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0020 #include <linux/module.h>
0021 #include <linux/kernel.h>
0022 #include <linux/errno.h>
0023 #include <linux/string.h>
0024 #include <linux/mm.h>
0025 #include <linux/interrupt.h>
0026 #include <linux/console.h>
0027 #include <linux/ioctl.h>
0028 #include <linux/kthread.h>
0029 #include <linux/freezer.h>
0030 #include <linux/uaccess.h>
0031 #include <linux/fb.h>
0032 #include <linux/fbcon.h>
0033 #include <linux/init.h>
0034
0035 #include <asm/cell-regs.h>
0036 #include <asm/lv1call.h>
0037 #include <asm/ps3av.h>
0038 #include <asm/ps3fb.h>
0039 #include <asm/ps3.h>
0040 #include <asm/ps3gpu.h>
0041
0042
0043 #define DEVICE_NAME "ps3fb"
0044
0045 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
0046 #define GPU_FB_START (64 * 1024)
0047 #define GPU_IOIF (0x0d000000UL)
0048 #define GPU_ALIGN_UP(x) ALIGN((x), 64)
0049 #define GPU_MAX_LINE_LENGTH (65536 - 64)
0050
0051 #define GPU_INTR_STATUS_VSYNC_0 0
0052 #define GPU_INTR_STATUS_VSYNC_1 1
0053 #define GPU_INTR_STATUS_FLIP_0 3
0054 #define GPU_INTR_STATUS_FLIP_1 4
0055 #define GPU_INTR_STATUS_QUEUE_0 5
0056 #define GPU_INTR_STATUS_QUEUE_1 6
0057
0058 #define GPU_DRIVER_INFO_VERSION 0x211
0059
0060
0061 struct display_head {
0062 u64 be_time_stamp;
0063 u32 status;
0064 u32 offset;
0065 u32 res1;
0066 u32 res2;
0067 u32 field;
0068 u32 reserved1;
0069
0070 u64 res3;
0071 u32 raster;
0072
0073 u64 vblank_count;
0074 u32 field_vsync;
0075 u32 reserved2;
0076 };
0077
0078 struct gpu_irq {
0079 u32 irq_outlet;
0080 u32 status;
0081 u32 mask;
0082 u32 video_cause;
0083 u32 graph_cause;
0084 u32 user_cause;
0085
0086 u32 res1;
0087 u64 res2;
0088
0089 u32 reserved[4];
0090 };
0091
0092 struct gpu_driver_info {
0093 u32 version_driver;
0094 u32 version_gpu;
0095 u32 memory_size;
0096 u32 hardware_channel;
0097
0098 u32 nvcore_frequency;
0099 u32 memory_frequency;
0100
0101 u32 reserved[1063];
0102 struct display_head display_head[8];
0103 struct gpu_irq irq;
0104 };
0105
0106 struct ps3fb_priv {
0107 unsigned int irq_no;
0108
0109 u64 context_handle, memory_handle;
0110 struct gpu_driver_info *dinfo;
0111
0112 u64 vblank_count;
0113 wait_queue_head_t wait_vsync;
0114
0115 atomic_t ext_flip;
0116 atomic_t f_count;
0117 int is_blanked;
0118 int is_kicked;
0119 struct task_struct *task;
0120 };
0121 static struct ps3fb_priv ps3fb;
0122
0123 struct ps3fb_par {
0124 u32 pseudo_palette[16];
0125 int mode_id, new_mode_id;
0126 unsigned int num_frames;
0127 unsigned int width;
0128 unsigned int height;
0129 unsigned int ddr_line_length;
0130 unsigned int ddr_frame_size;
0131 unsigned int xdr_frame_size;
0132 unsigned int full_offset;
0133 unsigned int fb_offset;
0134 unsigned int pan_offset;
0135 };
0136
0137
0138 #define FIRST_NATIVE_MODE_INDEX 10
0139
0140 static const struct fb_videomode ps3fb_modedb[] = {
0141
0142 {
0143
0144 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
0145 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0146 }, {
0147
0148 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
0149 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0150 }, {
0151
0152 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
0153 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0154 }, {
0155
0156 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
0157 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0158 }, {
0159
0160 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
0161 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0162 },
0163
0164
0165 {
0166
0167 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
0168 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0169 }, {
0170
0171 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
0172 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0173 }, {
0174
0175 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
0176 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0177 }, {
0178
0179 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
0180 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0181 }, {
0182
0183 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
0184 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0185 },
0186
0187 [FIRST_NATIVE_MODE_INDEX] =
0188
0189 {
0190
0191 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
