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0001 /* SPDX-License-Identifier: GPL-2.0-or-later */ 0002 /* 0003 * TI EDMA definitions 0004 * 0005 * Copyright (C) 2006-2013 Texas Instruments. 0006 */ 0007 0008 /* 0009 * This EDMA3 programming framework exposes two basic kinds of resource: 0010 * 0011 * Channel Triggers transfers, usually from a hardware event but 0012 * also manually or by "chaining" from DMA completions. 0013 * Each channel is coupled to a Parameter RAM (PaRAM) slot. 0014 * 0015 * Slot Each PaRAM slot holds a DMA transfer descriptor (PaRAM 0016 * "set"), source and destination addresses, a link to a 0017 * next PaRAM slot (if any), options for the transfer, and 0018 * instructions for updating those addresses. There are 0019 * more than twice as many slots as event channels. 0020 * 0021 * Each PaRAM set describes a sequence of transfers, either for one large 0022 * buffer or for several discontiguous smaller buffers. An EDMA transfer 0023 * is driven only from a channel, which performs the transfers specified 0024 * in its PaRAM slot until there are no more transfers. When that last 0025 * transfer completes, the "link" field may be used to reload the channel's 0026 * PaRAM slot with a new transfer descriptor. 0027 * 0028 * The EDMA Channel Controller (CC) maps requests from channels into physical 0029 * Transfer Controller (TC) requests when the channel triggers (by hardware 0030 * or software events, or by chaining). The two physical DMA channels provided 0031 * by the TCs are thus shared by many logical channels. 0032 * 0033 * DaVinci hardware also has a "QDMA" mechanism which is not currently 0034 * supported through this interface. (DSP firmware uses it though.) 0035 */ 0036 0037 #ifndef EDMA_H_ 0038 #define EDMA_H_ 0039 0040 enum dma_event_q { 0041 EVENTQ_0 = 0, 0042 EVENTQ_1 = 1, 0043 EVENTQ_2 = 2, 0044 EVENTQ_3 = 3, 0045 EVENTQ_DEFAULT = -1 0046 }; 0047 0048 #define EDMA_CTLR_CHAN(ctlr, chan) (((ctlr) << 16) | (chan)) 0049 #define EDMA_CTLR(i) ((i) >> 16) 0050 #define EDMA_CHAN_SLOT(i) ((i) & 0xffff) 0051 0052 #define EDMA_FILTER_PARAM(ctlr, chan) ((int[]) { EDMA_CTLR_CHAN(ctlr, chan) }) 0053 0054 struct edma_rsv_info { 0055 0056 const s16 (*rsv_chans)[2]; 0057 const s16 (*rsv_slots)[2]; 0058 }; 0059 0060 struct dma_slave_map; 0061 0062 /* platform_data for EDMA driver */ 0063 struct edma_soc_info { 0064 /* 0065 * Default queue is expected to be a low-priority queue. 0066 * This way, long transfers on the default queue started 0067 * by the codec engine will not cause audio defects. 0068 */ 0069 enum dma_event_q default_queue; 0070 0071 /* Resource reservation for other cores */ 0072 struct edma_rsv_info *rsv; 0073 0074 /* List of channels allocated for memcpy, terminated with -1 */ 0075 s32 *memcpy_channels; 0076 0077 s8 (*queue_priority_mapping)[2]; 0078 const s16 (*xbar_chans)[2]; 0079 0080 const struct dma_slave_map *slave_map; 0081 int slavecnt; 0082 }; 0083 0084 #endif
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