 0038 * fourcc code, a Format Modifier may optionally be provided, in order to 0039 * further describe the buffer's format - for example tiling or compression. 0040 * 0041 * Format Modifiers 0042 * ---------------- 0043 * 0044 * Format modifiers are used in conjunction with a fourcc code, forming a 0045 * unique fourcc:modifier pair. This format:modifier pair must fully define the 0046 * format and data layout of the buffer, and should be the only way to describe 0047 * that particular buffer. 0048 * 0049 * Having multiple fourcc:modifier pairs which describe the same layout should 0050 * be avoided, as such aliases run the risk of different drivers exposing 0051 * different names for the same data format, forcing userspace to understand 0052 * that they are aliases. 0053 * 0054 * Format modifiers may change any property of the buffer, including the number 0055 * of planes and/or the required allocation size. Format modifiers are 0056 * vendor-namespaced, and as such the relationship between a fourcc code and a 0057 * modifier is specific to the modifer being used. For example, some modifiers 0058 * may preserve meaning - such as number of planes - from the fourcc code, 0059 * whereas others may not. 0060 * 0061 * Modifiers must uniquely encode buffer layout. In other words, a buffer must 0062 * match only a single modifier. A modifier must not be a subset of layouts of 0063 * another modifier. For instance, it's incorrect to encode pitch alignment in 0064 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel 0065 * aligned modifier. That said, modifiers can have implicit minimal 0066 * requirements. 0067 * 0068 * For modifiers where the combination of fourcc code and modifier can alias, 0069 * a canonical pair needs to be defined and used by all drivers. Preferred 0070 * combinations are also encouraged where all combinations might lead to 0071 * confusion and unnecessarily reduced interoperability. An example for the 0072 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts. 0073 * 0074 * There are two kinds of modifier users: 0075 * 0076 * - Kernel and user-space drivers: for drivers it's important that modifiers 0077 * don't alias, otherwise two drivers might support the same format but use 0078 * different aliases, preventing them from sharing buffers in an efficient 0079 * format. 0080 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users 0081 * see modifiers as opaque tokens they can check for equality and intersect. 0082 * These users musn't need to know to reason about the modifier value 0083 * (i.e. they are not expected to extract information out of the modifier). 0084 * 0085 * Vendors should document their modifier usage in as much detail as 0086 * possible, to ensure maximum compatibility across devices, drivers and 0087 * applications. 0088 * 0089 * The authoritative list of format modifier codes is found in 0090 * `include/uapi/drm/drm_fourcc.h` 0091 */ 0092 0093 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ 0094 ((__u32)(c) << 16) | ((__u32)(d) << 24)) 0095 0096 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */ 0097 0098 /* Reserve 0 for the invalid format specifier */ 0099 #define DRM_FORMAT_INVALID 0 0100 0101 /* color index */ 0102 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ 0103 0104 /* 8 bpp Red */ 0105 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */ 0106 0107 /* 10 bpp Red */ 0108 #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */ 0109 0110 /* 12 bpp Red */ 0111 #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */ 0112 0113 /* 16 bpp Red */ 0114 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */ 0115 0116 /* 16 bpp RG */ 0117 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */ 0118 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */ 0119 0120 /* 32 bpp RG */ 0121 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */ 0122 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */ 0123 0124 /* 8 bpp RGB */ 0125 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */ 0126 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */ 0127 0128 /* 16 bpp RGB */ 0129 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */ 0130 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */ 0131 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */ 0132 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */ 0133 0134 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */ 0135 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */ 0136 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */ 0137 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ 0138 0139 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */ 0140 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */ 0141 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */ 0142 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */ 0143 0144 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */ 0145 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */ 0146 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */ 0147 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */ 0148 0149 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */ 0150 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */ 0151 0152 /* 24 bpp RGB */ 0153 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */ 0154 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */ 0155 0156 /* 32 bpp RGB */ 0157 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */ 0158 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */ 0159 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */ 0160 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */ 0161 0162 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */ 0163 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */ 0164 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */ 0165 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */ 0166 0167 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */ 0168 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */ 0169 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */ 0170 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */ 0171 0172 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */ 0173 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */ 0174 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */ 0175 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */ 0176 0177 /* 64 bpp RGB */ 0178 #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */ 0179 #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */ 0180 0181 #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */ 0182 #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */ 0183 0184 /* 0185 * Floating point 64bpp RGB 0186 * IEEE 754-2008 binary16 half-precision float 0187 * [15:0] sign:exponent:mantissa 1:5:10 0188 */ 0189 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */ 0190 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */ 0191 0192 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */ 0193 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */ 0194 0195 /* 0196 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits 0197 * of unused padding per component: 0198 */ 0199 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ 0200 0201 /* packed YCbCr */ 0202 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ 0203 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ 0204 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ 