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0014 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
0015
0016 #include <linux/slab.h>
0017 #include <linux/input.h>
0018 #include <linux/module.h>
0019 #include <linux/mutex.h>
0020 #include <linux/spinlock.h>
0021 #include <linux/jiffies.h>
0022 #include <linux/fixp-arith.h>
0023
0024 MODULE_LICENSE("GPL");
0025 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
0026 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
0027
0028
0029 #define FF_MEMLESS_EFFECTS 16
0030
0031
0032 #define FF_ENVELOPE_INTERVAL 50
0033
0034 #define FF_EFFECT_STARTED 0
0035 #define FF_EFFECT_PLAYING 1
0036 #define FF_EFFECT_ABORTING 2
0037
0038 struct ml_effect_state {
0039 struct ff_effect *effect;
0040 unsigned long flags;
0041 int count;
0042 unsigned long play_at;
0043 unsigned long stop_at;
0044 unsigned long adj_at;
0045 };
0046
0047 struct ml_device {
0048 void *private;
0049 struct ml_effect_state states[FF_MEMLESS_EFFECTS];
0050 int gain;
0051 struct timer_list timer;
0052 struct input_dev *dev;
0053
0054 int (*play_effect)(struct input_dev *dev, void *data,
0055 struct ff_effect *effect);
0056 };
0057
0058 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
0059 {
0060 static const struct ff_envelope empty_envelope;
0061
0062 switch (effect->type) {
0063 case FF_PERIODIC:
0064 return &effect->u.periodic.envelope;
0065
0066 case FF_CONSTANT:
0067 return &effect->u.constant.envelope;
0068
0069 default:
0070 return &empty_envelope;
0071 }
0072 }
0073
0074
0075
0076
0077 static unsigned long calculate_next_time(struct ml_effect_state *state)
0078 {
0079 const struct ff_envelope *envelope = get_envelope(state->effect);
0080 unsigned long attack_stop, fade_start, next_fade;
0081
0082 if (envelope->attack_length) {
0083 attack_stop = state->play_at +
0084 msecs_to_jiffies(envelope->attack_length);
0085 if (time_before(state->adj_at, attack_stop))
0086 return state->adj_at +
0087 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
0088 }
0089
0090 if (state->effect->replay.length) {
0091 if (envelope->fade_length) {
0092
0093 fade_start = state->stop_at -
0094 msecs_to_jiffies(envelope->fade_length);
0095
0096 if (time_before(state->adj_at, fade_start))
0097 return fade_start;
0098
0099
0100 next_fade = state->adj_at +
0101 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
0102 if (time_before(next_fade, state->stop_at))
0103 return next_fade;
0104 }
0105
0106 return state->stop_at;
0107 }
0108
0109 return state->play_at;
0110 }
0111
0112 static void ml_schedule_timer(struct ml_device *ml)
0113 {
0114 struct ml_effect_state *state;
0115 unsigned long now = jiffies;
0116 unsigned long earliest = 0;
0117 unsigned long next_at;
0118 int events = 0;
0119 int i;
0120
0121 pr_debug("calculating next timer\n");
0122
0123 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
0124
0125 state = &ml->states[i];
0126
0127 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
0128 continue;
0129
0130 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
0131 next_at = calculate_next_time(state);
0132 else
0133 next_at = state->play_at;
0134
0135 if (time_before_eq(now, next_at) &&
0136 (++events == 1 || time_before(next_at, earliest)))
0137 earliest = next_at;
0138 }
0139
0140 if (!events) {
0141 pr_debug("no actions\n");
0142 del_timer(&ml->timer);
0143 } else {
0144 pr_debug("timer set\n");
0145 mod_timer(&ml->timer, earliest);
0146 }
0147 }
0148
0149
0150
0151
0152 static int apply_envelope(struct ml_effect_state *state, int value,