0192 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0193 }, {
0194
0195 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
0196 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0197 }, {
0198
0199 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
0200 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0201 }, {
0202
0203 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
0204 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0205 }, {
0206
0207 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
0208 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0209 },
0210
0211
0212 {
0213
0214 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
0215 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0216 }, {
0217
0218 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
0219 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0220 }, {
0221
0222 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
0223 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0224 }, {
0225
0226 "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
0227 FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
0228 }, {
0229
0230 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
0231 FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
0232 },
0233
0234
0235 {
0236
0237 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
0238 0, FB_VMODE_NONINTERLACED,
0239 FB_MODE_IS_VESA
0240 }, {
0241
0242 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
0243 FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
0244 FB_MODE_IS_VESA
0245 }, {
0246
0247 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
0248 FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
0249 FB_MODE_IS_VESA
0250 }
0251 };
0252
0253
0254 #define HEAD_A
0255 #define HEAD_B
0256
0257 #define BPP 4
0258
0259
0260 static int ps3fb_mode;
0261 module_param(ps3fb_mode, int, 0);
0262
0263 static char *mode_option;
0264
0265 static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
0266 const struct fb_var_screeninfo *var)
0267 {
0268 long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
0269 long dx, dy;
0270
0271
0272 if (var->xres > vmode->xres || var->yres > vmode->yres ||
0273 var->pixclock > vmode->pixclock ||
0274 var->hsync_len > vmode->hsync_len ||
0275 var->vsync_len > vmode->vsync_len)
0276 return -1;
0277
0278
0279 if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
0280 return -1;
0281
0282
0283 xres = max(var->xres, 1U);
0284 yres = max(var->yres, 1U);
0285
0286
0287 left_margin = max(var->left_margin, vmode->left_margin);
0288 right_margin = max(var->right_margin, vmode->right_margin);
0289 upper_margin = max(var->upper_margin, vmode->upper_margin);
0290 lower_margin = max(var->lower_margin, vmode->lower_margin);
0291
0292
0293 dx = ((long)vmode->left_margin + (long)vmode->xres +
0294 (long)vmode->right_margin) -
0295 (left_margin + xres + right_margin);
0296 if (dx < 0)
0297 return -1;
0298
0299 dy = ((long)vmode->upper_margin + (long)vmode->yres +
0300 (long)vmode->lower_margin) -
0301 (upper_margin + yres + lower_margin);
0302 if (dy < 0)
0303 return -1;
0304
0305
0306 if (!dx && !dy)
0307 return 0;
0308
0309
0310 return (vmode->xres - xres) * (vmode->yres - yres);
0311 }
0312
0313 static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
0314 {
0315 return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1];
0316 }
0317
0318 static const struct fb_videomode *ps3fb_vmode(int id)
0319 {
0320 u32 mode = id & PS3AV_MODE_MASK;
0321
0322 if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
0323 return NULL;
0324
0325 if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) {
0326
0327 return &ps3fb_modedb[mode - 1];
0328 }
0329
0330 return ps3fb_native_vmode(mode);
0331 }
0332
0333 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
0334 u32 *ddr_line_length, u32 *xdr_line_length)
0335 {
0336 unsigned int id, best_id;
0337 int diff, best_diff;
0338 const struct fb_videomode *vmode;
0339 long gap;
0340
0341 best_id = 0;
0342 best_diff = INT_MAX;
0343 pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
0344 var->left_margin, var->xres, var->right_margin,
0345 var->upper_margin, var->yres, var->lower_margin);
0346 for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
0347 vmode = ps3fb_native_vmode(id);