0205 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ 0206 0207 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ 0208 #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ 0209 #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */ 0210 #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */ 0211 0212 /* 0213 * packed Y2xx indicate for each component, xx valid data occupy msb 0214 * 16-xx padding occupy lsb 0215 */ 0216 #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ 0217 #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ 0218 #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ 0219 0220 /* 0221 * packed Y4xx indicate for each component, xx valid data occupy msb 0222 * 16-xx padding occupy lsb except Y410 0223 */ 0224 #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ 0225 #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ 0226 #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ 0227 0228 #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ 0229 #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ 0230 #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ 0231 0232 /* 0233 * packed YCbCr420 2x2 tiled formats 0234 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile 0235 */ 0236 /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ 0237 #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') 0238 /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ 0239 #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') 0240 0241 /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ 0242 #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') 0243 /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ 0244 #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') 0245 0246 /* 0247 * 1-plane YUV 4:2:0 0248 * In these formats, the component ordering is specified (Y, followed by U 0249 * then V), but the exact Linear layout is undefined. 0250 * These formats can only be used with a non-Linear modifier. 0251 */ 0252 #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8') 0253 #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0') 0254 0255 /* 0256 * 2 plane RGB + A 0257 * index 0 = RGB plane, same format as the corresponding non _A8 format has 0258 * index 1 = A plane, [7:0] A 0259 */ 0260 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8') 0261 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8') 0262 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8') 0263 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8') 0264 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8') 0265 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8') 0266 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8') 0267 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8') 0268 0269 /* 0270 * 2 plane YCbCr 0271 * index 0 = Y plane, [7:0] Y 0272 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian 0273 * or 0274 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian 0275 */ 0276 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */ 0277 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */ 0278 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */ 0279 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */ 0280 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */ 0281 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ 0282 /* 0283 * 2 plane YCbCr 0284 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian 0285 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian 0286 */ 0287 #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */ 0288 0289 /* 0290 * 2 plane YCbCr MSB aligned 0291 * index 0 = Y plane, [15:0] Y:x [10:6] little endian 0292 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian 0293 */ 0294 #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */ 0295 0296 /* 0297 * 2 plane YCbCr MSB aligned 0298 * index 0 = Y plane, [15:0] Y:x [10:6] little endian 0299 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian 0300 */ 0301 #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ 0302 0303 /* 0304 * 2 plane YCbCr MSB aligned 0305 * index 0 = Y plane, [15:0] Y:x [12:4] little endian 0306 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian 0307 */ 0308 #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ 0309 0310 /* 0311 * 2 plane YCbCr MSB aligned 0312 * index 0 = Y plane, [15:0] Y little endian 0313 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian 0314 */ 0315 #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ 0316 0317 /* 2 plane YCbCr420. 0318 * 3 10 bit components and 2 padding bits packed into 4 bytes. 0319 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian 0320 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian 0321 */ 0322 #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */ 0323 0324 /* 3 plane non-subsampled (444) YCbCr 0325 * 16 bits per component, but only 10 bits are used and 6 bits are padded 0326 * index 0: Y plane, [15:0] Y:x [10:6] little endian 0327 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian 0328 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian 0329 */ 0330 #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0') 0331 0332 /* 3 plane non-subsampled (444) YCrCb 0333 * 16 bits per component, but only 10 bits are used and 6 bits are padded 0334 * index 0: Y plane, [15:0] Y:x [10:6] little endian 0335 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian 0336 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian 0337 */ 0338 #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1') 0339 0340 /* 0341 * 3 plane YCbCr 0342 * index 0: Y plane, [7:0] Y 0343 * index 1: Cb plane, [7:0] Cb 0344 * index 2: Cr plane, [7:0] Cr 0345 * or 0346 * index 1: Cr plane, [7:0] Cr 0347 * index 2: Cb plane, [7:0] Cb 0348 */ 0349 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */ 0350 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */ 0351 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */ 0352 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */ 0353 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */ 0354 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */ 0355 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */ 0356 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */ 0357 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */ 0358 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ 0359 0360 0361 /* 0362 * Format Modifiers: 0363 * 0364 * Format modifiers describe, typically, a re-ordering or modification 0365 * of the data in a plane of an FB. This can be used to express tiled/ 0366 * swizzled formats, or compression, or a combination of the two. 0367 * 0368 * The upper 8 bits of the format modifier are a vendor-id as assigned 0369 * below. The lower 56 bits are assigned as vendor sees fit. 0370 */ 0371 0372 /* Vendor Ids: */ 0373 #define DRM_FORMAT_MOD_VENDOR_NONE 0 0374 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01 0375 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02 0376 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03 0377 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 0378 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 0379 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 0380 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 0381 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 0382 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 0383 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a 0384 0385 /* add more to the end as needed */ 0386 0387 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) 0388 0389 #define fourcc_mod_get_vendor(modifier) \ 0390 (((modifier) >> 56) & 0xff) 0391 0392 #define fourcc_mod_is_vendor(modifier, vendor) \ 0393 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor) 0394 0395 #define fourcc_mod_code(vendor, val) \ 0396 ((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL)) 0397 0398 /* 0399 * Format Modifier tokens: 0400 * 0401 * When adding a new token please document the layout with a code comment, 0402 * similar to the fourcc codes above. drm_fourcc.h is considered the 0403 * authoritative source for all of these. 