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0024 #ifndef VC4_PACKET_H
0025 #define VC4_PACKET_H
0026
0027 #include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
0028
0029 enum vc4_packet {
0030 VC4_PACKET_HALT = 0,
0031 VC4_PACKET_NOP = 1,
0032
0033 VC4_PACKET_FLUSH = 4,
0034 VC4_PACKET_FLUSH_ALL = 5,
0035 VC4_PACKET_START_TILE_BINNING = 6,
0036 VC4_PACKET_INCREMENT_SEMAPHORE = 7,
0037 VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
0038
0039 VC4_PACKET_BRANCH = 16,
0040 VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
0041
0042 VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
0043 VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
0044 VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
0045 VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
0046 VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
0047 VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
0048
0049 VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
0050 VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
0051
0052 VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
0053 VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
0054
0055 VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
0056
0057 VC4_PACKET_GL_SHADER_STATE = 64,
0058 VC4_PACKET_NV_SHADER_STATE = 65,
0059 VC4_PACKET_VG_SHADER_STATE = 66,
0060
0061 VC4_PACKET_CONFIGURATION_BITS = 96,
0062 VC4_PACKET_FLAT_SHADE_FLAGS = 97,
0063 VC4_PACKET_POINT_SIZE = 98,
0064 VC4_PACKET_LINE_WIDTH = 99,
0065 VC4_PACKET_RHT_X_BOUNDARY = 100,
0066 VC4_PACKET_DEPTH_OFFSET = 101,
0067 VC4_PACKET_CLIP_WINDOW = 102,
0068 VC4_PACKET_VIEWPORT_OFFSET = 103,
0069 VC4_PACKET_Z_CLIPPING = 104,
0070 VC4_PACKET_CLIPPER_XY_SCALING = 105,
0071 VC4_PACKET_CLIPPER_Z_SCALING = 106,
0072
0073 VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
0074 VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
0075 VC4_PACKET_CLEAR_COLORS = 114,
0076 VC4_PACKET_TILE_COORDINATES = 115,
0077
0078
0079
0080
0081
0082
0083 VC4_PACKET_GEM_HANDLES = 254,
0084 } __attribute__ ((__packed__));
0085
0086 #define VC4_PACKET_HALT_SIZE 1
0087 #define VC4_PACKET_NOP_SIZE 1
0088 #define VC4_PACKET_FLUSH_SIZE 1
0089 #define VC4_PACKET_FLUSH_ALL_SIZE 1
0090 #define VC4_PACKET_START_TILE_BINNING_SIZE 1
0091 #define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE 1
0092 #define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE 1
0093 #define VC4_PACKET_BRANCH_SIZE 5
0094 #define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE 5
0095 #define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE 1
0096 #define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE 1
0097 #define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE 5
0098 #define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE 5
0099 #define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE 7
0100 #define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE 7
0101 #define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE 14
0102 #define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE 10
0103 #define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE 1
0104 #define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE 1
0105 #define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE 2
0106 #define VC4_PACKET_GL_SHADER_STATE_SIZE 5
0107 #define VC4_PACKET_NV_SHADER_STATE_SIZE 5
0108 #define VC4_PACKET_VG_SHADER_STATE_SIZE 5
0109 #define VC4_PACKET_CONFIGURATION_BITS_SIZE 4
0110 #define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE 5
0111 #define VC4_PACKET_POINT_SIZE_SIZE 5