0153 struct ff_envelope *envelope)
0154 {
0155 struct ff_effect *effect = state->effect;
0156 unsigned long now = jiffies;
0157 int time_from_level;
0158 int time_of_envelope;
0159 int envelope_level;
0160 int difference;
0161
0162 if (envelope->attack_length &&
0163 time_before(now,
0164 state->play_at + msecs_to_jiffies(envelope->attack_length))) {
0165 pr_debug("value = 0x%x, attack_level = 0x%x\n",
0166 value, envelope->attack_level);
0167 time_from_level = jiffies_to_msecs(now - state->play_at);
0168 time_of_envelope = envelope->attack_length;
0169 envelope_level = min_t(u16, envelope->attack_level, 0x7fff);
0170
0171 } else if (envelope->fade_length && effect->replay.length &&
0172 time_after(now,
0173 state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
0174 time_before(now, state->stop_at)) {
0175 time_from_level = jiffies_to_msecs(state->stop_at - now);
0176 time_of_envelope = envelope->fade_length;
0177 envelope_level = min_t(u16, envelope->fade_level, 0x7fff);
0178 } else
0179 return value;
0180
0181 difference = abs(value) - envelope_level;
0182
0183 pr_debug("difference = %d\n", difference);
0184 pr_debug("time_from_level = 0x%x\n", time_from_level);
0185 pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
0186
0187 difference = difference * time_from_level / time_of_envelope;
0188
0189 pr_debug("difference = %d\n", difference);
0190
0191 return value < 0 ?
0192 -(difference + envelope_level) : (difference + envelope_level);
0193 }
0194
0195
0196
0197
0198 static int get_compatible_type(struct ff_device *ff, int effect_type)
0199 {
0200
0201 if (test_bit(effect_type, ff->ffbit))
0202 return effect_type;
0203
0204 if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
0205 return FF_RUMBLE;
0206
0207 pr_err("invalid type in get_compatible_type()\n");
0208
0209 return 0;
0210 }
0211
0212
0213
0214
0215
0216 static u16 ml_calculate_direction(u16 direction, u16 force,
0217 u16 new_direction, u16 new_force)
0218 {
0219 if (!force)
0220 return new_direction;
0221 if (!new_force)
0222 return direction;
0223 return (((u32)(direction >> 1) * force +
0224 (new_direction >> 1) * new_force) /
0225 (force + new_force)) << 1;
0226 }
0227
0228 #define FRAC_N 8
0229 static inline s16 fixp_new16(s16 a)
0230 {
0231 return ((s32)a) >> (16 - FRAC_N);
0232 }
0233
0234 static inline s16 fixp_mult(s16 a, s16 b)
0235 {
0236 a = ((s32)a * 0x100) / 0x7fff;
0237 return ((s32)(a * b)) >> FRAC_N;
0238 }
0239
0240
0241
0242
0243 static void ml_combine_effects(struct ff_effect *effect,
0244 struct ml_effect_state *state,
0245 int gain)
0246 {
0247 struct ff_effect *new = state->effect;
0248 unsigned int strong, weak, i;
0249 int x, y;
0250 s16 level;
0251
0252 switch (new->type) {
0253 case FF_CONSTANT:
0254 i = new->direction * 360 / 0xffff;
0255 level = fixp_new16(apply_envelope(state,
0256 new->u.constant.level,
0257 &new->u.constant.envelope));
0258 x = fixp_mult(fixp_sin16(i), level) * gain / 0xffff;
0259 y = fixp_mult(-fixp_cos16(i), level) * gain / 0xffff;
0260
0261
0262
0263
0264
0265 effect->u.ramp.start_level =
0266 clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
0267 effect->u.ramp.end_level =
0268 clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
0269 break;
0270
0271 case FF_RUMBLE:
0272 strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
0273 weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
0274
0275 if (effect->u.rumble.strong_magnitude + strong)
0276 effect->direction = ml_calculate_direction(
0277 effect->direction,
0278 effect->u.rumble.strong_magnitude,