0404 * 0405 * Generic modifier names: 0406 * 0407 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names 0408 * for layouts which are common across multiple vendors. To preserve 0409 * compatibility, in cases where a vendor-specific definition already exists and 0410 * a generic name for it is desired, the common name is a purely symbolic alias 0411 * and must use the same numerical value as the original definition. 0412 * 0413 * Note that generic names should only be used for modifiers which describe 0414 * generic layouts (such as pixel re-ordering), which may have 0415 * independently-developed support across multiple vendors. 0416 * 0417 * In future cases where a generic layout is identified before merging with a 0418 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor 0419 * 'NONE' could be considered. This should only be for obvious, exceptional 0420 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only 0421 * apply to a single vendor. 0422 * 0423 * Generic names should not be used for cases where multiple hardware vendors 0424 * have implementations of the same standardised compression scheme (such as 0425 * AFBC). In those cases, all implementations should use the same format 0426 * modifier(s), reflecting the vendor of the standard. 0427 */ 0428 0429 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE 0430 0431 /* 0432 * Invalid Modifier 0433 * 0434 * This modifier can be used as a sentinel to terminate the format modifiers 0435 * list, or to initialize a variable with an invalid modifier. It might also be 0436 * used to report an error back to userspace for certain APIs. 0437 */ 0438 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED) 0439 0440 /* 0441 * Linear Layout 0442 * 0443 * Just plain linear layout. Note that this is different from no specifying any 0444 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl), 0445 * which tells the driver to also take driver-internal information into account 0446 * and so might actually result in a tiled framebuffer. 0447 */ 0448 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0) 0449 0450 /* 0451 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead 0452 * 0453 * The "none" format modifier doesn't actually mean that the modifier is 0454 * implicit, instead it means that the layout is linear. Whether modifiers are 0455 * used is out-of-band information carried in an API-specific way (e.g. in a 0456 * flag for drm_mode_fb_cmd2). 0457 */ 0458 #define DRM_FORMAT_MOD_NONE 0 0459 0460 /* Intel framebuffer modifiers */ 0461 0462 /* 0463 * Intel X-tiling layout 0464 * 0465 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) 0466 * in row-major layout. Within the tile bytes are laid out row-major, with 0467 * a platform-dependent stride. On top of that the memory can apply 0468 * platform-depending swizzling of some higher address bits into bit6. 0469 * 0470 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. 0471 * On earlier platforms the is highly platforms specific and not useful for 0472 * cross-driver sharing. It exists since on a given platform it does uniquely 0473 * identify the layout in a simple way for i915-specific userspace, which 0474 * facilitated conversion of userspace to modifiers. Additionally the exact 0475 * format on some really old platforms is not known. 0476 */ 0477 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1) 0478 0479 /* 0480 * Intel Y-tiling layout 0481 * 0482 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb) 0483 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes) 0484 * chunks column-major, with a platform-dependent height. On top of that the 0485 * memory can apply platform-depending swizzling of some higher address bits 0486 * into bit6. 0487 * 0488 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets. 0489 * On earlier platforms the is highly platforms specific and not useful for 0490 * cross-driver sharing. It exists since on a given platform it does uniquely 0491 * identify the layout in a simple way for i915-specific userspace, which 0492 * facilitated conversion of userspace to modifiers. Additionally the exact 0493 * format on some really old platforms is not known. 0494 */ 0495 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2) 0496 0497 /* 0498 * Intel Yf-tiling layout 0499 * 0500 * This is a tiled layout using 4Kb tiles in row-major layout. 0501 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which 0502 * are arranged in four groups (two wide, two high) with column-major layout. 0503 * Each group therefore consits out of four 256 byte units, which are also laid 0504 * out as 2x2 column-major. 0505 * 256 byte units are made out of four 64 byte blocks of pixels, producing 0506 * either a square block or a 2:1 unit. 0507 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width 0508 * in pixel depends on the pixel depth. 0509 */ 0510 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3) 0511 0512 /* 0513 * Intel color control surface (CCS) for render compression 0514 * 0515 * The framebuffer format must be one of the 8:8:8:8 RGB formats. 0516 * The main surface will be plane index 0 and must be Y/Yf-tiled, 0517 * the CCS will be plane index 1. 0518 * 0519 * Each CCS tile matches a 1024x512 pixel area of the main surface. 0520 * To match certain aspects of the 3D hardware the CCS is 0521 * considered to be made up of normal 128Bx32 Y tiles, Thus 0522 * the CCS pitch must be specified in multiples of 128 bytes. 0523 * 0524 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed 0525 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks. 0526 * But that fact is not relevant unless the memory is accessed 0527 * directly. 0528 */ 0529 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4) 0530 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5) 0531 0532 /* 0533 * Intel color control surfaces (CCS) for Gen-12 render compression. 0534 * 0535 * The main surface is Y-tiled and at plane index 0, the CCS is linear and 0536 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in 0537 * main surface. In other words, 4 bits in CCS map to a main surface cache 0538 * line pair. The main surface pitch is required to be a multiple of four 0539 * Y-tile widths. 0540 */ 0541 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6) 0542 0543 /* 0544 * Intel color control surfaces (CCS) for Gen-12 media compression 0545 * 0546 * The main surface is Y-tiled and at plane index 0, the CCS is linear and 0547 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in 0548 * main surface. In other words, 4 bits in CCS map to a main surface cache 0549 * line pair. The main surface pitch is required to be a multiple of four 0550 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the 0551 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces, 0552 * planes 2 and 3 for the respective CCS. 0553 */ 0554 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) 0555 0556 /* 0557 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render 0558 * compression. 