0348 diff = ps3fb_cmp_mode(vmode, var);
0349 pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
0350 __func__, id, vmode->left_margin, vmode->xres,
0351 vmode->right_margin, vmode->upper_margin,
0352 vmode->yres, vmode->lower_margin, diff);
0353 if (diff < 0)
0354 continue;
0355 if (diff < best_diff) {
0356 best_id = id;
0357 if (!diff)
0358 break;
0359 best_diff = diff;
0360 }
0361 }
0362
0363 if (!best_id) {
0364 pr_debug("%s: no suitable mode found\n", __func__);
0365 return 0;
0366 }
0367
0368 id = best_id;
0369 vmode = ps3fb_native_vmode(id);
0370
0371 *ddr_line_length = vmode->xres * BPP;
0372
0373
0374 if (!var->xres)
0375 var->xres = 1;
0376 if (!var->yres)
0377 var->yres = 1;
0378
0379
0380 if (var->xres_virtual < var->xres)
0381 var->xres_virtual = var->xres;
0382 if (var->yres_virtual < var->yres)
0383 var->yres_virtual = var->yres;
0384
0385
0386 if (var->left_margin < vmode->left_margin)
0387 var->left_margin = vmode->left_margin;
0388 if (var->right_margin < vmode->right_margin)
0389 var->right_margin = vmode->right_margin;
0390 if (var->upper_margin < vmode->upper_margin)
0391 var->upper_margin = vmode->upper_margin;
0392 if (var->lower_margin < vmode->lower_margin)
0393 var->lower_margin = vmode->lower_margin;
0394
0395
0396 gap = ((long)vmode->left_margin + (long)vmode->xres +
0397 (long)vmode->right_margin) -
0398 ((long)var->left_margin + (long)var->xres +
0399 (long)var->right_margin);
0400 if (gap > 0) {
0401 var->left_margin += gap/2;
0402 var->right_margin += (gap+1)/2;
0403 pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
0404 var->left_margin, var->xres, var->right_margin);
0405 }
0406
0407 gap = ((long)vmode->upper_margin + (long)vmode->yres +
0408 (long)vmode->lower_margin) -
0409 ((long)var->upper_margin + (long)var->yres +
0410 (long)var->lower_margin);
0411 if (gap > 0) {
0412 var->upper_margin += gap/2;
0413 var->lower_margin += (gap+1)/2;
0414 pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
0415 var->upper_margin, var->yres, var->lower_margin);
0416 }
0417
0418
0419 var->pixclock = vmode->pixclock;
0420 var->hsync_len = vmode->hsync_len;
0421 var->vsync_len = vmode->vsync_len;
0422 var->sync = vmode->sync;
0423
0424 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
0425 *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
0426 if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
0427 *xdr_line_length = GPU_MAX_LINE_LENGTH;
0428 } else
0429 *xdr_line_length = *ddr_line_length;
0430
0431 if (vmode->sync & FB_SYNC_BROADCAST) {
0432
0433 if (vmode->xres == var->xres && vmode->yres == var->yres)
0434 id |= PS3AV_MODE_FULL;
0435 }
0436
0437 pr_debug("%s: mode %u\n", __func__, id);
0438 return id;
0439 }
0440
0441 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
0442 u64 dst_offset, u64 src_offset, u32 width,
0443 u32 height, u32 dst_line_length,
0444 u32 src_line_length)
0445 {
0446 int status;
0447 u64 line_length;
0448
0449 line_length = dst_line_length;
0450 if (src_line_length != dst_line_length)
0451 line_length |= (u64)src_line_length << 32;
0452
0453 src_offset += GPU_FB_START;
0454
0455 mutex_lock(&ps3_gpu_mutex);
0456 status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
0457 GPU_IOIF + src_offset,
0458 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
0459 (width << 16) | height,
0460 line_length);
0461 mutex_unlock(&ps3_gpu_mutex);
0462
0463 if (status)
0464 dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__,
0465 status);
0466 #ifdef HEAD_A
0467 status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
0468 if (status)
0469 dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
0470 status);
0471 #endif
0472 #ifdef HEAD_B
0473 status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
0474 if (status)
0475 dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
0476 status);
0477 #endif
0478 }
0479
0480 static int ps3fb_sync(struct fb_info *info, u32 frame)
0481 {
0482 struct ps3fb_par *par = info->par;
0483 int error = 0;
0484 u64 ddr_base, xdr_base;
0485
0486 if (frame > par->num_frames - 1) {
0487 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
0488 __func__, frame);
0489 error = -EINVAL;
0490 goto out;
0491 }
0492
0493 xdr_base = frame * par->xdr_frame_size;
0494 ddr_base = frame * par->ddr_frame_size;
0495
