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0001 /*
0002  * Copyright 2005 Nicolai Haehnle et al.
0003  * Copyright 2008 Advanced Micro Devices, Inc.
0004  * Copyright 2009 Jerome Glisse.
0005  *
0006  * Permission is hereby granted, free of charge, to any person obtaining a
0007  * copy of this software and associated documentation files (the "Software"),
0008  * to deal in the Software without restriction, including without limitation
0009  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
0010  * and/or sell copies of the Software, and to permit persons to whom the
0011  * Software is furnished to do so, subject to the following conditions:
0012  *
0013  * The above copyright notice and this permission notice shall be included in
0014  * all copies or substantial portions of the Software.
0015  *
0016  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
0017  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
0018  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
0019  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
0020  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
0021  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
0022  * OTHER DEALINGS IN THE SOFTWARE.
0023  *
0024  * Authors: Nicolai Haehnle
0025  *          Jerome Glisse
0026  */
0027 #ifndef _R300_REG_H_
0028 #define _R300_REG_H_
0029 
0030 #define R300_SURF_TILE_MACRO (1<<16)
0031 #define R300_SURF_TILE_MICRO (2<<16)
0032 #define R300_SURF_TILE_BOTH (3<<16)
0033 
0034 
0035 #define R300_MC_INIT_MISC_LAT_TIMER 0x180
0036 #   define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT  0
0037 #   define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT   4
0038 #   define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT   8
0039 #   define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT   12
0040 #   define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT    16
0041 #   define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT  20
0042 #   define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT    24
0043 #   define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT    28
0044 
0045 #define R300_MC_INIT_GFX_LAT_TIMER  0x154
0046 #   define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT    0
0047 #   define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT    4
0048 #   define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT    8
0049 #   define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT    12
0050 #   define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
0051 #   define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
0052 #   define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT    24
0053 #   define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT    28
0054 
0055 /*
0056  * This file contains registers and constants for the R300. They have been
0057  * found mostly by examining command buffers captured using glxtest, as well
0058  * as by extrapolating some known registers and constants from the R200.
0059  * I am fairly certain that they are correct unless stated otherwise
0060  * in comments.
0061  */
0062 
0063 #define R300_SE_VPORT_XSCALE                0x1D98
0064 #define R300_SE_VPORT_XOFFSET               0x1D9C
0065 #define R300_SE_VPORT_YSCALE                0x1DA0
0066 #define R300_SE_VPORT_YOFFSET               0x1DA4
0067 #define R300_SE_VPORT_ZSCALE                0x1DA8
0068 #define R300_SE_VPORT_ZOFFSET               0x1DAC
0069 
0070 
0071 /*
0072  * Vertex Array Processing (VAP) Control
0073  * Stolen from r200 code from Christoph Brill (It's a guess!)
0074  */
0075 #define R300_VAP_CNTL   0x2080
0076 
0077 /* This register is written directly and also starts data section
0078  * in many 3d CP_PACKET3's
0079  */
0080 #define R300_VAP_VF_CNTL    0x2084
0081 #   define  R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT              0
0082 #   define  R300_VAP_VF_CNTL__PRIM_NONE                     (0<<0)
0083 #   define  R300_VAP_VF_CNTL__PRIM_POINTS                   (1<<0)
0084 #   define  R300_VAP_VF_CNTL__PRIM_LINES                    (2<<0)
0085 #   define  R300_VAP_VF_CNTL__PRIM_LINE_STRIP               (3<<0)
0086 #   define  R300_VAP_VF_CNTL__PRIM_TRIANGLES                (4<<0)
0087 #   define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN             (5<<0)
0088 #   define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP           (6<<0)
0089 #   define  R300_VAP_VF_CNTL__PRIM_LINE_LOOP                (12<<0)
0090 #   define  R300_VAP_VF_CNTL__PRIM_QUADS                    (13<<0)