0559 * 0560 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear 0561 * and at index 1. The clear color is stored at index 2, and the pitch should 0562 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits 0563 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented 0564 * by 32 bits. The raw clear color is consumed by the 3d engine and generates 0565 * the converted clear color of size 64 bits. The first 32 bits store the Lower 0566 * Converted Clear Color value and the next 32 bits store the Higher Converted 0567 * Clear Color value when applicable. The Converted Clear Color values are 0568 * consumed by the DE. The last 64 bits are used to store Color Discard Enable 0569 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line 0570 * corresponds to an area of 4x1 tiles in the main surface. The main surface 0571 * pitch is required to be a multiple of 4 tile widths. 0572 */ 0573 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8) 0574 0575 /* 0576 * Intel Tile 4 layout 0577 * 0578 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same 0579 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It 0580 * only differs from Tile Y at the 256B granularity in between. At this 0581 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape 0582 * of 64B x 8 rows. 0583 */ 0584 #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9) 0585 0586 /* 0587 * Intel color control surfaces (CCS) for DG2 render compression. 0588 * 0589 * The main surface is Tile 4 and at plane index 0. The CCS data is stored 0590 * outside of the GEM object in a reserved memory area dedicated for the 0591 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The 0592 * main surface pitch is required to be a multiple of four Tile 4 widths. 0593 */ 0594 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10) 0595 0596 /* 0597 * Intel color control surfaces (CCS) for DG2 media compression. 0598 * 0599 * The main surface is Tile 4 and at plane index 0. For semi-planar formats 0600 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices 0601 * 0 and 1, respectively. The CCS for all planes are stored outside of the 0602 * GEM object in a reserved memory area dedicated for the storage of the 0603 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface 0604 * pitch is required to be a multiple of four Tile 4 widths. 0605 */ 0606 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11) 0607 0608 /* 0609 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression. 0610 * 0611 * The main surface is Tile 4 and at plane index 0. The CCS data is stored 0612 * outside of the GEM object in a reserved memory area dedicated for the 0613 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The 0614 * main surface pitch is required to be a multiple of four Tile 4 widths. The 0615 * clear color is stored at plane index 1 and the pitch should be 64 bytes 0616 * aligned. The format of the 256 bits of clear color data matches the one used 0617 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description 0618 * for details. 0619 */ 0620 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12) 0621 0622 /* 0623 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks 0624 * 0625 * Macroblocks are laid in a Z-shape, and each pixel data is following the 0626 * standard NV12 style. 0627 * As for NV12, an image is the result of two frame buffers: one for Y, 0628 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer). 0629 * Alignment requirements are (for each buffer): 0630 * - multiple of 128 pixels for the width 0631 * - multiple of 32 pixels for the height 0632 * 0633 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html 0634 */ 0635 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) 0636 0637 /* 0638 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks 0639 * 0640 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major 0641 * layout. For YCbCr formats Cb/Cr components are taken in such a way that 0642 * they correspond to their 16x16 luma block. 0643 */ 0644 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) 0645 0646 /* 0647 * Qualcomm Compressed Format 0648 * 0649 * Refers to a compressed variant of the base format that is compressed. 0650 * Implementation may be platform and base-format specific. 0651 * 0652 * Each macrotile consists of m x n (mostly 4 x 4) tiles. 0653 * Pixel data pitch/stride is aligned with macrotile width. 0654 * Pixel data height is aligned with macrotile height. 0655 * Entire pixel data buffer is aligned with 4k(bytes). 0656 */ 0657 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) 0658 0659 /* 0660 * Qualcomm Tiled Format 0661 * 0662 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed. 0663 * Implementation may be platform and base-format specific. 0664 * 0665 * Each macrotile consists of m x n (mostly 4 x 4) tiles. 0666 * Pixel data pitch/stride is aligned with macrotile width. 0667 * Pixel data height is aligned with macrotile height. 0668 * Entire pixel data buffer is aligned with 4k(bytes). 0669 */ 0670 #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3) 0671 0672 /* 0673 * Qualcomm Alternate Tiled Format 0674 * 0675 * Alternate tiled format typically only used within GMEM. 0676 * Implementation may be platform and base-format specific. 0677 */ 0678 #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2) 0679 0680 0681 /* Vivante framebuffer modifiers */ 0682 0683 /* 0684 * Vivante 4x4 tiling layout 0685 * 0686 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major 0687 * layout. 0688 */ 0689 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) 0690 0691 /* 0692 * Vivante 64x64 super-tiling layout 0693 * 0694 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile 0695 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- 0696 * major layout. 0697 * 0698 * For more information: see 0699 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling 0700 */ 0701 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) 0702 0703 /* 0704 * Vivante 4x4 tiling layout for dual-pipe 0705 * 0706 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a 0707 * different base address. Offsets from the base addresses are therefore halved 0708 * compared to the non-split tiled layout. 0709 */ 0710 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) 0711 0712 /* 0713 * Vivante 64x64 super-tiling layout for dual-pipe 0714 * 0715 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile 0716 * starts at a different base address. Offsets from the base addresses are 0717 * therefore halved compared to the non-split super-tiled layout. 0718 */ 0719 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) 0720 0721 /* NVIDIA frame buffer modifiers */ 0722 0723 /* 0724 * Tegra Tiled Layout, used by Tegra 2, 3 and 4. 0725 * 0726 * Pixels are arranged in simple tiles of 16 x 16 bytes. 0727 */ 0728 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1) 0729 0730 /* 0731 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80, 0732 * and Tegra GPUs starting with Tegra K1. 0733 * 0734 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies 0735 * based on the architecture generation. GOBs themselves are then arranged in 0736 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power 0737 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents 0738 * a block depth or height of "4"). 