0279 new->direction, strong);
0280 else if (effect->u.rumble.weak_magnitude + weak)
0281 effect->direction = ml_calculate_direction(
0282 effect->direction,
0283 effect->u.rumble.weak_magnitude,
0284 new->direction, weak);
0285 else
0286 effect->direction = 0;
0287 effect->u.rumble.strong_magnitude =
0288 min(strong + effect->u.rumble.strong_magnitude,
0289 0xffffU);
0290 effect->u.rumble.weak_magnitude =
0291 min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
0292 break;
0293
0294 case FF_PERIODIC:
0295 i = apply_envelope(state, abs(new->u.periodic.magnitude),
0296 &new->u.periodic.envelope);
0297
0298
0299 i = i * gain / 0x7fff;
0300
0301 if (effect->u.rumble.strong_magnitude + i)
0302 effect->direction = ml_calculate_direction(
0303 effect->direction,
0304 effect->u.rumble.strong_magnitude,
0305 new->direction, i);
0306 else
0307 effect->direction = 0;
0308 effect->u.rumble.strong_magnitude =
0309 min(i + effect->u.rumble.strong_magnitude, 0xffffU);
0310 effect->u.rumble.weak_magnitude =
0311 min(i + effect->u.rumble.weak_magnitude, 0xffffU);
0312 break;
0313
0314 default:
0315 pr_err("invalid type in ml_combine_effects()\n");
0316 break;
0317 }
0318
0319 }
0320
0321
0322
0323
0324
0325
0326 static int ml_get_combo_effect(struct ml_device *ml,
0327 unsigned long *effect_handled,
0328 struct ff_effect *combo_effect)
0329 {
0330 struct ff_effect *effect;
0331 struct ml_effect_state *state;
0332 int effect_type;
0333 int i;
0334
0335 memset(combo_effect, 0, sizeof(struct ff_effect));
0336
0337 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
0338 if (__test_and_set_bit(i, effect_handled))
0339 continue;
0340
0341 state = &ml->states[i];
0342 effect = state->effect;
0343
0344 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
0345 continue;
0346
0347 if (time_before(jiffies, state->play_at))
0348 continue;
0349
0350
0351
0352
0353
0354
0355 effect_type = get_compatible_type(ml->dev->ff, effect->type);
0356 if (combo_effect->type != effect_type) {
0357 if (combo_effect->type != 0) {
0358 __clear_bit(i, effect_handled);
0359 continue;
0360 }
0361 combo_effect->type = effect_type;
0362 }
0363
0364 if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
0365 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
0366 __clear_bit(FF_EFFECT_STARTED, &state->flags);
0367 } else if (effect->replay.length &&
0368 time_after_eq(jiffies, state->stop_at)) {
0369
0370 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
0371
0372 if (--state->count <= 0) {
0373 __clear_bit(FF_EFFECT_STARTED, &state->flags);
0374 } else {
0375 state->play_at = jiffies +
0376 msecs_to_jiffies(effect->replay.delay);
0377 state->stop_at = state->play_at +
0378 msecs_to_jiffies(effect->replay.length);
0379 }
0380 } else {
0381 __set_bit(FF_EFFECT_PLAYING, &state->flags);
0382 state->adj_at = jiffies;
0383 ml_combine_effects(combo_effect, state, ml->gain);
0384 }
0385 }
0386
0387 return combo_effect->type != 0;
0388 }
0389
0390 static void ml_play_effects(struct ml_device *ml)
0391 {
0392 struct ff_effect effect;
0393 DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
0394
0395 memset(handled_bm, 0, sizeof(handled_bm));
0396
0397 while (ml_get_combo_effect(ml, handled_bm, &effect))
0398 ml->play_effect(ml->dev, ml->private, &effect);
0399
0400 ml_schedule_timer(ml);
0401 }
0402
0403 static void ml_effect_timer(struct timer_list *t)
0404 {
0405 struct ml_device *ml = from_timer(ml, t, timer);
0406 struct input_dev *dev = ml->dev;
0407 unsigned long flags;
0408