0112 #define VC4_PACKET_LINE_WIDTH_SIZE 5
0113 #define VC4_PACKET_RHT_X_BOUNDARY_SIZE 3
0114 #define VC4_PACKET_DEPTH_OFFSET_SIZE 5
0115 #define VC4_PACKET_CLIP_WINDOW_SIZE 9
0116 #define VC4_PACKET_VIEWPORT_OFFSET_SIZE 5
0117 #define VC4_PACKET_Z_CLIPPING_SIZE 9
0118 #define VC4_PACKET_CLIPPER_XY_SCALING_SIZE 9
0119 #define VC4_PACKET_CLIPPER_Z_SCALING_SIZE 9
0120 #define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE 16
0121 #define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE 11
0122 #define VC4_PACKET_CLEAR_COLORS_SIZE 14
0123 #define VC4_PACKET_TILE_COORDINATES_SIZE 3
0124 #define VC4_PACKET_GEM_HANDLES_SIZE 9
0125
0126
0127 #define VC4_MAX_SAMPLES 4
0128
0129 #define VC4_TILE_BUFFER_SIZE (64 * 64 * 4)
0130
0131
0132
0133
0134
0135 #define VC4_TILING_FORMAT_LINEAR 0
0136 #define VC4_TILING_FORMAT_T 1
0137 #define VC4_TILING_FORMAT_LT 2
0138
0139
0140
0141
0142
0143
0144
0145 #define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
0146 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
0147 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
0148 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
0149
0150
0151
0152
0153
0154
0155 #define VC4_LOADSTORE_FULL_RES_EOF BIT(3)
0156 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL BIT(2)
0157 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS BIT(1)
0158 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR BIT(0)
0159
0160
0161
0162
0163
0164
0165
0166 #define VC4_LOADSTORE_TILE_BUFFER_EOF BIT(3)
0167 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)
0168 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS BIT(1)
0169 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR BIT(0)
0170
0171
0172
0173
0174
0175
0176
0177
0178 #define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)
0179 #define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR BIT(14)
0180 #define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR BIT(13)
0181 #define VC4_STORE_TILE_BUFFER_DISABLE_SWAP BIT(12)
0182
0183 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK VC4_MASK(9, 8)
0184 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT 8
0185 #define VC4_LOADSTORE_TILE_BUFFER_RGBA8888 0
0186 #define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER 1
0187 #define VC4_LOADSTORE_TILE_BUFFER_BGR565 2
0188
0189
0190
0191
0192
0193
0194
0195 #define VC4_STORE_TILE_BUFFER_MODE_MASK VC4_MASK(7, 6)
0196 #define VC4_STORE_TILE_BUFFER_MODE_SHIFT 6
0197 #define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0 (0 << 6)
0198 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4 (1 << 6)
0199 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16 (2 << 6)
0200
0201
0202 #define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK VC4_MASK(5, 4)
0203 #define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT 4
0204
0205 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK VC4_MASK(2, 0)
0206 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT 0
0207 #define VC4_LOADSTORE_TILE_BUFFER_NONE 0
0208 #define VC4_LOADSTORE_TILE_BUFFER_COLOR 1
0209 #define VC4_LOADSTORE_TILE_BUFFER_ZS 2
0210 #define VC4_LOADSTORE_TILE_BUFFER_Z 3
0211 #define VC4_LOADSTORE_TILE_BUFFER_VG_MASK 4
0212 #define VC4_LOADSTORE_TILE_BUFFER_FULL 5
0213
0214
0215 #define VC4_INDEX_BUFFER_U8 (0 << 4)
0216 #define VC4_INDEX_BUFFER_U16 (1 << 4)
0217
0218
0219 #define VC4_SHADER_FLAG_SHADED_CLIP_COORDS BIT(3)
0220 #define VC4_SHADER_FLAG_ENABLE_CLIPPING BIT(2)
0221 #define VC4_SHADER_FLAG_VS_POINT_SIZE BIT(1)