0739 * 0740 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format 0741 * in full detail. 0742 * 0743 * Macro 0744 * Bits Param Description 0745 * ---- ----- ----------------------------------------------------------------- 0746 * 0747 * 3:0 h log2(height) of each block, in GOBs. Placed here for 0748 * compatibility with the existing 0749 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. 0750 * 0751 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for 0752 * compatibility with the existing 0753 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers. 0754 * 0755 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block 0756 * size). Must be zero. 0757 * 0758 * Note there is no log2(width) parameter. Some portions of the 0759 * hardware support a block width of two gobs, but it is impractical 0760 * to use due to lack of support elsewhere, and has no known 0761 * benefits. 0762 * 0763 * 11:9 - Reserved (To support 2D-array textures with variable array stride 0764 * in blocks, specified via log2(tile width in blocks)). Must be 0765 * zero. 0766 * 0767 * 19:12 k Page Kind. This value directly maps to a field in the page 0768 * tables of all GPUs >= NV50. It affects the exact layout of bits 0769 * in memory and can be derived from the tuple 0770 * 0771 * (format, GPU model, compression type, samples per pixel) 0772 * 0773 * Where compression type is defined below. If GPU model were 0774 * implied by the format modifier, format, or memory buffer, page 0775 * kind would not need to be included in the modifier itself, but 0776 * since the modifier should define the layout of the associated 0777 * memory buffer independent from any device or other context, it 0778 * must be included here. 0779 * 0780 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed 0781 * starting with Fermi GPUs. Additionally, the mapping between page 0782 * kind and bit layout has changed at various points. 0783 * 0784 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping 0785 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping 0786 * 2 = Gob Height 8, Turing+ Page Kind mapping 0787 * 3 = Reserved for future use. 0788 * 0789 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further 0790 * bit remapping step that occurs at an even lower level than the 0791 * page kind and block linear swizzles. This causes the layout of 0792 * surfaces mapped in those SOC's GPUs to be incompatible with the 0793 * equivalent mapping on other GPUs in the same system. 0794 * 0795 * 0 = Tegra K1 - Tegra Parker/TX2 Layout. 0796 * 1 = Desktop GPU and Tegra Xavier+ Layout 0797 * 0798 * 25:23 c Lossless Framebuffer Compression type. 0799 * 0800 * 0 = none 0801 * 1 = ROP/3D, layout 1, exact compression format implied by Page 0802 * Kind field 0803 * 2 = ROP/3D, layout 2, exact compression format implied by Page 0804 * Kind field 0805 * 3 = CDE horizontal 0806 * 4 = CDE vertical 0807 * 5 = Reserved for future use 0808 * 6 = Reserved for future use 0809 * 7 = Reserved for future use 0810 * 0811 * 55:25 - Reserved for future use. Must be zero. 0812 */ 0813 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \ 0814 fourcc_mod_code(NVIDIA, (0x10 | \ 0815 ((h) & 0xf) | \ 0816 (((k) & 0xff) << 12) | \ 0817 (((g) & 0x3) << 20) | \ 0818 (((s) & 0x1) << 22) | \ 0819 (((c) & 0x7) << 23))) 0820 0821 /* To grandfather in prior block linear format modifiers to the above layout, 0822 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable 0823 * with block-linear layouts, is remapped within drivers to the value 0xfe, 0824 * which corresponds to the "generic" kind used for simple single-sample 0825 * uncompressed color formats on Fermi - Volta GPUs. 0826 */ 0827 static inline __u64 0828 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) 0829 { 0830 if (!(modifier & 0x10) || (modifier & (0xff << 12))) 0831 return modifier; 0832 else 0833 return modifier | (0xfe << 12); 0834 } 0835 0836 /* 0837 * 16Bx2 Block Linear layout, used by Tegra K1 and later 0838 * 0839 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked 0840 * vertically by a power of 2 (1 to 32 GOBs) to form a block. 0841 * 0842 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape. 0843 * 0844 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically. 0845 * Valid values are: 0846 * 0847 * 0 == ONE_GOB 0848 * 1 == TWO_GOBS 0849 * 2 == FOUR_GOBS 0850 * 3 == EIGHT_GOBS 0851 * 4 == SIXTEEN_GOBS 0852 * 5 == THIRTYTWO_GOBS 0853 * 0854 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format 0855 * in full detail. 0856 */ 0857 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \ 0858 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v)) 0859 0860 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \ 0861 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0) 0862 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \ 0863 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1) 0864 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \ 0865 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2) 0866 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \ 0867 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3) 0868 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \ 0869 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4) 0870 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \ 0871 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5) 0872 0873 /* 0874 * Some Broadcom modifiers take parameters, for example the number of 0875 * vertical lines in the image. Reserve the lower 32 bits for modifier 0876 * type, and the next 24 bits for parameters. Top 8 bits are the 0877 * vendor code. 0878 */ 0879 #define __fourcc_mod_broadcom_param_shift 8 0880 #define __fourcc_mod_broadcom_param_bits 48 0881 #define fourcc_mod_broadcom_code(val, params) \ 0882 fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val)) 0883 #define fourcc_mod_broadcom_param(m) \ 0884 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ 0885 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) 0886 #define fourcc_mod_broadcom_mod(m) \ 0887 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ 0888 __fourcc_mod_broadcom_param_shift)) 0889 0890 /* 0891 * Broadcom VC4 "T" format 0892 * 0893 * This is the primary layout that the V3D GPU can texture from (it 0894 * can't do linear). The T format has: 0895 * 0896 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4 0897 * pixels at 32 bit depth. 0898 * 0899 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually 0900 * 16x16 pixels). 0901 * 0902 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On 0903 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows 0904 * they're (TR, BR, BL, TL), where bottom left is start of memory. 0905 * 0906 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k 0907 * tiles) or right-to-left (odd rows of 4k tiles). 0908 */ 0909 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) 0910 0911 /* 0912 * Broadcom SAND format 0913 * 0914 * This is the native format that the H.264 codec block uses. For VC4 0915 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. 