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0001 /*
0002  *  Generic 1-bit or 8-bit source to 1-32 bit destination expansion
0003  *  for frame buffer located in system RAM with packed pixels of any depth.
0004  *
0005  *  Based almost entirely on cfbimgblt.c
0006  *
0007  *      Copyright (C)  April 2007 Antonino Daplas <adaplas@pol.net>
0008  *
0009  *  This file is subject to the terms and conditions of the GNU General Public
0010  *  License.  See the file COPYING in the main directory of this archive for
0011  *  more details.
0012  */
0013 #include <linux/module.h>
0014 #include <linux/string.h>
0015 #include <linux/fb.h>
0016 #include <asm/types.h>
0017 
0018 #define DEBUG
0019 
0020 #ifdef DEBUG
0021 #define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__func__,## args)
0022 #else
0023 #define DPRINTK(fmt, args...)
0024 #endif
0025 
0026 static const u32 cfb_tab8_be[] = {
0027     0x00000000,0x000000ff,0x0000ff00,0x0000ffff,
0028     0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff,
0029     0xff000000,0xff0000ff,0xff00ff00,0xff00ffff,
0030     0xffff0000,0xffff00ff,0xffffff00,0xffffffff
0031 };
0032 
0033 static const u32 cfb_tab8_le[] = {
0034     0x00000000,0xff000000,0x00ff0000,0xffff0000,
0035     0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00,
0036     0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff,
0037     0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff
0038 };
0039 
0040 static const u32 cfb_tab16_be[] = {
0041     0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff
0042 };
0043 
0044 static const u32 cfb_tab16_le[] = {
0045     0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
0046 };
0047 
0048 static const u32 cfb_tab32[] = {
0049     0x00000000, 0xffffffff
0050 };
0051 
0052 static void color_imageblit(const struct fb_image *image, struct fb_info *p,
0053                 void *dst1, u32 start_index, u32 pitch_index)
0054 {
0055     /* Draw the penguin */
0056     u32 *dst, *dst2;
0057     u32 color = 0, val, shift;
0058     int i, n, bpp = p->var.bits_per_pixel;
0059     u32 null_bits = 32 - bpp;
0060     u32 *palette = (u32 *) p->pseudo_palette;
0061     const u8 *src = image->data;
0062 
0063     dst2 = dst1;
0064     for (i = image->height; i--; ) {
0065         n = image->width;
0066         dst = dst1;
0067         shift = 0;
0068         val = 0;
0069 
0070         if (start_index) {
0071             u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0,
0072                              start_index));
0073             val = *dst & start_mask;
0074             shift = start_index;
0075         }
0076         while (n--) {
0077             if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
0078                 p->fix.visual == FB_VISUAL_DIRECTCOLOR )
0079                 color = palette[*src];
0080             else
0081                 color = *src;
0082             color <<= FB_LEFT_POS(p, bpp);
0083             val |= FB_SHIFT_HIGH(p, color, shift);
0084             if (shift >= null_bits) {
0085                 *dst++ = val;
0086 
0087                 val = (shift == null_bits) ? 0 :
0088                     FB_SHIFT_LOW(p, color, 32 - shift);
0089             }
0090             shift += bpp;
0091             shift &= (32 - 1);
0092             src++;
0093         }
0094         if (shift) {
0095             u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift);
0096 
0097             *dst &= end_mask;
0098             *dst |= val;
0099         }
0100         dst1 += p->fix.line_length;
0101         if (pitch_index) {
0102             dst2 += p->fix.line_length;
0103             dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
0104 
0105             start_index += pitch_index;
0106             start_index &= 32 - 1;
0107         }
0108     }
0109 }
0110 
0111 static void slow_imageblit(const struct fb_image *image, struct fb_info *p,
0112                   void *dst1, u32 fgcolor, u32 bgcolor,
