Back to home page

OSCL-LXR

 
 

    


0001 /*
0002  * Copyright © 2014 Broadcom
0003  *
0004  * Permission is hereby granted, free of charge, to any person obtaining a
0005  * copy of this software and associated documentation files (the "Software"),
0006  * to deal in the Software without restriction, including without limitation
0007  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
0008  * and/or sell copies of the Software, and to permit persons to whom the
0009  * Software is furnished to do so, subject to the following conditions:
0010  *
0011  * The above copyright notice and this permission notice (including the next
0012  * paragraph) shall be included in all copies or substantial portions of the
0013  * Software.
0014  *
0015  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
0016  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
0017  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
0018  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
0019  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
0020  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
0021  * IN THE SOFTWARE.
0022  */
0023 
0024 #ifndef VC4_PACKET_H
0025 #define VC4_PACKET_H
0026 
0027 #include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
0028 
0029 enum vc4_packet {
0030     VC4_PACKET_HALT = 0,
0031     VC4_PACKET_NOP = 1,
0032 
0033     VC4_PACKET_FLUSH = 4,
0034     VC4_PACKET_FLUSH_ALL = 5,
0035     VC4_PACKET_START_TILE_BINNING = 6,
0036     VC4_PACKET_INCREMENT_SEMAPHORE = 7,
0037     VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
0038 
0039     VC4_PACKET_BRANCH = 16,
0040     VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
0041 
0042     VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
0043     VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
0044     VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
0045     VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
0046     VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
0047     VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
0048 
0049     VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
0050     VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
0051 
0052     VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
0053     VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
0054 
0055     VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
0056 
0057     VC4_PACKET_GL_SHADER_STATE = 64,
0058     VC4_PACKET_NV_SHADER_STATE = 65,
0059     VC4_PACKET_VG_SHADER_STATE = 66,
0060 
0061     VC4_PACKET_CONFIGURATION_BITS = 96,
0062     VC4_PACKET_FLAT_SHADE_FLAGS = 97,
0063     VC4_PACKET_POINT_SIZE = 98,
0064     VC4_PACKET_LINE_WIDTH = 99,
0065     VC4_PACKET_RHT_X_BOUNDARY = 100,
0066     VC4_PACKET_DEPTH_OFFSET = 101,
0067     VC4_PACKET_CLIP_WINDOW = 102,
0068     VC4_PACKET_VIEWPORT_OFFSET = 103,
0069     VC4_PACKET_Z_CLIPPING = 104,
0070     VC4_PACKET_CLIPPER_XY_SCALING = 105,
0071     VC4_PACKET_CLIPPER_Z_SCALING = 106,
0072 
0073     VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
0074     VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
0075     VC4_PACKET_CLEAR_COLORS = 114,
0076     VC4_PACKET_TILE_COORDINATES = 115,
0077 
0078     /* Not an actual hardware packet -- this is what we use to put
0079      * references to GEM bos in the command stream, since we need the u32
0080      * int the actual address packet in order to store the offset from the
0081      * start of the BO.
0082      */
0083     VC4_PACKET_GEM_HANDLES = 254,
0084 } __attribute__ ((__packed__));
0085 
0086 #define VC4_PACKET_HALT_SIZE                        1
0087 #define VC4_PACKET_NOP_SIZE                     1
0088 #define VC4_PACKET_FLUSH_SIZE                       1
0089 #define VC4_PACKET_FLUSH_ALL_SIZE                   1
0090 #define VC4_PACKET_START_TILE_BINNING_SIZE              1
0091 #define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE             1
0092 #define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE               1
0093 #define VC4_PACKET_BRANCH_SIZE                      5
0094 #define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE              5
0095 #define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE                1
0096 #define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE            1
0097 #define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE          5
0098 #define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE           5
0099 #define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE           7
0100 #define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE            7
0101 #define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE                14
0102 #define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE              10
0103 #define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE                1
0104 #define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE            1