0916 * 0917 * The image can be considered to be split into columns, and the 0918 * columns are placed consecutively into memory. The width of those 0919 * columns can be either 32, 64, 128, or 256 pixels, but in practice 0920 * only 128 pixel columns are used. 0921 * 0922 * The pitch between the start of each column is set to optimally 0923 * switch between SDRAM banks. This is passed as the number of lines 0924 * of column width in the modifier (we can't use the stride value due 0925 * to various core checks that look at it , so you should set the 0926 * stride to width*cpp). 0927 * 0928 * Note that the column height for this format modifier is the same 0929 * for all of the planes, assuming that each column contains both Y 0930 * and UV. Some SAND-using hardware stores UV in a separate tiled 0931 * image from Y to reduce the column height, which is not supported 0932 * with these modifiers. 0933 * 0934 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also 0935 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes 0936 * wide, but as this is a 10 bpp format that translates to 96 pixels. 0937 */ 0938 0939 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ 0940 fourcc_mod_broadcom_code(2, v) 0941 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ 0942 fourcc_mod_broadcom_code(3, v) 0943 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ 0944 fourcc_mod_broadcom_code(4, v) 0945 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ 0946 fourcc_mod_broadcom_code(5, v) 0947 0948 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \ 0949 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) 0950 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \ 0951 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) 0952 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \ 0953 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) 0954 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \ 0955 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) 0956 0957 /* Broadcom UIF format 0958 * 0959 * This is the common format for the current Broadcom multimedia 0960 * blocks, including V3D 3.x and newer, newer video codecs, and 0961 * displays. 0962 * 0963 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles), 0964 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are 0965 * stored in columns, with padding between the columns to ensure that 0966 * moving from one column to the next doesn't hit the same SDRAM page 0967 * bank. 0968 * 0969 * To calculate the padding, it is assumed that each hardware block 0970 * and the software driving it knows the platform's SDRAM page size, 0971 * number of banks, and XOR address, and that it's identical between 0972 * all blocks using the format. This tiling modifier will use XOR as 0973 * necessary to reduce the padding. If a hardware block can't do XOR, 0974 * the assumption is that a no-XOR tiling modifier will be created. 0975 */ 0976 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) 0977 0978 /* 0979 * Arm Framebuffer Compression (AFBC) modifiers 0980 * 0981 * AFBC is a proprietary lossless image compression protocol and format. 0982 * It provides fine-grained random access and minimizes the amount of data 0983 * transferred between IP blocks. 0984 * 0985 * AFBC has several features which may be supported and/or used, which are 0986 * represented using bits in the modifier. Not all combinations are valid, 0987 * and different devices or use-cases may support different combinations. 0988 * 0989 * Further information on the use of AFBC modifiers can be found in 0990 * Documentation/gpu/afbc.rst 0991 */ 0992 0993 /* 0994 * The top 4 bits (out of the 56 bits alloted for specifying vendor specific 0995 * modifiers) denote the category for modifiers. Currently we have three 0996 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of 0997 * sixteen different categories. 0998 */ 0999 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \ 1000 fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL)) 1001 1002 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 1003 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01 1004 1005 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ 1006 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) 1007 1008 /* 1009 * AFBC superblock size 1010 * 1011 * Indicates the superblock size(s) used for the AFBC buffer. The buffer 1012 * size (in pixels) must be aligned to a multiple of the superblock size. 1013 * Four lowest significant bits(LSBs) are reserved for block size. 1014 * 1015 * Where one superblock size is specified, it applies to all planes of the 1016 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, 1017 * the first applies to the Luma plane and the second applies to the Chroma 1018 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). 1019 * Multiple superblock sizes are only valid for multi-plane YCbCr formats. 1020 */ 1021 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf 1022 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) 1023 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) 1024 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) 1025 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) 1026 1027 /* 1028 * AFBC lossless colorspace transform 1029 * 1030 * Indicates that the buffer makes use of the AFBC lossless colorspace 1031 * transform. 1032 */ 1033 #define AFBC_FORMAT_MOD_YTR (1ULL << 4) 1034 1035 /* 1036 * AFBC block-split 1037 * 1038 * Indicates that the payload of each superblock is split. The second 1039 * half of the payload is positioned at a predefined offset from the start 1040 * of the superblock payload. 1041 */ 1042 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) 1043 1044 /* 1045 * AFBC sparse layout 1046 * 1047 * This flag indicates that the payload of each superblock must be stored at a 1048 * predefined position relative to the other superblocks in the same AFBC 1049 * buffer. This order is the same order used by the header buffer. In this mode 1050 * each superblock is given the same amount of space as an uncompressed 1051 * superblock of the particular format would require, rounding up to the next 1052 * multiple of 128 bytes in size. 1053 */ 1054 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) 1055 1056 /* 1057 * AFBC copy-block restrict 1058 * 1059 * Buffers with this flag must obey the copy-block restriction. The restriction 1060 * is such that there are no copy-blocks referring across the border of 8x8 1061 * blocks. For the subsampled data the 8x8 limitation is also subsampled. 1062 */ 1063 #define AFBC_FORMAT_MOD_CBR (1ULL << 7) 1064 1065 /* 1066 * AFBC tiled layout 1067 * 1068 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all 1069 * superblocks inside a tile are stored together in memory. 8x8 tiles are used 1070 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for 1071 * larger bpp formats. The order between the tiles is scan line. 1072 * When the tiled layout is used, the buffer size (in pixels) must be aligned 1073 * to the tile size. 1074 */ 1075 #define AFBC_FORMAT_MOD_TILED (1ULL << 8) 1076 1077 /* 1078 * AFBC solid color blocks 1079 * 1080 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth 1081 * can be reduced if a whole superblock is a single color. 1082 */ 1083 #define AFBC_FORMAT_MOD_SC (1ULL << 9) 1084 1085 /* 1086 * AFBC double-buffer 1087 * 1088 * Indicates that the buffer is allocated in a layout safe for front-buffer 1089 * rendering. 1090 */ 1091 #define AFBC_FORMAT_MOD_DB (1ULL << 10) 1092 1093 /* 1094 * AFBC buffer content hints 1095 * 1096 * Indicates that the buffer includes per-superblock content hints. 