0496 ps3fb_sync_image(info->device, ddr_base + par->full_offset,
0497 ddr_base + par->fb_offset, xdr_base + par->pan_offset,
0498 par->width, par->height, par->ddr_line_length,
0499 info->fix.line_length);
0500
0501 out:
0502 return error;
0503 }
0504
0505 static int ps3fb_open(struct fb_info *info, int user)
0506 {
0507 atomic_inc(&ps3fb.f_count);
0508 return 0;
0509 }
0510
0511 static int ps3fb_release(struct fb_info *info, int user)
0512 {
0513 if (atomic_dec_and_test(&ps3fb.f_count)) {
0514 if (atomic_read(&ps3fb.ext_flip)) {
0515 atomic_set(&ps3fb.ext_flip, 0);
0516 if (console_trylock()) {
0517 ps3fb_sync(info, 0);
0518 console_unlock();
0519 }
0520 }
0521 }
0522 return 0;
0523 }
0524
0525
0526
0527
0528
0529
0530
0531
0532
0533 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
0534 {
0535 u32 xdr_line_length, ddr_line_length;
0536 int mode;
0537
0538 mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
0539 if (!mode)
0540 return -EINVAL;
0541
0542
0543 if (var->xres_virtual > xdr_line_length / BPP) {
0544 dev_dbg(info->device,
0545 "Horizontal virtual screen size too large\n");
0546 return -EINVAL;
0547 }
0548
0549 if (var->xoffset + var->xres > var->xres_virtual ||
0550 var->yoffset + var->yres > var->yres_virtual) {
0551 dev_dbg(info->device, "panning out-of-range\n");
0552 return -EINVAL;
0553 }
0554
0555
0556 if (var->bits_per_pixel > 32 || var->grayscale ||
0557 var->red.offset > 16 || var->green.offset > 8 ||
0558 var->blue.offset > 0 || var->transp.offset > 24 ||
0559 var->red.length > 8 || var->green.length > 8 ||
0560 var->blue.length > 8 || var->transp.length > 8 ||
0561 var->red.msb_right || var->green.msb_right ||
0562 var->blue.msb_right || var->transp.msb_right || var->nonstd) {
0563 dev_dbg(info->device, "We support ARGB8888 only\n");
0564 return -EINVAL;
0565 }
0566
0567 var->bits_per_pixel = 32;
0568 var->red.offset = 16;
0569 var->green.offset = 8;
0570 var->blue.offset = 0;
0571 var->transp.offset = 24;
0572 var->red.length = 8;
0573 var->green.length = 8;
0574 var->blue.length = 8;
0575 var->transp.length = 8;
0576 var->red.msb_right = 0;
0577 var->green.msb_right = 0;
0578 var->blue.msb_right = 0;
0579 var->transp.msb_right = 0;
0580
0581
0582 if (var->rotate) {
0583 dev_dbg(info->device, "Rotation is not supported\n");
0584 return -EINVAL;
0585 }
0586
0587
0588 if (var->yres_virtual * xdr_line_length > info->fix.smem_len) {
0589 dev_dbg(info->device, "Not enough memory\n");
0590 return -ENOMEM;
0591 }
0592
0593 var->height = -1;
0594 var->width = -1;
0595
0596 return 0;
0597 }
0598
0599
0600
0601
0602
0603 static int ps3fb_set_par(struct fb_info *info)
0604 {
0605 struct ps3fb_par *par = info->par;
0606 unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
0607 unsigned int ddr_xoff, ddr_yoff, offset;
0608 const struct fb_videomode *vmode;
0609 u64 dst;
0610
0611 mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
0612 if (!mode)
0613 return -EINVAL;
0614
0615 vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK);
0616
0617 info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
0618 info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
0619 info->fix.line_length = xdr_line_length;
0620
0621 par->ddr_line_length = ddr_line_length;
0622 par->ddr_frame_size = vmode->yres * ddr_line_length;
0623 par->xdr_frame_size = info->var.yres_virtual * xdr_line_length;
0624
0625 par->num_frames = info->fix.smem_len /
0626 max(par->ddr_frame_size, par->xdr_frame_size);
0627
0628
0629 par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
0630
0631 par->width = info->var.xres;
0632 par->height = info->var.yres;
0633
0634
0635 ddr_xoff = info->var.left_margin - vmode->left_margin;
0636 ddr_yoff = info->var.upper_margin - vmode->upper_margin;
0637 offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP;
0638
0639 par->fb_offset = GPU_ALIGN_UP(offset);
0640 par->full_offset = par->fb_offset - offset;
0641 par->pan_offset = info->var.yoffset * xdr_line_length +
0642 info->var.xoffset * BPP;
0643
0644 if (par->new_mode_id != par->mode_id) {
0645 if (ps3av_set_video_mode(par->new_mode_id)) {
0646 par->new_mode_id = par->mode_id;
0647 return -EINVAL;
0648 }
0649 par->mode_id = par->new_mode_id;
0650 }
0651
0652
0653 memset((void __force *)info->screen_base, 0, info->fix.smem_len);
0654
0655