0222 #define VC4_SHADER_FLAG_FS_SINGLE_THREAD BIT(0)
0223
0224
0225 #define VC4_CONFIG_BITS_EARLY_Z_UPDATE BIT(1)
0226 #define VC4_CONFIG_BITS_EARLY_Z BIT(0)
0227
0228
0229
0230 #define VC4_CONFIG_BITS_Z_UPDATE BIT(7)
0231
0232 #define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT 4
0233 #define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE BIT(3)
0234
0235 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO (0 << 1)
0236 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD (1 << 1)
0237 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR (2 << 1)
0238 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO (3 << 1)
0239
0240 #define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT BIT(0)
0241
0242
0243
0244 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
0245 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X (1 << 6)
0246 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X (2 << 6)
0247
0248 #define VC4_CONFIG_BITS_AA_POINTS_AND_LINES BIT(4)
0249 #define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET BIT(3)
0250 #define VC4_CONFIG_BITS_CW_PRIMITIVES BIT(2)
0251 #define VC4_CONFIG_BITS_ENABLE_PRIM_BACK BIT(1)
0252 #define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT BIT(0)
0253
0254
0255
0256 #define VC4_BIN_CONFIG_DB_NON_MS BIT(7)
0257
0258 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK VC4_MASK(6, 5)
0259 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT 5
0260 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32 0
0261 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64 1
0262 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128 2
0263 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256 3
0264
0265 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK VC4_MASK(4, 3)
0266 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
0267 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32 0
0268 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64 1
0269 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128 2
0270 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256 3
0271
0272 #define VC4_BIN_CONFIG_AUTO_INIT_TSDA BIT(2)
0273 #define VC4_BIN_CONFIG_TILE_BUFFER_64BIT BIT(1)
0274 #define VC4_BIN_CONFIG_MS_MODE_4X BIT(0)
0275
0276
0277
0278 #define VC4_RENDER_CONFIG_DB_NON_MS BIT(12)
0279 #define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)
0280 #define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G BIT(10)
0281 #define VC4_RENDER_CONFIG_COVERAGE_MODE BIT(9)
0282 #define VC4_RENDER_CONFIG_ENABLE_VG_MASK BIT(8)
0283
0284
0285 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK VC4_MASK(7, 6)
0286 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT 6
0287
0288 #define VC4_RENDER_CONFIG_DECIMATE_MODE_1X (0 << 4)
0289 #define VC4_RENDER_CONFIG_DECIMATE_MODE_4X (1 << 4)
0290 #define VC4_RENDER_CONFIG_DECIMATE_MODE_16X (2 << 4)
0291
0292 #define VC4_RENDER_CONFIG_FORMAT_MASK VC4_MASK(3, 2)
0293 #define VC4_RENDER_CONFIG_FORMAT_SHIFT 2
0294 #define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED 0
0295 #define VC4_RENDER_CONFIG_FORMAT_RGBA8888 1
0296 #define VC4_RENDER_CONFIG_FORMAT_BGR565 2
0297
0298 #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT BIT(1)
0299 #define VC4_RENDER_CONFIG_MS_MODE_4X BIT(0)
0300
0301 #define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX (1 << 4)
0302 #define VC4_PRIMITIVE_LIST_FORMAT_32_XY (3 << 4)
0303 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS (0 << 0)
0304 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES (1 << 0)