0113                   u32 start_index, u32 pitch_index)
0114 {
0115     u32 shift, color = 0, bpp = p->var.bits_per_pixel;
0116     u32 *dst, *dst2;
0117     u32 val, pitch = p->fix.line_length;
0118     u32 null_bits = 32 - bpp;
0119     u32 spitch = (image->width+7)/8;
0120     const u8 *src = image->data, *s;
0121     u32 i, j, l;
0122 
0123     dst2 = dst1;
0124     fgcolor <<= FB_LEFT_POS(p, bpp);
0125     bgcolor <<= FB_LEFT_POS(p, bpp);
0126 
0127     for (i = image->height; i--; ) {
0128         shift = val = 0;
0129         l = 8;
0130         j = image->width;
0131         dst = dst1;
0132         s = src;
0133 
0134         /* write leading bits */
0135         if (start_index) {
0136             u32 start_mask = ~(FB_SHIFT_HIGH(p, ~(u32)0,
0137                              start_index));
0138             val = *dst & start_mask;
0139             shift = start_index;
0140         }
0141 
0142         while (j--) {
0143             l--;
0144             color = (*s & (1 << l)) ? fgcolor : bgcolor;
0145             val |= FB_SHIFT_HIGH(p, color, shift);
0146 
0147             /* Did the bitshift spill bits to the next long? */
0148             if (shift >= null_bits) {
0149                 *dst++ = val;
0150                 val = (shift == null_bits) ? 0 :
0151                     FB_SHIFT_LOW(p, color, 32 - shift);
0152             }
0153             shift += bpp;
0154             shift &= (32 - 1);
0155             if (!l) { l = 8; s++; }
0156         }
0157 
0158         /* write trailing bits */
0159         if (shift) {
0160             u32 end_mask = FB_SHIFT_HIGH(p, ~(u32)0, shift);
0161 
0162             *dst &= end_mask;
0163             *dst |= val;
0164         }
0165 
0166         dst1 += pitch;
0167         src += spitch;
0168         if (pitch_index) {
0169             dst2 += pitch;
0170             dst1 = (u8 *)((long)dst2 & ~(sizeof(u32) - 1));
0171             start_index += pitch_index;
0172             start_index &= 32 - 1;
0173         }
0174 
0175     }
0176 }
0177 
0178 /*
0179  * fast_imageblit - optimized monochrome color expansion
0180  *
0181  * Only if:  bits_per_pixel == 8, 16, or 32
0182  *           image->width is divisible by pixel/dword (ppw);
0183  *           fix->line_legth is divisible by 4;
0184  *           beginning and end of a scanline is dword aligned
0185  */
0186 static void fast_imageblit(const struct fb_image *image, struct fb_info *p,
0187                   void *dst1, u32 fgcolor, u32 bgcolor)
0188 {
0189     u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel;
0190     u32 ppw = 32/bpp, spitch = (image->width + 7)/8;
0191     u32 bit_mask, eorx, shift;
0192     const char *s = image->data, *src;
0193     u32 *dst;
0194     const u32 *tab;
0195     size_t tablen;
0196     u32 colortab[16];
0197     int i, j, k;
0198 
0199     switch (bpp) {
0200     case 8:
0201         tab = fb_be_math(p) ? cfb_tab8_be : cfb_tab8_le;
0202         tablen = 16;
0203         break;
0204     case 16:
0205         tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le;
0206         tablen = 4;
0207         break;
0208     case 32:
0209         tab = cfb_tab32;
0210         tablen = 2;
0211         break;
0212     default:
0213         return;
0214     }
0215 
0216     for (i = ppw-1; i--; ) {
0217         fgx <<= bpp;
0218         bgx <<= bpp;
0219         fgx |= fgcolor;
0220         bgx |= bgcolor;
0221     }
0222 
0223     bit_mask = (1 << ppw) - 1;
0224     eorx = fgx ^ bgx;
0225     k = image->width/ppw;
0226 
0227     for (i = 0; i < tablen; ++i)
0228         colortab[i] = (tab[i] & eorx) ^ bgx;
0229 
0230     for (i = image->height; i--; ) {
0231         dst = dst1;
0232         shift = 8;
0233         src = s;
0234 
0235         /*
0236          * Manually unroll the per-line copying loop for better
0237          * performance. This works until we processed the last
0238          * completely filled source byte (inclusive).