0656 lines = vmode->yres * par->num_frames;
0657 if (par->full_offset)
0658 lines++;
0659 maxlines = info->fix.smem_len / ddr_line_length;
0660 for (dst = 0; lines; dst += maxlines * ddr_line_length) {
0661 unsigned int l = min(lines, maxlines);
0662 ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l,
0663 ddr_line_length, ddr_line_length);
0664 lines -= l;
0665 }
0666
0667 return 0;
0668 }
0669
0670
0671
0672
0673
0674
0675
0676 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
0677 unsigned int green, unsigned int blue,
0678 unsigned int transp, struct fb_info *info)
0679 {
0680 if (regno >= 16)
0681 return 1;
0682
0683 red >>= 8;
0684 green >>= 8;
0685 blue >>= 8;
0686 transp >>= 8;
0687
0688 ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
0689 green << 8 | blue;
0690 return 0;
0691 }
0692
0693 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
0694 struct fb_info *info)
0695 {
0696 struct ps3fb_par *par = info->par;
0697
0698 par->pan_offset = var->yoffset * info->fix.line_length +
0699 var->xoffset * BPP;
0700 return 0;
0701 }
0702
0703
0704
0705
0706
0707 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
0708 {
0709 int r;
0710
0711 r = vm_iomap_memory(vma, info->fix.smem_start, info->fix.smem_len);
0712
0713 dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
0714 info->fix.smem_start + (vma->vm_pgoff << PAGE_SHIFT),
0715 vma->vm_start);
0716
0717 return r;
0718 }
0719
0720
0721
0722
0723
0724 static int ps3fb_blank(int blank, struct fb_info *info)
0725 {
0726 int retval;
0727
0728 dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
0729 switch (blank) {
0730 case FB_BLANK_POWERDOWN:
0731 case FB_BLANK_HSYNC_SUSPEND:
0732 case FB_BLANK_VSYNC_SUSPEND:
0733 case FB_BLANK_NORMAL:
0734 retval = ps3av_video_mute(1);
0735 if (!retval)
0736 ps3fb.is_blanked = 1;
0737 break;
0738
0739 default:
0740 retval = ps3av_video_mute(0);
0741 if (!retval)
0742 ps3fb.is_blanked = 0;
0743 break;
0744 }
0745 return retval;
0746 }
0747
0748 static int ps3fb_get_vblank(struct fb_vblank *vblank)
0749 {
0750 memset(vblank, 0, sizeof(*vblank));
0751 vblank->flags = FB_VBLANK_HAVE_VSYNC;
0752 return 0;
0753 }
0754
0755 static int ps3fb_wait_for_vsync(u32 crtc)
0756 {
0757 int ret;
0758 u64 count;
0759
0760 count = ps3fb.vblank_count;
0761 ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
0762 count != ps3fb.vblank_count,
0763 HZ / 10);
0764 if (!ret)
0765 return -ETIMEDOUT;
0766
0767 return 0;
0768 }
0769
0770
0771
0772
0773
0774
0775 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
0776 unsigned long arg)
0777 {
0778 void __user *argp = (void __user *)arg;
0779 u32 val;
0780 int retval = -EFAULT;
0781
0782 switch (cmd) {
0783 case FBIOGET_VBLANK:
0784 {
0785 struct fb_vblank vblank;
0786 dev_dbg(info->device, "FBIOGET_VBLANK:\n");
0787 retval = ps3fb_get_vblank(&vblank);
0788 if (retval)
0789 break;
0790
0791 if (copy_to_user(argp, &vblank, sizeof(vblank)))
0792 retval = -EFAULT;
0793 break;
0794 }
0795
0796 case FBIO_WAITFORVSYNC:
0797 {
0798 u32 crt;
0799 dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
0800 if (get_user(crt, (u32 __user *) arg))
0801 break;
0802
0803 retval = ps3fb_wait_for_vsync(crt);
0804 break;
0805 }
0806
0807 case PS3FB_IOCTL_SETMODE:
0808 {
0809 struct ps3fb_par *par = info->par;
0810 const struct fb_videomode *vmode;
0811 struct fb_var_screeninfo var;
0812
0813 if (copy_from_user(&val, argp, sizeof(val)))
0814 break;
0815
0816 if (!(val & PS3AV_MODE_MASK)) {
0817 u32 id = ps3av_get_auto_mode();
0818 if (id > 0)
0819 val = (val & ~PS3AV_MODE_MASK) | id;
0820 }
0821 dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
0822 retval = -EINVAL;
0823 vmode = ps3fb_vmode(val);
0824 if (vmode) {
0825 var = info->var;
0826 fb_videomode_to_var(&var, vmode);
0827 console_lock();
0828
0829 var.activate |= FB_ACTIVATE_FORCE;
0830 par->new_mode_id = val;
0831 retval = fb_set_var(info, &var);
0832 if (!retval)
0833 fbcon_update_vcs(info, var.activate & FB_ACTIVATE_ALL);
0834 console_unlock();
0835 }
0836 break;
0837 }
0838
0839 case PS3FB_IOCTL_GETMODE:
0840 val = ps3av_get_mode();
0841 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
0842 if (!copy_to_user(argp, &val, sizeof(val)))
0843 retval = 0;
0844 break;
0845
0846 case PS3FB_IOCTL_SCREENINFO:
0847 {
0848 struct ps3fb_par *par = info->par;