0091 #   define  R300_VAP_VF_CNTL__PRIM_QUAD_STRIP               (14<<0)
0092 #   define  R300_VAP_VF_CNTL__PRIM_POLYGON                  (15<<0)
0093 
0094 #   define  R300_VAP_VF_CNTL__PRIM_WALK__SHIFT              4
0095     /* State based - direct writes to registers trigger vertex
0096            generation */
0097 #   define  R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED         (0<<4)
0098 #   define  R300_VAP_VF_CNTL__PRIM_WALK_INDICES             (1<<4)
0099 #   define  R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST         (2<<4)
0100 #   define  R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED     (3<<4)
0101 
0102     /* I don't think I saw these three used.. */
0103 #   define  R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT            6
0104 #   define  R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT     9
0105 #   define  R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT        10
0106 
0107     /* index size - when not set the indices are assumed to be 16 bit */
0108 #   define  R300_VAP_VF_CNTL__INDEX_SIZE_32bit              (1<<11)
0109     /* number of vertices */
0110 #   define  R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT           16
0111 
0112 /* BEGIN: Wild guesses */
0113 #define R300_VAP_OUTPUT_VTX_FMT_0           0x2090
0114 #       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)
0115 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)
0116 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)  /* GUESS */
0117 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)  /* GUESS */
0118 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)  /* GUESS */
0119 #       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
0120 
0121 #define R300_VAP_OUTPUT_VTX_FMT_1           0x2094
0122     /* each of the following is 3 bits wide, specifies number
0123        of components */
0124 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
0125 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
0126 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
0127 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
0128 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
0129 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
0130 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
0131 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
0132 /* END: Wild guesses */
0133 
0134 #define R300_SE_VTE_CNTL                  0x20b0
0135 #   define     R300_VPORT_X_SCALE_ENA                0x00000001
0136 #   define     R300_VPORT_X_OFFSET_ENA               0x00000002
0137 #   define     R300_VPORT_Y_SCALE_ENA                0x00000004
0138 #   define     R300_VPORT_Y_OFFSET_ENA               0x00000008
0139 #   define     R300_VPORT_Z_SCALE_ENA                0x00000010
0140 #   define     R300_VPORT_Z_OFFSET_ENA               0x00000020
0141 #   define     R300_VTX_XY_FMT                       0x00000100
0142 #   define     R300_VTX_Z_FMT                        0x00000200
0143 #   define     R300_VTX_W0_FMT                       0x00000400
0144 #   define     R300_VTX_W0_NORMALIZE                 0x00000800
0145 #   define     R300_VTX_ST_DENORMALIZED              0x00001000
0146 
0147 /* BEGIN: Vertex data assembly - lots of uncertainties */
0148 
0149 /* gap */
0150 
0151 #define R300_VAP_CNTL_STATUS              0x2140
0152 #   define R300_VC_NO_SWAP                  (0 << 0)
0153 #   define R300_VC_16BIT_SWAP               (1 << 0)
0154 #   define R300_VC_32BIT_SWAP               (2 << 0)
0155 #   define R300_VAP_TCL_BYPASS      (1 << 8)
0156 
0157 /* gap */
0158 
0159 /* Where do we get our vertex data?
0160  *
0161  * Vertex data either comes either from immediate mode registers or from
0162  * vertex arrays.
0163  * There appears to be no mixed mode (though we can force the pitch of
0164  * vertex arrays to 0, effectively reusing the same element over and over
0165  * again).
0166  *
0167  * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
0168  * if these registers influence vertex array processing.
0169  *
0170  * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
0171  *
0172  * In both cases, vertex attributes are then passed through INPUT_ROUTE.
0173  *
0174  * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
0175  * into the vertex processor's input registers.
0176  * The first word routes the first input, the second word the second, etc.
0177  * The corresponding input is routed into the register with the given index.
0178  * The list is ended by a word with INPUT_ROUTE_END set.
0179  *
0180  * Always set COMPONENTS_4 in immediate mode.