0105 #define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE               2
0106 #define VC4_PACKET_GL_SHADER_STATE_SIZE                 5
0107 #define VC4_PACKET_NV_SHADER_STATE_SIZE                 5
0108 #define VC4_PACKET_VG_SHADER_STATE_SIZE                 5
0109 #define VC4_PACKET_CONFIGURATION_BITS_SIZE              4
0110 #define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE                5
0111 #define VC4_PACKET_POINT_SIZE_SIZE                  5
0112 #define VC4_PACKET_LINE_WIDTH_SIZE                  5
0113 #define VC4_PACKET_RHT_X_BOUNDARY_SIZE                  3
0114 #define VC4_PACKET_DEPTH_OFFSET_SIZE                    5
0115 #define VC4_PACKET_CLIP_WINDOW_SIZE                 9
0116 #define VC4_PACKET_VIEWPORT_OFFSET_SIZE                 5
0117 #define VC4_PACKET_Z_CLIPPING_SIZE                  9
0118 #define VC4_PACKET_CLIPPER_XY_SCALING_SIZE              9
0119 #define VC4_PACKET_CLIPPER_Z_SCALING_SIZE               9
0120 #define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE            16
0121 #define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE          11
0122 #define VC4_PACKET_CLEAR_COLORS_SIZE                    14
0123 #define VC4_PACKET_TILE_COORDINATES_SIZE                3
0124 #define VC4_PACKET_GEM_HANDLES_SIZE                 9
0125 
0126 /* Number of multisamples supported. */
0127 #define VC4_MAX_SAMPLES                         4
0128 /* Size of a full resolution color or Z tile buffer load/store. */
0129 #define VC4_TILE_BUFFER_SIZE            (64 * 64 * 4)
0130 
0131 /** @{
0132  * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
0133  * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
0134 */
0135 #define VC4_TILING_FORMAT_LINEAR    0
0136 #define VC4_TILING_FORMAT_T         1
0137 #define VC4_TILING_FORMAT_LT        2
0138 /** @} */
0139 
0140 /** @{
0141  *
0142  * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
0143  * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
0144  */
0145 #define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
0146 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
0147 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
0148 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
0149 
0150 /** @{
0151  *
0152  * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
0153  * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
0154  */
0155 #define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
0156 #define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
0157 #define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
0158 #define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
0159 
0160 /** @{
0161  *
0162  * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
0163  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
0164  */
0165 
0166 #define VC4_LOADSTORE_TILE_BUFFER_EOF                  BIT(3)
0167 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)
0168 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      BIT(1)
0169 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   BIT(0)
0170 
0171 /** @} */
0172 
0173 /** @{
0174  *
0175  * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
0176  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
0177  */
0178 #define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)
0179 #define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR     BIT(14)
0180 #define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR  BIT(13)
0181 #define VC4_STORE_TILE_BUFFER_DISABLE_SWAP         BIT(12)
0182 
0183 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK      VC4_MASK(9, 8)
0184 #define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT     8
0185 #define VC4_LOADSTORE_TILE_BUFFER_RGBA8888         0
0186 #define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER    1
0187 #define VC4_LOADSTORE_TILE_BUFFER_BGR565           2
0188 /** @} */
0189 
0190 /** @{
0191  *
0192  * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
0193  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
0194  */
0195 #define VC4_STORE_TILE_BUFFER_MODE_MASK            VC4_MASK(7, 6)
0196 #define VC4_STORE_TILE_BUFFER_MODE_SHIFT           6
0197 #define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0         (0 << 6)
0198 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4     (1 << 6)
0199 #define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16    (2 << 6)
0200 
0201 /** The values of the field are VC4_TILING_FORMAT_* */
0202 #define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK      VC4_MASK(5, 4)
0203 #define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT     4
0204 
0205 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK      VC4_MASK(2, 0)
0206 #define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT     0
0207 #define VC4_LOADSTORE_TILE_BUFFER_NONE             0
0208 #define VC4_LOADSTORE_TILE_BUFFER_COLOR            1