0849 struct ps3fb_ioctl_res res;
0850 dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
0851 res.xres = info->fix.line_length / BPP;
0852 res.yres = info->var.yres_virtual;
0853 res.xoff = (res.xres - info->var.xres) / 2;
0854 res.yoff = (res.yres - info->var.yres) / 2;
0855 res.num_frames = par->num_frames;
0856 if (!copy_to_user(argp, &res, sizeof(res)))
0857 retval = 0;
0858 break;
0859 }
0860
0861 case PS3FB_IOCTL_ON:
0862 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
0863 atomic_inc(&ps3fb.ext_flip);
0864 retval = 0;
0865 break;
0866
0867 case PS3FB_IOCTL_OFF:
0868 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
0869 atomic_dec_if_positive(&ps3fb.ext_flip);
0870 retval = 0;
0871 break;
0872
0873 case PS3FB_IOCTL_FSEL:
0874 if (copy_from_user(&val, argp, sizeof(val)))
0875 break;
0876
0877 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
0878 console_lock();
0879 retval = ps3fb_sync(info, val);
0880 console_unlock();
0881 break;
0882
0883 default:
0884 retval = -ENOIOCTLCMD;
0885 break;
0886 }
0887 return retval;
0888 }
0889
0890 static int ps3fbd(void *arg)
0891 {
0892 struct fb_info *info = arg;
0893
0894 set_freezable();
0895 while (!kthread_should_stop()) {
0896 try_to_freeze();
0897 set_current_state(TASK_INTERRUPTIBLE);
0898 if (ps3fb.is_kicked) {
0899 ps3fb.is_kicked = 0;
0900 console_lock();
0901 ps3fb_sync(info, 0);
0902 console_unlock();
0903 }
0904 schedule();
0905 }
0906 return 0;
0907 }
0908
0909 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
0910 {
0911 struct device *dev = ptr;
0912 u64 v1;
0913 int status;
0914 struct display_head *head = &ps3fb.dinfo->display_head[1];
0915
0916 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
0917 if (status) {
0918 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
0919 status);
0920 return IRQ_NONE;
0921 }
0922
0923 if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
0924
0925 ps3fb.vblank_count = head->vblank_count;
0926 if (ps3fb.task && !ps3fb.is_blanked &&
0927 !atomic_read(&ps3fb.ext_flip)) {
0928 ps3fb.is_kicked = 1;
0929 wake_up_process(ps3fb.task);
0930 }
0931 wake_up_interruptible(&ps3fb.wait_vsync);
0932 }
0933
0934 return IRQ_HANDLED;
0935 }
0936
0937
0938 static const struct fb_ops ps3fb_ops = {
0939 .fb_open = ps3fb_open,
0940 .fb_release = ps3fb_release,
0941 .fb_read = fb_sys_read,
0942 .fb_write = fb_sys_write,
0943 .fb_check_var = ps3fb_check_var,
0944 .fb_set_par = ps3fb_set_par,
0945 .fb_setcolreg = ps3fb_setcolreg,
0946 .fb_pan_display = ps3fb_pan_display,
0947 .fb_fillrect = sys_fillrect,
0948 .fb_copyarea = sys_copyarea,
0949 .fb_imageblit = sys_imageblit,
0950 .fb_mmap = ps3fb_mmap,
0951 .fb_blank = ps3fb_blank,
0952 .fb_ioctl = ps3fb_ioctl,
0953 .fb_compat_ioctl = ps3fb_ioctl
0954 };
0955
0956 static const struct fb_fix_screeninfo ps3fb_fix = {
0957 .id = DEVICE_NAME,
0958 .type = FB_TYPE_PACKED_PIXELS,
0959 .visual = FB_VISUAL_TRUECOLOR,
0960 .accel = FB_ACCEL_NONE,
0961 };
0962
0963 static int ps3fb_probe(struct ps3_system_bus_device *dev)
0964 {
0965 struct fb_info *info;
0966 struct ps3fb_par *par;
0967 int retval;
0968 u64 ddr_lpar = 0;
0969 u64 lpar_dma_control = 0;
0970 u64 lpar_driver_info = 0;
0971 u64 lpar_reports = 0;
0972 u64 lpar_reports_size = 0;
0973 u64 xdr_lpar;
0974 struct gpu_driver_info *dinfo;
0975 void *fb_start;
0976 int status;
0977 struct task_struct *task;
0978 unsigned long max_ps3fb_size;
0979
0980 if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) {
0981 dev_err(&dev->core, "%s: Not enough video memory\n", __func__);
0982 return -ENOMEM;
0983 }
0984
0985 retval = ps3_open_hv_device(dev);
0986 if (retval) {
0987 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
0988 __func__);
0989 goto err;
0990 }
0991
0992 if (!ps3fb_mode)
0993 ps3fb_mode = ps3av_get_mode();
0994 dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
0995
0996 atomic_set(&ps3fb.f_count, -1);
0997 atomic_set(&ps3fb.ext_flip, 0);
0998 init_waitqueue_head(&ps3fb.wait_vsync);
0999
1000 #ifdef HEAD_A
1001 status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC);
1002 if (status) {
1003 dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1004 __func__, status);
1005 retval = -ENODEV;
1006 goto err_close_device;
1007 }
1008 #endif
1009 #ifdef HEAD_B
1010 status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC);