0409 pr_debug("timer: updating effects\n");
0410
0411 spin_lock_irqsave(&dev->event_lock, flags);
0412 ml_play_effects(ml);
0413 spin_unlock_irqrestore(&dev->event_lock, flags);
0414 }
0415
0416
0417
0418
0419 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
0420 {
0421 struct ml_device *ml = dev->ff->private;
0422 int i;
0423
0424 ml->gain = gain;
0425
0426 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
0427 __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
0428
0429 ml_play_effects(ml);
0430 }
0431
0432
0433
0434
0435 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
0436 {
0437 struct ml_device *ml = dev->ff->private;
0438 struct ml_effect_state *state = &ml->states[effect_id];
0439
0440 if (value > 0) {
0441 pr_debug("initiated play\n");
0442
0443 __set_bit(FF_EFFECT_STARTED, &state->flags);
0444 state->count = value;
0445 state->play_at = jiffies +
0446 msecs_to_jiffies(state->effect->replay.delay);
0447 state->stop_at = state->play_at +
0448 msecs_to_jiffies(state->effect->replay.length);
0449 state->adj_at = state->play_at;
0450
0451 } else {
0452 pr_debug("initiated stop\n");
0453
0454 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
0455 __set_bit(FF_EFFECT_ABORTING, &state->flags);
0456 else
0457 __clear_bit(FF_EFFECT_STARTED, &state->flags);
0458 }
0459
0460 ml_play_effects(ml);
0461
0462 return 0;
0463 }
0464
0465 static int ml_ff_upload(struct input_dev *dev,
0466 struct ff_effect *effect, struct ff_effect *old)
0467 {
0468 struct ml_device *ml = dev->ff->private;
0469 struct ml_effect_state *state = &ml->states[effect->id];
0470
0471 spin_lock_irq(&dev->event_lock);
0472
0473 if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
0474 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
0475 state->play_at = jiffies +
0476 msecs_to_jiffies(state->effect->replay.delay);
0477 state->stop_at = state->play_at +
0478 msecs_to_jiffies(state->effect->replay.length);
0479 state->adj_at = state->play_at;
0480 ml_schedule_timer(ml);
0481 }
0482
0483 spin_unlock_irq(&dev->event_lock);
0484
0485 return 0;
0486 }
0487
0488 static void ml_ff_destroy(struct ff_device *ff)
0489 {
0490 struct ml_device *ml = ff->private;
0491
0492
0493
0494
0495
0496
0497
0498
0499 del_timer_sync(&ml->timer);
0500
0501 kfree(ml->private);
0502 }
0503
0504
0505
0506
0507
0508
0509
0510 int input_ff_create_memless(struct input_dev *dev, void *data,
0511 int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
0512 {
0513 struct ml_device *ml;
0514 struct ff_device *ff;
0515 int error;
0516 int i;
0517
0518 ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
0519 if (!ml)
0520 return -ENOMEM;
0521
0522 ml->dev = dev;
0523 ml->private = data;
0524 ml->play_effect = play_effect;
0525 ml->gain = 0xffff;
0526 timer_setup(&ml->timer, ml_effect_timer, 0);
0527
0528 set_bit(FF_GAIN, dev->ffbit);
0529
0530 error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
0531 if (error) {
0532 kfree(ml);
0533 return error;
0534 }
0535
0536 ff = dev->ff;
0537 ff->private = ml;
0538 ff->upload = ml_ff_upload;
0539 ff->playback = ml_ff_playback;
0540 ff->set_gain = ml_ff_set_gain;
0541 ff->destroy = ml_ff_destroy;
0542
0543
0544 if (test_bit(FF_RUMBLE, ff->ffbit)) {
0545 set_bit(FF_PERIODIC, dev->ffbit);
0546 set_bit(FF_SINE, dev->ffbit);
0547 set_bit(FF_TRIANGLE, dev->ffbit);
0548 set_bit(FF_SQUARE, dev->ffbit);
0549 }
0550
0551 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
0552 ml->states[i].effect = &ff->effects[i];
0553
0554 return 0;
0555 }
0556 EXPORT_SYMBOL_GPL(input_ff_create_memless);