0209 #define VC4_LOADSTORE_TILE_BUFFER_ZS               2
0210 #define VC4_LOADSTORE_TILE_BUFFER_Z                3
0211 #define VC4_LOADSTORE_TILE_BUFFER_VG_MASK          4
0212 #define VC4_LOADSTORE_TILE_BUFFER_FULL             5
0213 /** @} */
0214 
0215 #define VC4_INDEX_BUFFER_U8                        (0 << 4)
0216 #define VC4_INDEX_BUFFER_U16                       (1 << 4)
0217 
0218 /* This flag is only present in NV shader state. */
0219 #define VC4_SHADER_FLAG_SHADED_CLIP_COORDS         BIT(3)
0220 #define VC4_SHADER_FLAG_ENABLE_CLIPPING            BIT(2)
0221 #define VC4_SHADER_FLAG_VS_POINT_SIZE              BIT(1)
0222 #define VC4_SHADER_FLAG_FS_SINGLE_THREAD           BIT(0)
0223 
0224 /** @{ byte 2 of config bits. */
0225 #define VC4_CONFIG_BITS_EARLY_Z_UPDATE             BIT(1)
0226 #define VC4_CONFIG_BITS_EARLY_Z                    BIT(0)
0227 /** @} */
0228 
0229 /** @{ byte 1 of config bits. */
0230 #define VC4_CONFIG_BITS_Z_UPDATE                   BIT(7)
0231 /** same values in this 3-bit field as PIPE_FUNC_* */
0232 #define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT           4
0233 #define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE        BIT(3)
0234 
0235 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO    (0 << 1)
0236 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD        (1 << 1)
0237 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR         (2 << 1)
0238 #define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO       (3 << 1)
0239 
0240 #define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT       BIT(0)
0241 /** @} */
0242 
0243 /** @{ byte 0 of config bits. */
0244 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
0245 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X   (1 << 6)
0246 #define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X  (2 << 6)
0247 
0248 #define VC4_CONFIG_BITS_AA_POINTS_AND_LINES        BIT(4)
0249 #define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET        BIT(3)
0250 #define VC4_CONFIG_BITS_CW_PRIMITIVES              BIT(2)
0251 #define VC4_CONFIG_BITS_ENABLE_PRIM_BACK           BIT(1)
0252 #define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT          BIT(0)
0253 /** @} */
0254 
0255 /** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
0256 #define VC4_BIN_CONFIG_DB_NON_MS                   BIT(7)
0257 
0258 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK       VC4_MASK(6, 5)
0259 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT      5
0260 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32         0
0261 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64         1
0262 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128        2
0263 #define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256        3
0264 
0265 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK  VC4_MASK(4, 3)
0266 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
0267 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32    0
0268 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64    1
0269 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128   2
0270 #define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256   3
0271 
0272 #define VC4_BIN_CONFIG_AUTO_INIT_TSDA              BIT(2)
0273 #define VC4_BIN_CONFIG_TILE_BUFFER_64BIT           BIT(1)
0274 #define VC4_BIN_CONFIG_MS_MODE_4X                  BIT(0)
0275 /** @} */
0276 
0277 /** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
0278 #define VC4_RENDER_CONFIG_DB_NON_MS                BIT(12)
0279 #define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)
0280 #define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G      BIT(10)
0281 #define VC4_RENDER_CONFIG_COVERAGE_MODE            BIT(9)
0282 #define VC4_RENDER_CONFIG_ENABLE_VG_MASK           BIT(8)
0283 
0284 /** The values of the field are VC4_TILING_FORMAT_* */
0285 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK       VC4_MASK(7, 6)
0286 #define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT      6
0287 
0288 #define VC4_RENDER_CONFIG_DECIMATE_MODE_1X         (0 << 4)
0289 #define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)
0290 #define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)
0291 
0292 #define VC4_RENDER_CONFIG_FORMAT_MASK              VC4_MASK(3, 2)
0293 #define VC4_RENDER_CONFIG_FORMAT_SHIFT             2
0294 #define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   0
0295 #define VC4_RENDER_CONFIG_FORMAT_RGBA8888          1
0296 #define VC4_RENDER_CONFIG_FORMAT_BGR565            2
0297 
0298 #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        BIT(1)
0299 #define VC4_RENDER_CONFIG_MS_MODE_4X               BIT(0)
0300 
0301 #define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX         (1 << 4)
0302 #define VC4_PRIMITIVE_LIST_FORMAT_32_XY            (3 << 4)
0303 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS      (0 << 0)