0181  */
0182 
0183 #define R300_VAP_INPUT_ROUTE_0_0            0x2150
0184 #       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)
0185 #       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)
0186 #       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)
0187 #       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)
0188 #       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */
0189 #       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8
0190 #       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */
0191 #       define R300_VAP_INPUT_ROUTE_END          (1 << 13)
0192 #       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */
0193 #       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */
0194 #       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */
0195 #       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */
0196 #define R300_VAP_INPUT_ROUTE_0_1            0x2154
0197 #define R300_VAP_INPUT_ROUTE_0_2            0x2158
0198 #define R300_VAP_INPUT_ROUTE_0_3            0x215C
0199 #define R300_VAP_INPUT_ROUTE_0_4            0x2160
0200 #define R300_VAP_INPUT_ROUTE_0_5            0x2164
0201 #define R300_VAP_INPUT_ROUTE_0_6            0x2168
0202 #define R300_VAP_INPUT_ROUTE_0_7            0x216C
0203 
0204 /* gap */
0205 
0206 /* Notes:
0207  *  - always set up to produce at least two attributes:
0208  *    if vertex program uses only position, fglrx will set normal, too
0209  *  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
0210  */
0211 #define R300_VAP_INPUT_CNTL_0               0x2180
0212 #       define R300_INPUT_CNTL_0_COLOR           0x00000001
0213 #define R300_VAP_INPUT_CNTL_1               0x2184
0214 #       define R300_INPUT_CNTL_POS               0x00000001
0215 #       define R300_INPUT_CNTL_NORMAL            0x00000002
0216 #       define R300_INPUT_CNTL_COLOR             0x00000004
0217 #       define R300_INPUT_CNTL_TC0               0x00000400
0218 #       define R300_INPUT_CNTL_TC1               0x00000800
0219 #       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */
0220 #       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */
0221 #       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */
0222 #       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */
0223 #       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */
0224 #       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */
0225 
0226 /* gap */
0227 
0228 /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
0229  * are set to a swizzling bit pattern, other words are 0.
0230  *
0231  * In immediate mode, the pattern is always set to xyzw. In vertex array
0232  * mode, the swizzling pattern is e.g. used to set zw components in texture
0233  * coordinates with only tweo components.
0234  */
0235 #define R300_VAP_INPUT_ROUTE_1_0            0x21E0
0236 #       define R300_INPUT_ROUTE_SELECT_X    0
0237 #       define R300_INPUT_ROUTE_SELECT_Y    1
0238 #       define R300_INPUT_ROUTE_SELECT_Z    2
0239 #       define R300_INPUT_ROUTE_SELECT_W    3
0240 #       define R300_INPUT_ROUTE_SELECT_ZERO 4
0241 #       define R300_INPUT_ROUTE_SELECT_ONE  5
0242 #       define R300_INPUT_ROUTE_SELECT_MASK 7
0243 #       define R300_INPUT_ROUTE_X_SHIFT     0
0244 #       define R300_INPUT_ROUTE_Y_SHIFT     3
0245 #       define R300_INPUT_ROUTE_Z_SHIFT     6
0246 #       define R300_INPUT_ROUTE_W_SHIFT     9
0247 #       define R300_INPUT_ROUTE_ENABLE      (15 << 12)
0248 #define R300_VAP_INPUT_ROUTE_1_1            0x21E4
0249 #define R300_VAP_INPUT_ROUTE_1_2            0x21E8
0250 #define R300_VAP_INPUT_ROUTE_1_3            0x21EC
0251 #define R300_VAP_INPUT_ROUTE_1_4            0x21F0
0252 #define R300_VAP_INPUT_ROUTE_1_5            0x21F4
0253 #define R300_VAP_INPUT_ROUTE_1_6            0x21F8
0254 #define R300_VAP_INPUT_ROUTE_1_7            0x21FC
0255 
0256 /* END: Vertex data assembly */
0257 
0258 /* gap */
0259 
0260 /* BEGIN: Upload vertex program and data */
0261 
0262 /*
0263  * The programmable vertex shader unit has a memory bank of unknown size
0264  * that can be written to in 16 byte units by writing the address into
0265  * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
0266  *
0267  * Pointers into the memory bank are always in multiples of 16 bytes.
0268  *
0269  * The memory bank is divided into areas with fixed meaning.
0270  *
0271  * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
0272  * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
0273  * whereas the difference between known addresses suggests size 512.
0274  *
0275  * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
0276  * Native reported limits and the VPI layout suggest size 256, whereas
0277  * difference between known addresses suggests size 512.
0278  *
0279  * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
0280  * floating point pointsize. The exact purpose of this state is uncertain,
0281  * as there is also the R300_RE_POINTSIZE register.
0282  *
0283  * Multiple vertex programs and parameter sets can be loaded at once,
0284  * which could explain the size discrepancy.