1011 if (status) {
1012 dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
1013 __func__, status);
1014 retval = -ENODEV;
1015 goto err_close_device;
1016 }
1017 #endif
1018
1019 max_ps3fb_size = ALIGN(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
1020 if (ps3fb_videomemory.size > max_ps3fb_size) {
1021 dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n",
1022 max_ps3fb_size);
1023 ps3fb_videomemory.size = max_ps3fb_size;
1024 }
1025
1026
1027 status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0,
1028 &ps3fb.memory_handle, &ddr_lpar);
1029 if (status) {
1030 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1031 __func__, status);
1032 retval = -ENOMEM;
1033 goto err_close_device;
1034 }
1035 dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
1036
1037 status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1038 &ps3fb.context_handle,
1039 &lpar_dma_control, &lpar_driver_info,
1040 &lpar_reports, &lpar_reports_size);
1041 if (status) {
1042 dev_err(&dev->core,
1043 "%s: lv1_gpu_context_allocate failed: %d\n", __func__,
1044 status);
1045 retval = -ENOMEM;
1046 goto err_gpu_memory_free;
1047 }
1048
1049
1050 dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
1051 if (!dinfo) {
1052 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1053 retval = -ENOMEM;
1054 goto err_gpu_context_free;
1055 }
1056
1057 ps3fb.dinfo = dinfo;
1058 dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
1059 dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
1060 dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
1061 "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
1062 dinfo->memory_size, dinfo->hardware_channel,
1063 dinfo->nvcore_frequency/1000000,
1064 dinfo->memory_frequency/1000000);
1065
1066 if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
1067 dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
1068 dinfo->version_driver);
1069 retval = -EINVAL;
1070 goto err_iounmap_dinfo;
1071 }
1072
1073 retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
1074 &ps3fb.irq_no);
1075 if (retval) {
1076 dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
1077 retval);
1078 goto err_iounmap_dinfo;
1079 }
1080
1081 retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
1082 0, DEVICE_NAME, &dev->core);
1083 if (retval) {
1084 dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
1085 retval);
1086 goto err_destroy_plug;
1087 }
1088
1089 dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
1090 (1 << GPU_INTR_STATUS_FLIP_1);
1091
1092
1093 memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
1094
1095 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1096
1097 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1098 xdr_lpar, ps3fb_videomemory.size,
1099 CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
1100 CBE_IOPTE_M);
1101 if (status) {
1102 dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
1103 __func__, status);
1104 retval = -ENXIO;
1105 goto err_free_irq;
1106 }
1107
1108 dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
1109 ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
1110 ps3fb_videomemory.size);
1111
1112 status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
1113 GPU_CMD_BUF_SIZE, GPU_IOIF);
1114 if (status) {
1115 dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n",
1116 __func__, status);
1117 retval = -ENXIO;
1118 goto err_context_unmap;
1119 }
1120
1121 info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1122 if (!info) {
1123 retval = -ENOMEM;
1124 goto err_context_fb_close;
1125 }
1126
1127 par = info->par;
1128 par->mode_id = ~ps3fb_mode;
1129 par->new_mode_id = ps3fb_mode;
1130 par->num_frames = 1;
1131
1132 info->fbops = &ps3fb_ops;
1133 info->fix = ps3fb_fix;
1134
1135
1136
1137
1138
1139
1140
1141 fb_start = ps3fb_videomemory.address + GPU_FB_START;
1142 info->screen_base = (char __force __iomem *)fb_start;
1143 info->fix.smem_start = __pa(fb_start);
1144 info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
1145
1146 info->pseudo_palette = par->pseudo_palette;
1147 info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1148 FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1149
1150 retval = fb_alloc_cmap(&info->cmap, 256, 0);
1151 if (retval < 0)
1152 goto err_framebuffer_release;
