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0001 // SPDX-License-Identifier: GPL-2.0-or-later
0002 /*
0003  * Force feedback support for ACRUX game controllers
0004  *
0005  * From what I have gathered, these devices are mass produced in China
0006  * by several vendors. They often share the same design as the original
0007  * Xbox 360 controller.
0008  *
0009  * 1a34:0802 "ACRUX USB GAMEPAD 8116"
0010  *  - tested with an EXEQ EQ-PCU-02090 game controller.
0011  *
0012  * Copyright (c) 2010 Sergei Kolzun <x0r@dv-life.ru>
0013  */
0014 
0015 /*
0016  */
0017 
0018 #include <linux/input.h>
0019 #include <linux/slab.h>
0020 #include <linux/hid.h>
0021 #include <linux/module.h>
0022 
0023 #include "hid-ids.h"
0024 
0025 #ifdef CONFIG_HID_ACRUX_FF
0026 
0027 struct axff_device {
0028     struct hid_report *report;
0029 };
0030 
0031 static int axff_play(struct input_dev *dev, void *data, struct ff_effect *effect)
0032 {
0033     struct hid_device *hid = input_get_drvdata(dev);
0034     struct axff_device *axff = data;
0035     struct hid_report *report = axff->report;
0036     int field_count = 0;
0037     int left, right;
0038     int i, j;
0039 
0040     left = effect->u.rumble.strong_magnitude;
0041     right = effect->u.rumble.weak_magnitude;
0042 
0043     dbg_hid("called with 0x%04x 0x%04x", left, right);
0044 
0045     left = left * 0xff / 0xffff;
0046     right = right * 0xff / 0xffff;
0047 
0048     for (i = 0; i < report->maxfield; i++) {
0049         for (j = 0; j < report->field[i]->report_count; j++) {
0050             report->field[i]->value[j] =
0051                 field_count % 2 ? right : left;
0052             field_count++;
0053         }
0054     }
0055 
0056     dbg_hid("running with 0x%02x 0x%02x", left, right);
0057     hid_hw_request(hid, axff->report, HID_REQ_SET_REPORT);
0058 
0059     return 0;
0060 }
0061 
0062 static int axff_init(struct hid_device *hid)
0063 {
0064     struct axff_device *axff;
0065     struct hid_report *report;
0066     struct hid_input *hidinput;
0067     struct list_head *report_list =&hid->report_enum[HID_OUTPUT_REPORT].report_list;
0068     struct input_dev *dev;
0069     int field_count = 0;
0070     int i, j;
0071     int error;
0072 
0073     if (list_empty(&hid->inputs)) {
0074         hid_err(hid, "no inputs found\n");
0075         return -ENODEV;
0076     }
0077     hidinput = list_first_entry(&hid->inputs, struct hid_input, list);
0078     dev = hidinput->input;
0079 
0080     if (list_empty(report_list)) {
0081         hid_err(hid, "no output reports found\n");
0082         return -ENODEV;
0083     }
0084 
0085     report = list_first_entry(report_list, struct hid_report, list);
0086     for (i = 0; i < report->maxfield; i++) {
0087         for (j = 0; j < report->field[i]->report_count; j++) {
0088             report->field[i]->value[j] = 0x00;
0089             field_count++;
0090         }
0091     }
0092 
0093     if (field_count < 4 && hid->product != 0xf705) {
0094         hid_err(hid, "not enough fields in the report: %d\n",
0095             field_count);
0096         return -ENODEV;
0097     }
0098 
0099     axff = kzalloc(sizeof(struct axff_device), GFP_KERNEL);
0100     if (!axff)
0101         return -ENOMEM;
0102 
0103     set_bit(FF_RUMBLE, dev->ffbit);
0104 
0105     error = input_ff_create_memless(dev, axff, axff_play);
0106     if (error)
0107         goto err_free_mem;
0108 
0109     axff->report = report;
0110     hid_hw_request(hid, axff->report, HID_REQ_SET_REPORT);
0111 
0112     hid_info(hid, "Force Feedback for ACRUX game controllers by Sergei Kolzun <x0r@dv-life.ru>\n");
0113 
0114     return 0;
0115 
0116 err_free_mem:
0117     kfree(axff);
0118     return error;
0119 }
0120 #else
0121 static inline int axff_init(struct hid_device *hid)
0122 {
0123     return 0;
0124 }
0125 #endif
0126 
0127 static int ax_probe(struct hid_device *hdev, const struct hid_device_id *id)
0128 {
0129     int error;
0130 
0131     dev_dbg(&hdev->dev, "ACRUX HID hardware probe...\n");
0132 
0133     error = hid_parse(hdev);
0134     if (error) {
0135         hid_err(hdev, "parse failed\n");
0136         return error;
0137     }
0138 
0139     error = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_FF);
0140     if (error) {
0141         hid_err(hdev, "hw start failed\n");
0142         return error;
0143     }
0144 
0145     error = axff_init(hdev);
0146     if (error) {
0147         /*
0148          * Do not fail device initialization completely as device
0149          * may still be partially operable, just warn.
0150          */
0151         hid_warn(hdev,
0152              "Failed to enable force feedback support, error: %d\n",
0153              error);
0154     }
0155 
0156     /*
0157      * We need to start polling device right away, otherwise
0158      * it will go into a coma.
0159      */
0160     error = hid_hw_open(hdev);
0161     if (error) {
0162         dev_err(&hdev->dev, "hw open failed\n");
0163         hid_hw_stop(hdev);
0164         return error;
0165     }
0166 
0167     return 0;
0168 }
0169 
0170 static void ax_remove(struct hid_device *hdev)
0171 {
0172     hid_hw_close(hdev);
0173     hid_hw_stop(hdev);
0174 }
0175 
0176 static const struct hid_device_id ax_devices[] = {
0177     { HID_USB_DEVICE(USB_VENDOR_ID_ACRUX, 0x0802), },
0178     { HID_USB_DEVICE(USB_VENDOR_ID_ACRUX, 0xf705), },
0179     { }
0180 };
0181 MODULE_DEVICE_TABLE(hid, ax_devices);
0182 
0183 static struct hid_driver ax_driver = {
0184     .name       = "acrux",
0185     .id_table   = ax_devices,
0186     .probe      = ax_probe,
0187     .remove     = ax_remove,
0188 };
0189 module_hid_driver(ax_driver);
0190 
0191 MODULE_AUTHOR("Sergei Kolzun");
0192 MODULE_DESCRIPTION("Force feedback support for ACRUX game controllers");
0193 MODULE_LICENSE("GPL");