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0016 #include <linux/kernel.h>
0017 #include <linux/slab.h>
0018 #include <linux/module.h>
0019 #include <linux/delay.h>
0020 #include <linux/gameport.h>
0021 #include <linux/input.h>
0022 #include <linux/jiffies.h>
0023
0024 #define DRIVER_DESC "InterAct digital joystick driver"
0025
0026 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
0027 MODULE_DESCRIPTION(DRIVER_DESC);
0028 MODULE_LICENSE("GPL");
0029
0030 #define INTERACT_MAX_START 600
0031 #define INTERACT_MAX_STROBE 60
0032 #define INTERACT_MAX_LENGTH 32
0033
0034 #define INTERACT_TYPE_HHFX 0
0035 #define INTERACT_TYPE_PP8D 1
0036
0037 struct interact {
0038 struct gameport *gameport;
0039 struct input_dev *dev;
0040 int bads;
0041 int reads;
0042 unsigned char type;
0043 unsigned char length;
0044 char phys[32];
0045 };
0046
0047 static short interact_abs_hhfx[] =
0048 { ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 };
0049 static short interact_abs_pp8d[] =
0050 { ABS_X, ABS_Y, -1 };
0051
0052 static short interact_btn_hhfx[] =
0053 { BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 };
0054 static short interact_btn_pp8d[] =
0055 { BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
0056
0057 struct interact_type {
0058 int id;
0059 short *abs;
0060 short *btn;
0061 char *name;
0062 unsigned char length;
0063 unsigned char b8;
0064 };
0065
0066 static struct interact_type interact_type[] = {
0067 { 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX", 32, 4 },
0068 { 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
0069 { 0 }};
0070
0071
0072
0073
0074
0075 static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
0076 {
0077 unsigned long flags;
0078 unsigned char u, v;
0079 unsigned int t, s;
0080 int i;
0081
0082 i = 0;
0083 data[0] = data[1] = data[2] = 0;
0084 t = gameport_time(gameport, INTERACT_MAX_START);
0085 s = gameport_time(gameport, INTERACT_MAX_STROBE);
0086
0087 local_irq_save(flags);
0088 gameport_trigger(gameport);
0089 v = gameport_read(gameport);
0090
0091 while (t > 0 && i < length) {
0092 t--;
0093 u = v; v = gameport_read(gameport);
0094 if (v & ~u & 0x40) {
0095 data[0] = (data[0] << 1) | ((v >> 4) & 1);
0096 data[1] = (data[1] << 1) | ((v >> 5) & 1);
0097 data[2] = (data[2] << 1) | ((v >> 7) & 1);
0098 i++;
0099 t = s;
0100 }
0101 }
0102
0103 local_irq_restore(flags);
0104
0105 return i;
0106 }
0107
0108
0109
0110
0111
0112 static void interact_poll(struct gameport *gameport)
0113 {
0114 struct interact *interact = gameport_get_drvdata(gameport);
0115 struct input_dev *dev = interact->dev;
0116 u32 data[3];
0117 int i;
0118
0119 interact->reads++;
0120
0121 if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
0122 interact->bads++;
0123 } else {
0124
0125 for (i = 0; i < 3; i++)
0126 data[i] <<= INTERACT_MAX_LENGTH - interact->length;
0127
0128 switch (interact->type) {
0129
0130 case INTERACT_TYPE_HHFX:
0131
0132 for (i = 0; i < 4; i++)
0133 input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
0134
0135 for (i = 0; i < 2; i++)
0136 input_report_abs(dev, ABS_HAT0Y - i,
0137 ((data[1] >> ((i << 1) + 17)) & 1) - ((data[1] >> ((i << 1) + 16)) & 1));
0138
0139 for (i = 0; i < 8; i++)
0140 input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
0141
0142 for (i = 0; i < 4; i++)
0143 input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
0144
0145 break;
0146
0147 case INTERACT_TYPE_PP8D:
0148
0149 for (i = 0; i < 2; i++)
0150 input_report_abs(dev, interact_abs_pp8d[i],
0151 ((data[0] >> ((i << 1) + 20)) & 1) - ((data[0] >> ((i << 1) + 21)) & 1));
0152
0153 for (i = 0; i < 8; i++)
