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0008 #include <asm/io.h>
0009 #include <linux/delay.h>
0010 #include <linux/errno.h>
0011 #include <linux/ioport.h>
0012 #include <linux/kernel.h>
0013 #include <linux/module.h>
0014 #include <linux/pci.h>
0015 #include <linux/slab.h>
0016 #include <linux/gameport.h>
0017
0018 #define PCI_VENDOR_ID_FORTEMEDIA 0x1319
0019 #define PCI_DEVICE_ID_FM801_GP 0x0802
0020
0021 #define HAVE_COOKED
0022
0023 struct fm801_gp {
0024 struct gameport *gameport;
0025 struct resource *res_port;
0026 };
0027
0028 #ifdef HAVE_COOKED
0029 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons)
0030 {
0031 unsigned short w;
0032
0033 w = inw(gameport->io + 2);
0034 *buttons = (~w >> 14) & 0x03;
0035 axes[0] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
0036 w = inw(gameport->io + 4);
0037 axes[1] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
0038 w = inw(gameport->io + 6);
0039 *buttons |= ((~w >> 14) & 0x03) << 2;
0040 axes[2] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
0041 w = inw(gameport->io + 8);
0042 axes[3] = (w == 0xffff) ? -1 : ((w & 0x1fff) << 5);
0043 outw(0xff, gameport->io);
0044
0045 return 0;
0046 }
0047 #endif
0048
0049 static int fm801_gp_open(struct gameport *gameport, int mode)
0050 {
0051 switch (mode) {
0052 #ifdef HAVE_COOKED
0053 case GAMEPORT_MODE_COOKED:
0054 return 0;
0055 #endif
0056 case GAMEPORT_MODE_RAW:
0057 return 0;
0058 default:
0059 return -1;
0060 }
0061
0062 return 0;
0063 }
0064
0065 static int fm801_gp_probe(struct pci_dev *pci, const struct pci_device_id *id)
0066 {
0067 struct fm801_gp *gp;
0068 struct gameport *port;
0069 int error;
0070
0071 gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
0072 port = gameport_allocate_port();
0073 if (!gp || !port) {
0074 printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
0075 error = -ENOMEM;
0076 goto err_out_free;
0077 }
0078
0079 error = pci_enable_device(pci);
0080 if (error)
0081 goto err_out_free;
0082
0083 port->open = fm801_gp_open;
0084 #ifdef HAVE_COOKED
0085 port->cooked_read = fm801_gp_cooked_read;
0086 #endif
0087 gameport_set_name(port, "FM801");
0088 gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
0089 port->dev.parent = &pci->dev;
0090 port->io = pci_resource_start(pci, 0);
0091
0092 gp->gameport = port;
0093 gp->res_port = request_region(port->io, 0x10, "FM801 GP");
0094 if (!gp->res_port) {
0095 printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
0096 port->io, port->io + 0x0f);
0097 error = -EBUSY;
0098 goto err_out_disable_dev;
0099 }
0100
0101 pci_set_drvdata(pci, gp);
0102
0103 outb(0x60, port->io + 0x0d);
0104 gameport_register_port(port);
0105
0106 return 0;
0107
0108 err_out_disable_dev:
0109 pci_disable_device(pci);
0110 err_out_free:
0111 gameport_free_port(port);
0112 kfree(gp);
0113 return error;
0114 }
0115
0116 static void fm801_gp_remove(struct pci_dev *pci)
0117 {
0118 struct fm801_gp *gp = pci_get_drvdata(pci);
0119
0120 gameport_unregister_port(gp->gameport);
0121 release_resource(gp->res_port);
0122 kfree(gp);
0123
0124 pci_disable_device(pci);
0125 }
0126
0127 static const struct pci_device_id fm801_gp_id_table[] = {
0128 { PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },
0129 { 0 }
0130 };
0131 MODULE_DEVICE_TABLE(pci, fm801_gp_id_table);
0132
0133 static struct pci_driver fm801_gp_driver = {
0134 .name = "FM801_gameport",
0135 .id_table = fm801_gp_id_table,
0136 .probe = fm801_gp_probe,
0137 .remove = fm801_gp_remove,
0138 };
0139
0140 module_pci_driver(fm801_gp_driver);
0141
0142 MODULE_DESCRIPTION("FM801 gameport driver");
0143 MODULE_AUTHOR("Takashi Iwai <tiwai@suse.de>");
0144 MODULE_LICENSE("GPL");