0304 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES       (1 << 0)
0305 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES   (2 << 0)
0306 #define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT         (3 << 0)
0307 
0308 enum vc4_texture_data_type {
0309     VC4_TEXTURE_TYPE_RGBA8888 = 0,
0310     VC4_TEXTURE_TYPE_RGBX8888 = 1,
0311     VC4_TEXTURE_TYPE_RGBA4444 = 2,
0312     VC4_TEXTURE_TYPE_RGBA5551 = 3,
0313     VC4_TEXTURE_TYPE_RGB565 = 4,
0314     VC4_TEXTURE_TYPE_LUMINANCE = 5,
0315     VC4_TEXTURE_TYPE_ALPHA = 6,
0316     VC4_TEXTURE_TYPE_LUMALPHA = 7,
0317     VC4_TEXTURE_TYPE_ETC1 = 8,
0318     VC4_TEXTURE_TYPE_S16F = 9,
0319     VC4_TEXTURE_TYPE_S8 = 10,
0320     VC4_TEXTURE_TYPE_S16 = 11,
0321     VC4_TEXTURE_TYPE_BW1 = 12,
0322     VC4_TEXTURE_TYPE_A4 = 13,
0323     VC4_TEXTURE_TYPE_A1 = 14,
0324     VC4_TEXTURE_TYPE_RGBA64 = 15,
0325     VC4_TEXTURE_TYPE_RGBA32R = 16,
0326     VC4_TEXTURE_TYPE_YUV422R = 17,
0327 };
0328 
0329 #define VC4_TEX_P0_OFFSET_MASK                     VC4_MASK(31, 12)
0330 #define VC4_TEX_P0_OFFSET_SHIFT                    12
0331 #define VC4_TEX_P0_CSWIZ_MASK                      VC4_MASK(11, 10)
0332 #define VC4_TEX_P0_CSWIZ_SHIFT                     10
0333 #define VC4_TEX_P0_CMMODE_MASK                     VC4_MASK(9, 9)
0334 #define VC4_TEX_P0_CMMODE_SHIFT                    9
0335 #define VC4_TEX_P0_FLIPY_MASK                      VC4_MASK(8, 8)
0336 #define VC4_TEX_P0_FLIPY_SHIFT                     8
0337 #define VC4_TEX_P0_TYPE_MASK                       VC4_MASK(7, 4)
0338 #define VC4_TEX_P0_TYPE_SHIFT                      4
0339 #define VC4_TEX_P0_MIPLVLS_MASK                    VC4_MASK(3, 0)
0340 #define VC4_TEX_P0_MIPLVLS_SHIFT                   0
0341 
0342 #define VC4_TEX_P1_TYPE4_MASK                      VC4_MASK(31, 31)
0343 #define VC4_TEX_P1_TYPE4_SHIFT                     31
0344 #define VC4_TEX_P1_HEIGHT_MASK                     VC4_MASK(30, 20)
0345 #define VC4_TEX_P1_HEIGHT_SHIFT                    20
0346 #define VC4_TEX_P1_ETCFLIP_MASK                    VC4_MASK(19, 19)
0347 #define VC4_TEX_P1_ETCFLIP_SHIFT                   19
0348 #define VC4_TEX_P1_WIDTH_MASK                      VC4_MASK(18, 8)
0349 #define VC4_TEX_P1_WIDTH_SHIFT                     8
0350 
0351 #define VC4_TEX_P1_MAGFILT_MASK                    VC4_MASK(7, 7)
0352 #define VC4_TEX_P1_MAGFILT_SHIFT                   7
0353 # define VC4_TEX_P1_MAGFILT_LINEAR                 0
0354 # define VC4_TEX_P1_MAGFILT_NEAREST                1
0355 
0356 #define VC4_TEX_P1_MINFILT_MASK                    VC4_MASK(6, 4)
0357 #define VC4_TEX_P1_MINFILT_SHIFT                   4
0358 # define VC4_TEX_P1_MINFILT_LINEAR                 0
0359 # define VC4_TEX_P1_MINFILT_NEAREST                1
0360 # define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR          2
0361 # define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN           3
0362 # define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR           4
0363 # define VC4_TEX_P1_MINFILT_LIN_MIP_LIN            5
0364 
0365 #define VC4_TEX_P1_WRAP_T_MASK                     VC4_MASK(3, 2)
0366 #define VC4_TEX_P1_WRAP_T_SHIFT                    2
0367 #define VC4_TEX_P1_WRAP_S_MASK                     VC4_MASK(1, 0)
0368 #define VC4_TEX_P1_WRAP_S_SHIFT                    0
0369 # define VC4_TEX_P1_WRAP_REPEAT                    0
0370 # define VC4_TEX_P1_WRAP_CLAMP                     1
0371 # define VC4_TEX_P1_WRAP_MIRROR                    2
0372 # define VC4_TEX_P1_WRAP_BORDER                    3
0373 
0374 #define VC4_TEX_P2_PTYPE_MASK                      VC4_MASK(31, 30)
0375 #define VC4_TEX_P2_PTYPE_SHIFT                     30
0376 # define VC4_TEX_P2_PTYPE_IGNORED                  0
0377 # define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE          1
0378 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS   2
0379 # define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS      3
0380 
0381 /* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
0382 #define VC4_TEX_P2_CMST_MASK                       VC4_MASK(29, 12)
0383 #define VC4_TEX_P2_CMST_SHIFT                      12
0384 #define VC4_TEX_P2_BSLOD_MASK                      VC4_MASK(0, 0)
0385 #define VC4_TEX_P2_BSLOD_SHIFT                     0
0386 
0387 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
0388 #define VC4_TEX_P2_CHEIGHT_MASK                    VC4_MASK(22, 12)
0389 #define VC4_TEX_P2_CHEIGHT_SHIFT                   12
0390 #define VC4_TEX_P2_CWIDTH_MASK                     VC4_MASK(10, 0)
0391 #define VC4_TEX_P2_CWIDTH_SHIFT                    0
0392 
0393 /* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
0394 #define VC4_TEX_P2_CYOFF_MASK                      VC4_MASK(22, 12)
0395 #define VC4_TEX_P2_CYOFF_SHIFT                     12
0396 #define VC4_TEX_P2_CXOFF_MASK                      VC4_MASK(10, 0)
0397 #define VC4_TEX_P2_CXOFF_SHIFT                     0
0398 
0399 #endif /* VC4_PACKET_H */