0154 input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
0155
0156 break;
0157 }
0158 }
0159
0160 input_sync(dev);
0161 }
0162
0163
0164
0165
0166
0167 static int interact_open(struct input_dev *dev)
0168 {
0169 struct interact *interact = input_get_drvdata(dev);
0170
0171 gameport_start_polling(interact->gameport);
0172 return 0;
0173 }
0174
0175
0176
0177
0178
0179 static void interact_close(struct input_dev *dev)
0180 {
0181 struct interact *interact = input_get_drvdata(dev);
0182
0183 gameport_stop_polling(interact->gameport);
0184 }
0185
0186
0187
0188
0189
0190 static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
0191 {
0192 struct interact *interact;
0193 struct input_dev *input_dev;
0194 __u32 data[3];
0195 int i, t;
0196 int err;
0197
0198 interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
0199 input_dev = input_allocate_device();
0200 if (!interact || !input_dev) {
0201 err = -ENOMEM;
0202 goto fail1;
0203 }
0204
0205 interact->gameport = gameport;
0206 interact->dev = input_dev;
0207
0208 gameport_set_drvdata(gameport, interact);
0209
0210 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
0211 if (err)
0212 goto fail1;
0213
0214 i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
0215
0216 if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
0217 err = -ENODEV;
0218 goto fail2;
0219 }
0220
0221 for (i = 0; interact_type[i].length; i++)
0222 if (interact_type[i].id == (data[2] >> 16))
0223 break;
0224
0225 if (!interact_type[i].length) {
0226 printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
0227 gameport->phys, i, data[0], data[1], data[2]);
0228 err = -ENODEV;
0229 goto fail2;
0230 }
0231
0232 gameport_set_poll_handler(gameport, interact_poll);
0233 gameport_set_poll_interval(gameport, 20);
0234
0235 snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
0236
0237 interact->type = i;
0238 interact->length = interact_type[i].length;
0239
0240 input_dev->name = interact_type[i].name;
0241 input_dev->phys = interact->phys;
0242 input_dev->id.bustype = BUS_GAMEPORT;
0243 input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
0244 input_dev->id.product = interact_type[i].id;
0245 input_dev->id.version = 0x0100;
0246 input_dev->dev.parent = &gameport->dev;
0247
0248 input_set_drvdata(input_dev, interact);
0249
0250 input_dev->open = interact_open;
0251 input_dev->close = interact_close;
0252
0253 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
0254
0255 for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
0256 if (i < interact_type[interact->type].b8)
0257 input_set_abs_params(input_dev, t, 0, 255, 0, 0);
0258 else
0259 input_set_abs_params(input_dev, t, -1, 1, 0, 0);
0260 }
0261
0262 for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
0263 __set_bit(t, input_dev->keybit);
0264
0265 err = input_register_device(interact->dev);
0266 if (err)
0267 goto fail2;
0268
0269 return 0;
0270
0271 fail2: gameport_close(gameport);
0272 fail1: gameport_set_drvdata(gameport, NULL);
0273 input_free_device(input_dev);
0274 kfree(interact);
0275 return err;
0276 }
0277
0278 static void interact_disconnect(struct gameport *gameport)
0279 {
0280 struct interact *interact = gameport_get_drvdata(gameport);
0281
0282 input_unregister_device(interact->dev);
0283 gameport_close(gameport);
0284 gameport_set_drvdata(gameport, NULL);
0285 kfree(interact);
0286 }
0287
0288 static struct gameport_driver interact_drv = {
0289 .driver = {
0290 .name = "interact",
0291 },
0292 .description = DRIVER_DESC,
0293 .connect = interact_connect,
0294 .disconnect = interact_disconnect,
0295 };
0296
0297 module_gameport_driver(interact_drv);