0285  */
0286 #define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200
0287 #       define R300_PVS_UPLOAD_PROGRAM           0x00000000
0288 #       define R300_PVS_UPLOAD_PARAMETERS        0x00000200
0289 #       define R300_PVS_UPLOAD_POINTSIZE         0x00000406
0290 
0291 /* gap */
0292 
0293 #define R300_VAP_PVS_UPLOAD_DATA            0x2208
0294 
0295 /* END: Upload vertex program and data */
0296 
0297 /* gap */
0298 
0299 /* I do not know the purpose of this register. However, I do know that
0300  * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
0301  * for normal rendering.
0302  */
0303 #define R300_VAP_UNKNOWN_221C               0x221C
0304 #       define R300_221C_NORMAL                  0x00000000
0305 #       define R300_221C_CLEAR                   0x0001C000
0306 
0307 /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
0308  * plane is per-pixel and the second plane is per-vertex.
0309  *
0310  * This was determined by experimentation alone but I believe it is correct.
0311  *
0312  * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
0313  */
0314 #define R300_VAP_CLIP_X_0                   0x2220
0315 #define R300_VAP_CLIP_X_1                   0x2224
0316 #define R300_VAP_CLIP_Y_0                   0x2228
0317 #define R300_VAP_CLIP_Y_1                   0x2230
0318 
0319 /* gap */
0320 
0321 /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
0322  * rendering commands and overwriting vertex program parameters.
0323  * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
0324  * avoids bugs caused by still running shaders reading bad data from memory.
0325  */
0326 #define R300_VAP_PVS_STATE_FLUSH_REG        0x2284
0327 
0328 /* Absolutely no clue what this register is about. */
0329 #define R300_VAP_UNKNOWN_2288               0x2288
0330 #       define R300_2288_R300                    0x00750000 /* -- nh */
0331 #       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */
0332 
0333 /* gap */
0334 
0335 /* Addresses are relative to the vertex program instruction area of the
0336  * memory bank. PROGRAM_END points to the last instruction of the active
0337  * program
0338  *
0339  * The meaning of the two UNKNOWN fields is obviously not known. However,
0340  * experiments so far have shown that both *must* point to an instruction
0341  * inside the vertex program, otherwise the GPU locks up.
0342  *
0343  * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
0344  * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
0345  * position takes place.
0346  *
0347  * Most likely this is used to ignore rest of the program in cases
0348  * where group of verts arent visible. For some reason this "section"
0349  * is sometimes accepted other instruction that have no relationship with
0350  * position calculations.
0351  */
0352 #define R300_VAP_PVS_CNTL_1                 0x22D0
0353 #       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0
0354 #       define R300_PVS_CNTL_1_POS_END_SHIFT         10
0355 #       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20
0356 /* Addresses are relative the vertex program parameters area. */
0357 #define R300_VAP_PVS_CNTL_2                 0x22D4
0358 #       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
0359 #       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
0360 #define R300_VAP_PVS_CNTL_3            0x22D8
0361 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
0362 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
0363 
0364 /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
0365  * immediate vertices
0366  */
0367 #define R300_VAP_VTX_COLOR_R                0x2464
0368 #define R300_VAP_VTX_COLOR_G                0x2468
0369 #define R300_VAP_VTX_COLOR_B                0x246C
0370 #define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */
0371 #define R300_VAP_VTX_POS_0_Y_1              0x2494
0372 #define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */
0373 #define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */
0374 #define R300_VAP_VTX_POS_0_Y_2              0x24A4
0375 #define R300_VAP_VTX_POS_0_Z_2              0x24A8
0376 /* write 0 to indicate end of packet? */
0377 #define R300_VAP_VTX_END_OF_PKT             0x24AC
0378 
0379 /* gap */
0380 
0381 /* These are values from r300_reg/r300_reg.h - they are known to be correct
0382  * and are here so we can use one register file instead of several
0383  * - Vladimir
0384  */
0385 #define R300_GB_VAP_RASTER_VTX_FMT_0    0x4000
0386 #   define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT    (1<<0)
0387 #   define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT    (1<<1)
0388 #   define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT    (1<<2)
0389 #   define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT    (1<<3)
0390 #   define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT    (1<<4)
0391 #   define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE    (0xf<<5)
0392 #   define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT    (0x1<<16)
0393 
0394 #define R300_GB_VAP_RASTER_VTX_FMT_1    0x4004
0395     /* each of the following is 3 bits wide, specifies number
0396        of components */
0397 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT   0
0398 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT   3
0399 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT   6
0400 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT   9
0401 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT   12
0402 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT   15
0403 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT   18
0404 #   define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT   21
0405 
0406 /* UNK30 seems to enables point to quad transformation on textures
0407  * (or something closely related to that).
