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0014 #include <linux/module.h>
0015 #include <linux/gameport.h>
0016 #include <linux/kernel.h>
0017 #include <linux/delay.h>
0018 #include <linux/slab.h>
0019
0020 #define DRIVER_DESC "Gameport data dumper module"
0021
0022 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
0023 MODULE_DESCRIPTION(DRIVER_DESC);
0024 MODULE_LICENSE("GPL");
0025
0026 #define BUF_SIZE 256
0027
0028 struct joydump {
0029 unsigned int time;
0030 unsigned char data;
0031 };
0032
0033 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
0034 {
0035 struct joydump *buf;
0036 struct joydump *dump, *prev;
0037 int axes[4], buttons;
0038 int i, j, t, timeout;
0039 unsigned long flags;
0040 unsigned char u;
0041
0042 printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
0043 printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
0044 printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
0045
0046 if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
0047
0048 printk(KERN_INFO "joydump: | Raw mode not available - trying cooked. |\n");
0049
0050 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
0051
0052 printk(KERN_INFO "joydump: | Cooked not available either. Failing. |\n");
0053 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
0054 return -ENODEV;
0055 }
0056
0057 gameport_cooked_read(gameport, axes, &buttons);
0058
0059 for (i = 0; i < 4; i++)
0060 printk(KERN_INFO "joydump: | Axis %d: %4d. |\n", i, axes[i]);
0061 printk(KERN_INFO "joydump: | Buttons %02x. |\n", buttons);
0062 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
0063 }
0064
0065 timeout = gameport_time(gameport, 10000);
0066
0067 buf = kmalloc_array(BUF_SIZE, sizeof(struct joydump), GFP_KERNEL);
0068 if (!buf) {
0069 printk(KERN_INFO "joydump: no memory for testing\n");
0070 goto jd_end;
0071 }
0072 dump = buf;
0073 t = 0;
0074 i = 1;
0075
0076 local_irq_save(flags);
0077
0078 u = gameport_read(gameport);
0079
0080 dump->data = u;
0081 dump->time = t;
0082 dump++;
0083
0084 gameport_trigger(gameport);
0085
0086 while (i < BUF_SIZE && t < timeout) {
0087
0088 dump->data = gameport_read(gameport);
0089
0090 if (dump->data ^ u) {
0091 u = dump->data;
0092 dump->time = t;
0093 i++;
0094 dump++;
0095 }
0096 t++;
0097 }
0098
0099 local_irq_restore(flags);
0100
0101
0102
0103
0104
0105 t = i;
0106 dump = buf;
0107 prev = dump;
0108
0109 printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
0110 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
0111 for (j = 7; j >= 0; j--)
0112 printk("%d", (dump->data >> j) & 1);
0113 printk(" |\n");
0114 dump++;
0115
0116 for (i = 1; i < t; i++, dump++, prev++) {
0117 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
0118 i, dump->time - prev->time);
0119 for (j = 7; j >= 0; j--)
0120 printk("%d", (dump->data >> j) & 1);
0121 printk(" |\n");
0122 }
0123 kfree(buf);
0124
0125 jd_end:
0126 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
0127
0128 return 0;
0129 }
0130
0131 static void joydump_disconnect(struct gameport *gameport)
0132 {
0133 gameport_close(gameport);
0134 }
0135
0136 static struct gameport_driver joydump_drv = {
0137 .driver = {
0138 .name = "joydump",
0139 },
0140 .description = DRIVER_DESC,
0141 .connect = joydump_connect,
0142 .disconnect = joydump_disconnect,
0143 };
0144
0145 module_gameport_driver(joydump_drv);