1153
1154 if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1155 ARRAY_SIZE(ps3fb_modedb),
1156 ps3fb_vmode(par->new_mode_id), 32)) {
1157 retval = -EINVAL;
1158 goto err_fb_dealloc;
1159 }
1160
1161 fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1162 &info->modelist);
1163
1164 retval = register_framebuffer(info);
1165 if (retval < 0)
1166 goto err_fb_dealloc;
1167
1168 ps3_system_bus_set_drvdata(dev, info);
1169
1170 dev_info(info->device, "%s %s, using %u KiB of video memory\n",
1171 dev_driver_string(info->dev), dev_name(info->dev),
1172 info->fix.smem_len >> 10);
1173
1174 task = kthread_run(ps3fbd, info, DEVICE_NAME);
1175 if (IS_ERR(task)) {
1176 retval = PTR_ERR(task);
1177 goto err_unregister_framebuffer;
1178 }
1179
1180 ps3fb.task = task;
1181
1182 return 0;
1183
1184 err_unregister_framebuffer:
1185 unregister_framebuffer(info);
1186 err_fb_dealloc:
1187 fb_dealloc_cmap(&info->cmap);
1188 err_framebuffer_release:
1189 framebuffer_release(info);
1190 err_context_fb_close:
1191 lv1_gpu_fb_close(ps3fb.context_handle);
1192 err_context_unmap:
1193 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1194 ps3fb_videomemory.size, CBE_IOPTE_M);
1195 err_free_irq:
1196 free_irq(ps3fb.irq_no, &dev->core);
1197 err_destroy_plug:
1198 ps3_irq_plug_destroy(ps3fb.irq_no);
1199 err_iounmap_dinfo:
1200 iounmap((u8 __force __iomem *)ps3fb.dinfo);
1201 err_gpu_context_free:
1202 lv1_gpu_context_free(ps3fb.context_handle);
1203 err_gpu_memory_free:
1204 lv1_gpu_memory_free(ps3fb.memory_handle);
1205 err_close_device:
1206 ps3_close_hv_device(dev);
1207 err:
1208 return retval;
1209 }
1210
1211 static void ps3fb_shutdown(struct ps3_system_bus_device *dev)
1212 {
1213 struct fb_info *info = ps3_system_bus_get_drvdata(dev);
1214 u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
1215
1216 dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1217
1218 atomic_inc(&ps3fb.ext_flip);
1219 ps3fb.dinfo->irq.mask = 0;
1220
1221 if (ps3fb.task) {
1222 struct task_struct *task = ps3fb.task;
1223 ps3fb.task = NULL;
1224 kthread_stop(task);
1225 }
1226 if (ps3fb.irq_no) {
1227 free_irq(ps3fb.irq_no, &dev->core);
1228 ps3_irq_plug_destroy(ps3fb.irq_no);
1229 }
1230 if (info) {
1231 unregister_framebuffer(info);
1232 fb_dealloc_cmap(&info->cmap);
1233 framebuffer_release(info);
1234 ps3_system_bus_set_drvdata(dev, NULL);
1235 }
1236 iounmap((u8 __force __iomem *)ps3fb.dinfo);
1237 lv1_gpu_fb_close(ps3fb.context_handle);
1238 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1239 ps3fb_videomemory.size, CBE_IOPTE_M);
1240 lv1_gpu_context_free(ps3fb.context_handle);
1241 lv1_gpu_memory_free(ps3fb.memory_handle);
1242 ps3_close_hv_device(dev);
1243 dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1244 }
1245
1246 static struct ps3_system_bus_driver ps3fb_driver = {
1247 .match_id = PS3_MATCH_ID_GPU,
1248 .match_sub_id = PS3_MATCH_SUB_ID_GPU_FB,
1249 .core.name = DEVICE_NAME,
1250 .core.owner = THIS_MODULE,
1251 .probe = ps3fb_probe,
1252 .remove = ps3fb_shutdown,
1253 .shutdown = ps3fb_shutdown,
1254 };
1255
1256 static int __init ps3fb_setup(void)
1257 {
1258 char *options;
1259
1260 #ifdef MODULE
1261 return 0;
1262 #endif
1263
1264 if (fb_get_options(DEVICE_NAME, &options))
1265 return -ENXIO;
1266
1267 if (!options || !*options)
1268 return 0;
1269
1270 while (1) {
1271 char *this_opt = strsep(&options, ",");
1272
1273 if (!this_opt)
1274 break;
1275 if (!*this_opt)
1276 continue;
1277 if (!strncmp(this_opt, "mode:", 5))
1278 ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1279 else
1280 mode_option = this_opt;
1281 }
1282 return 0;
1283 }
1284
1285 static int __init ps3fb_init(void)
1286 {
1287 if (!ps3fb_videomemory.address || ps3fb_setup())
1288 return -ENXIO;
1289
1290 return ps3_system_bus_driver_register(&ps3fb_driver);
1291 }
1292
1293 static void __exit ps3fb_exit(void)
1294 {
1295 pr_debug(" -> %s:%d\n", __func__, __LINE__);
1296 ps3_system_bus_driver_unregister(&ps3fb_driver);
1297 pr_debug(" <- %s:%d\n", __func__, __LINE__);
1298 }
1299
1300 module_init(ps3fb_init);
1301 module_exit(ps3fb_exit);
1302
1303 MODULE_LICENSE("GPL");
1304 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1305 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1306 MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);