0239          */
0240         switch (ppw) {
0241         case 4: /* 8 bpp */
0242             for (j = k; j >= 2; j -= 2, ++src) {
0243                 *dst++ = colortab[(*src >> 4) & bit_mask];
0244                 *dst++ = colortab[(*src >> 0) & bit_mask];
0245             }
0246             break;
0247         case 2: /* 16 bpp */
0248             for (j = k; j >= 4; j -= 4, ++src) {
0249                 *dst++ = colortab[(*src >> 6) & bit_mask];
0250                 *dst++ = colortab[(*src >> 4) & bit_mask];
0251                 *dst++ = colortab[(*src >> 2) & bit_mask];
0252                 *dst++ = colortab[(*src >> 0) & bit_mask];
0253             }
0254             break;
0255         case 1: /* 32 bpp */
0256             for (j = k; j >= 8; j -= 8, ++src) {
0257                 *dst++ = colortab[(*src >> 7) & bit_mask];
0258                 *dst++ = colortab[(*src >> 6) & bit_mask];
0259                 *dst++ = colortab[(*src >> 5) & bit_mask];
0260                 *dst++ = colortab[(*src >> 4) & bit_mask];
0261                 *dst++ = colortab[(*src >> 3) & bit_mask];
0262                 *dst++ = colortab[(*src >> 2) & bit_mask];
0263                 *dst++ = colortab[(*src >> 1) & bit_mask];
0264                 *dst++ = colortab[(*src >> 0) & bit_mask];
0265             }
0266             break;
0267         }
0268 
0269         /*
0270          * For image widths that are not a multiple of 8, there
0271          * are trailing pixels left on the current line. Print
0272          * them as well.
0273          */
0274         for (; j--; ) {
0275             shift -= ppw;
0276             *dst++ = colortab[(*src >> shift) & bit_mask];
0277             if (!shift) {
0278                 shift = 8;
0279                 ++src;
0280             }
0281         }
0282 
0283         dst1 += p->fix.line_length;
0284         s += spitch;
0285     }
0286 }
0287 
0288 void sys_imageblit(struct fb_info *p, const struct fb_image *image)
0289 {
0290     u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0;
0291     u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel;
0292     u32 width = image->width;
0293     u32 dx = image->dx, dy = image->dy;
0294     void *dst1;
0295 
0296     if (p->state != FBINFO_STATE_RUNNING)
0297         return;
0298 
0299     bitstart = (dy * p->fix.line_length * 8) + (dx * bpp);
0300     start_index = bitstart & (32 - 1);
0301     pitch_index = (p->fix.line_length & (bpl - 1)) * 8;
0302 
0303     bitstart /= 8;
0304     bitstart &= ~(bpl - 1);
0305     dst1 = (void __force *)p->screen_base + bitstart;
0306 
0307     if (p->fbops->fb_sync)
0308         p->fbops->fb_sync(p);
0309 
0310     if (image->depth == 1) {
0311         if (p->fix.visual == FB_VISUAL_TRUECOLOR ||
0312             p->fix.visual == FB_VISUAL_DIRECTCOLOR) {
0313             fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color];
0314             bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color];
0315         } else {
0316             fgcolor = image->fg_color;
0317             bgcolor = image->bg_color;
0318         }
0319 
0320         if (32 % bpp == 0 && !start_index && !pitch_index &&
0321             ((width & (32/bpp-1)) == 0) &&
0322             bpp >= 8 && bpp <= 32)
0323             fast_imageblit(image, p, dst1, fgcolor, bgcolor);
0324         else
0325             slow_imageblit(image, p, dst1, fgcolor, bgcolor,
0326                     start_index, pitch_index);
0327     } else
0328         color_imageblit(image, p, dst1, start_index, pitch_index);
0329 }
0330 
0331 EXPORT_SYMBOL(sys_imageblit);
0332 
0333 MODULE_AUTHOR("Antonino Daplas <adaplas@pol.net>");
0334 MODULE_DESCRIPTION("1-bit/8-bit to 1-32 bit color expansion (sys-to-sys)");
0335 MODULE_LICENSE("GPL");
0336