1097 */ 1098 #define AFBC_FORMAT_MOD_BCH (1ULL << 11) 1099 1100 /* AFBC uncompressed storage mode 1101 * 1102 * Indicates that the buffer is using AFBC uncompressed storage mode. 1103 * In this mode all superblock payloads in the buffer use the uncompressed 1104 * storage mode, which is usually only used for data which cannot be compressed. 1105 * The buffer layout is the same as for AFBC buffers without USM set, this only 1106 * affects the storage mode of the individual superblocks. Note that even a 1107 * buffer without USM set may use uncompressed storage mode for some or all 1108 * superblocks, USM just guarantees it for all. 1109 */ 1110 #define AFBC_FORMAT_MOD_USM (1ULL << 12) 1111 1112 /* 1113 * Arm Fixed-Rate Compression (AFRC) modifiers 1114 * 1115 * AFRC is a proprietary fixed rate image compression protocol and format, 1116 * designed to provide guaranteed bandwidth and memory footprint 1117 * reductions in graphics and media use-cases. 1118 * 1119 * AFRC buffers consist of one or more planes, with the same components 1120 * and meaning as an uncompressed buffer using the same pixel format. 1121 * 1122 * Within each plane, the pixel/luma/chroma values are grouped into 1123 * "coding unit" blocks which are individually compressed to a 1124 * fixed size (in bytes). All coding units within a given plane of a buffer 1125 * store the same number of values, and have the same compressed size. 1126 * 1127 * The coding unit size is configurable, allowing different rates of compression. 1128 * 1129 * The start of each AFRC buffer plane must be aligned to an alignment granule which 1130 * depends on the coding unit size. 1131 * 1132 * Coding Unit Size Plane Alignment 1133 * ---------------- --------------- 1134 * 16 bytes 1024 bytes 1135 * 24 bytes 512 bytes 1136 * 32 bytes 2048 bytes 1137 * 1138 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned 1139 * to a multiple of the paging tile dimensions. 1140 * The dimensions of each paging tile depend on whether the buffer is optimised for 1141 * scanline (SCAN layout) or rotated (ROT layout) access. 1142 * 1143 * Layout Paging Tile Width Paging Tile Height 1144 * ------ ----------------- ------------------ 1145 * SCAN 16 coding units 4 coding units 1146 * ROT 8 coding units 8 coding units 1147 * 1148 * The dimensions of each coding unit depend on the number of components 1149 * in the compressed plane and whether the buffer is optimised for 1150 * scanline (SCAN layout) or rotated (ROT layout) access. 1151 * 1152 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height 1153 * ----------------------------- --------- ----------------- ------------------ 1154 * 1 SCAN 16 samples 4 samples 1155 * Example: 16x4 luma samples in a 'Y' plane 1156 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer 1157 * ----------------------------- --------- ----------------- ------------------ 1158 * 1 ROT 8 samples 8 samples 1159 * Example: 8x8 luma samples in a 'Y' plane 1160 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer 1161 * ----------------------------- --------- ----------------- ------------------ 1162 * 2 DONT CARE 8 samples 4 samples 1163 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer 1164 * ----------------------------- --------- ----------------- ------------------ 1165 * 3 DONT CARE 4 samples 4 samples 1166 * Example: 4x4 pixels in an RGB buffer without alpha 1167 * ----------------------------- --------- ----------------- ------------------ 1168 * 4 DONT CARE 4 samples 4 samples 1169 * Example: 4x4 pixels in an RGB buffer with alpha 1170 */ 1171 1172 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02 1173 1174 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \ 1175 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode) 1176 1177 /* 1178 * AFRC coding unit size modifier. 1179 * 1180 * Indicates the number of bytes used to store each compressed coding unit for 1181 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance 1182 * is the same for both Cb and Cr, which may be stored in separate planes. 1183 * 1184 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store 1185 * each compressed coding unit in the first plane of the buffer. For RGBA buffers 1186 * this is the only plane, while for semi-planar and fully-planar YUV buffers, 1187 * this corresponds to the luma plane. 1188 * 1189 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store 1190 * each compressed coding unit in the second and third planes in the buffer. 1191 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s). 1192 * 1193 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified 1194 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero. 1195 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and 1196 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified. 1197 */ 1198 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf 1199 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL) 1200 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL) 1201 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL) 1202 1203 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size) 1204 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4) 1205 1206 /* 1207 * AFRC scanline memory layout. 1208 * 1209 * Indicates if the buffer uses the scanline-optimised layout 1210 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout. 1211 * The memory layout is the same for all planes. 1212 */ 1213 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8) 1214 1215 /* 1216 * Arm 16x16 Block U-Interleaved modifier 1217 * 1218 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image 1219 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels 1220 * in the block are reordered. 1221 */ 1222 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \ 1223 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL) 1224 1225 /* 1226 * Allwinner tiled modifier 1227 * 1228 * This tiling mode is implemented by the VPU found on all Allwinner platforms, 1229 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 1230 * planes. 1231 * 1232 * With this tiling, the luminance samples are disposed in tiles representing 1233 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. 1234 * The pixel order in each tile is linear and the tiles are disposed linearly, 1235 * both in row-major order. 1236 */ 1237 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) 1238 1239 /* 1240 * Amlogic Video Framebuffer Compression modifiers 1241 * 1242 * Amlogic uses a proprietary lossless image compression protocol and format 1243 * for their hardware video codec accelerators, either video decoders or 1244 * video input encoders. 1245 * 1246 * It considerably reduces memory bandwidth while writing and reading 1247 * frames in memory. 1248 * 1249 * The underlying storage is considered to be 3 components, 8bit or 10-bit 1250 * per component YCbCr 420, single plane : 1251 * - DRM_FORMAT_YUV420_8BIT 1252 * - DRM_FORMAT_YUV420_10BIT 1253 * 1254 * The first 8 bits of the mode defines the layout, then the following 8 bits 1255 * defines the options changing the layout. 1256 * 1257 * Not all combinations are valid, and different SoCs may support different 1258 * combinations of layout and options. 