0305 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES (2 << 0)
0306 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT (3 << 0)
0307
0308 enum vc4_texture_data_type {
0309 VC4_TEXTURE_TYPE_RGBA8888 = 0,
0310 VC4_TEXTURE_TYPE_RGBX8888 = 1,
0311 VC4_TEXTURE_TYPE_RGBA4444 = 2,
0312 VC4_TEXTURE_TYPE_RGBA5551 = 3,
0313 VC4_TEXTURE_TYPE_RGB565 = 4,
0314 VC4_TEXTURE_TYPE_LUMINANCE = 5,
0315 VC4_TEXTURE_TYPE_ALPHA = 6,
0316 VC4_TEXTURE_TYPE_LUMALPHA = 7,
0317 VC4_TEXTURE_TYPE_ETC1 = 8,
0318 VC4_TEXTURE_TYPE_S16F = 9,
0319 VC4_TEXTURE_TYPE_S8 = 10,
0320 VC4_TEXTURE_TYPE_S16 = 11,
0321 VC4_TEXTURE_TYPE_BW1 = 12,
0322 VC4_TEXTURE_TYPE_A4 = 13,
0323 VC4_TEXTURE_TYPE_A1 = 14,
0324 VC4_TEXTURE_TYPE_RGBA64 = 15,
0325 VC4_TEXTURE_TYPE_RGBA32R = 16,
0326 VC4_TEXTURE_TYPE_YUV422R = 17,
0327 };
0328
0329 #define VC4_TEX_P0_OFFSET_MASK VC4_MASK(31, 12)
0330 #define VC4_TEX_P0_OFFSET_SHIFT 12
0331 #define VC4_TEX_P0_CSWIZ_MASK VC4_MASK(11, 10)
0332 #define VC4_TEX_P0_CSWIZ_SHIFT 10
0333 #define VC4_TEX_P0_CMMODE_MASK VC4_MASK(9, 9)
0334 #define VC4_TEX_P0_CMMODE_SHIFT 9
0335 #define VC4_TEX_P0_FLIPY_MASK VC4_MASK(8, 8)
0336 #define VC4_TEX_P0_FLIPY_SHIFT 8
0337 #define VC4_TEX_P0_TYPE_MASK VC4_MASK(7, 4)
0338 #define VC4_TEX_P0_TYPE_SHIFT 4
0339 #define VC4_TEX_P0_MIPLVLS_MASK VC4_MASK(3, 0)
0340 #define VC4_TEX_P0_MIPLVLS_SHIFT 0
0341
0342 #define VC4_TEX_P1_TYPE4_MASK VC4_MASK(31, 31)
0343 #define VC4_TEX_P1_TYPE4_SHIFT 31
0344 #define VC4_TEX_P1_HEIGHT_MASK VC4_MASK(30, 20)
0345 #define VC4_TEX_P1_HEIGHT_SHIFT 20
0346 #define VC4_TEX_P1_ETCFLIP_MASK VC4_MASK(19, 19)
0347 #define VC4_TEX_P1_ETCFLIP_SHIFT 19
0348 #define VC4_TEX_P1_WIDTH_MASK VC4_MASK(18, 8)
0349 #define VC4_TEX_P1_WIDTH_SHIFT 8
0350
0351 #define VC4_TEX_P1_MAGFILT_MASK VC4_MASK(7, 7)
0352 #define VC4_TEX_P1_MAGFILT_SHIFT 7
0353 # define VC4_TEX_P1_MAGFILT_LINEAR 0
0354 # define VC4_TEX_P1_MAGFILT_NEAREST 1
0355
0356 #define VC4_TEX_P1_MINFILT_MASK VC4_MASK(6, 4)
0357 #define VC4_TEX_P1_MINFILT_SHIFT 4
0358 # define VC4_TEX_P1_MINFILT_LINEAR 0
0359 # define VC4_TEX_P1_MINFILT_NEAREST 1
0360 # define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR 2
0361 # define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN 3
0362 # define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR 4
0363 # define VC4_TEX_P1_MINFILT_LIN_MIP_LIN 5
0364
0365 #define VC4_TEX_P1_WRAP_T_MASK VC4_MASK(3, 2)
0366 #define VC4_TEX_P1_WRAP_T_SHIFT 2
0367 #define VC4_TEX_P1_WRAP_S_MASK VC4_MASK(1, 0)
0368 #define VC4_TEX_P1_WRAP_S_SHIFT 0
0369 # define VC4_TEX_P1_WRAP_REPEAT 0
0370 # define VC4_TEX_P1_WRAP_CLAMP 1
0371 # define VC4_TEX_P1_WRAP_MIRROR 2
0372 # define VC4_TEX_P1_WRAP_BORDER 3
0373
0374 #define VC4_TEX_P2_PTYPE_MASK VC4_MASK(31, 30)
0375 #define VC4_TEX_P2_PTYPE_SHIFT 30
0376 # define VC4_TEX_P2_PTYPE_IGNORED 0
0377 # define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE 1
0378 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS 2
0379 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS 3
0380
0381
0382 #define VC4_TEX_P2_CMST_MASK VC4_MASK(29, 12)
0383 #define VC4_TEX_P2_CMST_SHIFT 12
0384 #define VC4_TEX_P2_BSLOD_MASK VC4_MASK(0, 0)
0385 #define VC4_TEX_P2_BSLOD_SHIFT 0
0386
0387
0388 #define VC4_TEX_P2_CHEIGHT_MASK VC4_MASK(22, 12)
0389 #define VC4_TEX_P2_CHEIGHT_SHIFT 12
0390 #define VC4_TEX_P2_CWIDTH_MASK VC4_MASK(10, 0)
0391 #define VC4_TEX_P2_CWIDTH_SHIFT 0
0392
0393
0394 #define VC4_TEX_P2_CYOFF_MASK VC4_MASK(22, 12)
0395 #define VC4_TEX_P2_CYOFF_SHIFT 12
0396 #define VC4_TEX_P2_CXOFF_MASK VC4_MASK(10, 0)
0397 #define VC4_TEX_P2_CXOFF_SHIFT 0
0398
0399 #endif