1259 */ 1260 #define __fourcc_mod_amlogic_layout_mask 0xff 1261 #define __fourcc_mod_amlogic_options_shift 8 1262 #define __fourcc_mod_amlogic_options_mask 0xff 1263 1264 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \ 1265 fourcc_mod_code(AMLOGIC, \ 1266 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \ 1267 (((__options) & __fourcc_mod_amlogic_options_mask) \ 1268 << __fourcc_mod_amlogic_options_shift)) 1269 1270 /* Amlogic FBC Layouts */ 1271 1272 /* 1273 * Amlogic FBC Basic Layout 1274 * 1275 * The basic layout is composed of: 1276 * - a body content organized in 64x32 superblocks with 4096 bytes per 1277 * superblock in default mode. 1278 * - a 32 bytes per 128x64 header block 1279 * 1280 * This layout is transferrable between Amlogic SoCs supporting this modifier. 1281 */ 1282 #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL) 1283 1284 /* 1285 * Amlogic FBC Scatter Memory layout 1286 * 1287 * Indicates the header contains IOMMU references to the compressed 1288 * frames content to optimize memory access and layout. 1289 * 1290 * In this mode, only the header memory address is needed, thus the 1291 * content memory organization is tied to the current producer 1292 * execution and cannot be saved/dumped neither transferrable between 1293 * Amlogic SoCs supporting this modifier. 1294 * 1295 * Due to the nature of the layout, these buffers are not expected to 1296 * be accessible by the user-space clients, but only accessible by the 1297 * hardware producers and consumers. 1298 * 1299 * The user-space clients should expect a failure while trying to mmap 1300 * the DMA-BUF handle returned by the producer. 1301 */ 1302 #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL) 1303 1304 /* Amlogic FBC Layout Options Bit Mask */ 1305 1306 /* 1307 * Amlogic FBC Memory Saving mode 1308 * 1309 * Indicates the storage is packed when pixel size is multiple of word 1310 * boudaries, i.e. 8bit should be stored in this mode to save allocation 1311 * memory. 1312 * 1313 * This mode reduces body layout to 3072 bytes per 64x32 superblock with 1314 * the basic layout and 3200 bytes per 64x32 superblock combined with 1315 * the scatter layout. 1316 */ 1317 #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0) 1318 1319 /* 1320 * AMD modifiers 1321 * 1322 * Memory layout: 1323 * 1324 * without DCC: 1325 * - main surface 1326 * 1327 * with DCC & without DCC_RETILE: 1328 * - main surface in plane 0 1329 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set) 1330 * 1331 * with DCC & DCC_RETILE: 1332 * - main surface in plane 0 1333 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned) 1334 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned) 1335 * 1336 * For multi-plane formats the above surfaces get merged into one plane for 1337 * each format plane, based on the required alignment only. 1338 * 1339 * Bits Parameter Notes 1340 * ----- ------------------------ --------------------------------------------- 1341 * 1342 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_* 1343 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_* 1344 * 13 DCC 1345 * 14 DCC_RETILE 1346 * 15 DCC_PIPE_ALIGN 1347 * 16 DCC_INDEPENDENT_64B 1348 * 17 DCC_INDEPENDENT_128B 1349 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_* 1350 * 20 DCC_CONSTANT_ENCODE 1351 * 23:21 PIPE_XOR_BITS Only for some chips 1352 * 26:24 BANK_XOR_BITS Only for some chips 1353 * 29:27 PACKERS Only for some chips 1354 * 32:30 RB Only for some chips 1355 * 35:33 PIPE Only for some chips 1356 * 55:36 - Reserved for future use, must be zero 1357 */ 1358 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0) 1359 1360 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD) 1361 1362 /* Reserve 0 for GFX8 and older */ 1363 #define AMD_FMT_MOD_TILE_VER_GFX9 1 1364 #define AMD_FMT_MOD_TILE_VER_GFX10 2 1365 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3 1366 #define AMD_FMT_MOD_TILE_VER_GFX11 4 1367 1368 /* 1369 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical 1370 * version. 1371 */ 1372 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9 1373 1374 /* 1375 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has 1376 * GFX9 as canonical version. 1377 */ 1378 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10 1379 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25 1380 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26 1381 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27 1382 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31 1383 1384 #define AMD_FMT_MOD_DCC_BLOCK_64B 0 1385 #define AMD_FMT_MOD_DCC_BLOCK_128B 1 1386 #define AMD_FMT_MOD_DCC_BLOCK_256B 2 1387 1388 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0 1389 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF 1390 #define AMD_FMT_MOD_TILE_SHIFT 8 1391 #define AMD_FMT_MOD_TILE_MASK 0x1F 1392 1393 /* Whether DCC compression is enabled. */ 1394 #define AMD_FMT_MOD_DCC_SHIFT 13 1395 #define AMD_FMT_MOD_DCC_MASK 0x1 1396 1397 /* 1398 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and 1399 * one which is not-aligned. 1400 */ 1401 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14 1402 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1 1403 1404 /* Only set if DCC_RETILE = false */ 1405 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15 1406 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1 1407 1408 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16 1409 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1 1410 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17 1411 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1 1412 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18 1413 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 1414 1415 /* 1416 * DCC supports embedding some clear colors directly in the DCC surface. 1417 * However, on older GPUs the rendering HW ignores the embedded clear color 1418 * and prefers the driver provided color. This necessitates doing a fastclear 1419 * eliminate operation before a process transfers control. 1420 * 1421 * If this bit is set that means the fastclear eliminate is not needed for these 1422 * embeddable colors. 1423 */ 1424 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20 1425 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1 1426 1427 /* 1428 * The below fields are for accounting for per GPU differences. These are only 1429 * relevant for GFX9 and later and if the tile field is *_X/_T. 1430 * 1431 * PIPE_XOR_BITS = always needed 1432 * BANK_XOR_BITS = only for TILE_VER_GFX9 1433 * PACKERS = only for TILE_VER_GFX10_RBPLUS 1434 * RB = only for TILE_VER_GFX9 & DCC 1435 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN) 1436 */ 1437 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21 1438 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7 1439 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24 1440 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7 1441 #define AMD_FMT_MOD_PACKERS_SHIFT 27 1442 #define AMD_FMT_MOD_PACKERS_MASK 0x7 1443 #define AMD_FMT_MOD_RB_SHIFT 30 1444 #define AMD_FMT_MOD_RB_MASK 0x7 1445 #define AMD_FMT_MOD_PIPE_SHIFT 33 1446 #define AMD_FMT_MOD_PIPE_MASK 0x7 1447 1448 #define AMD_FMT_MOD_SET(field, value) \ 1449 ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT) 1450 #define AMD_FMT_MOD_GET(field, value) \ 1451 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK) 1452 #define AMD_FMT_MOD_CLEAR(field) \ 1453 (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT)) 1454 1455 #if defined(__cplusplus) 1456 } 1457 #endif 1458 1459 #endif /* DRM_FOURCC_H */
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