0408  * This bit is rather fatal at the time being due to lackings at pixel
0409  * shader side
0410  */
0411 #define R300_GB_ENABLE  0x4008
0412 #   define R300_GB_POINT_STUFF_ENABLE   (1<<0)
0413 #   define R300_GB_LINE_STUFF_ENABLE    (1<<1)
0414 #   define R300_GB_TRIANGLE_STUFF_ENABLE    (1<<2)
0415 #   define R300_GB_STENCIL_AUTO_ENABLE  (1<<4)
0416 #   define R300_GB_UNK31            (1<<31)
0417     /* each of the following is 2 bits wide */
0418 #define R300_GB_TEX_REPLICATE   0
0419 #define R300_GB_TEX_ST      1
0420 #define R300_GB_TEX_STR     2
0421 #   define R300_GB_TEX0_SOURCE_SHIFT    16
0422 #   define R300_GB_TEX1_SOURCE_SHIFT    18
0423 #   define R300_GB_TEX2_SOURCE_SHIFT    20
0424 #   define R300_GB_TEX3_SOURCE_SHIFT    22
0425 #   define R300_GB_TEX4_SOURCE_SHIFT    24
0426 #   define R300_GB_TEX5_SOURCE_SHIFT    26
0427 #   define R300_GB_TEX6_SOURCE_SHIFT    28
0428 #   define R300_GB_TEX7_SOURCE_SHIFT    30
0429 
0430 /* MSPOS - positions for multisample antialiasing (?) */
0431 #define R300_GB_MSPOS0  0x4010
0432     /* shifts - each of the fields is 4 bits */
0433 #   define R300_GB_MSPOS0__MS_X0_SHIFT  0
0434 #   define R300_GB_MSPOS0__MS_Y0_SHIFT  4
0435 #   define R300_GB_MSPOS0__MS_X1_SHIFT  8
0436 #   define R300_GB_MSPOS0__MS_Y1_SHIFT  12
0437 #   define R300_GB_MSPOS0__MS_X2_SHIFT  16
0438 #   define R300_GB_MSPOS0__MS_Y2_SHIFT  20
0439 #   define R300_GB_MSPOS0__MSBD0_Y      24
0440 #   define R300_GB_MSPOS0__MSBD0_X      28
0441 
0442 #define R300_GB_MSPOS1  0x4014
0443 #   define R300_GB_MSPOS1__MS_X3_SHIFT  0
0444 #   define R300_GB_MSPOS1__MS_Y3_SHIFT  4
0445 #   define R300_GB_MSPOS1__MS_X4_SHIFT  8
0446 #   define R300_GB_MSPOS1__MS_Y4_SHIFT  12
0447 #   define R300_GB_MSPOS1__MS_X5_SHIFT  16
0448 #   define R300_GB_MSPOS1__MS_Y5_SHIFT  20
0449 #   define R300_GB_MSPOS1__MSBD1        24
0450 
0451 
0452 #define R300_GB_TILE_CONFIG 0x4018
0453 #   define R300_GB_TILE_ENABLE  (1<<0)
0454 #   define R300_GB_TILE_PIPE_COUNT_RV300    0
0455 #   define R300_GB_TILE_PIPE_COUNT_R300 (3<<1)
0456 #   define R300_GB_TILE_PIPE_COUNT_R420 (7<<1)
0457 #   define R300_GB_TILE_PIPE_COUNT_RV410    (3<<1)
0458 #   define R300_GB_TILE_SIZE_8      0
0459 #   define R300_GB_TILE_SIZE_16     (1<<4)
0460 #   define R300_GB_TILE_SIZE_32     (2<<4)
0461 #   define R300_GB_SUPER_SIZE_1     (0<<6)
0462 #   define R300_GB_SUPER_SIZE_2     (1<<6)
0463 #   define R300_GB_SUPER_SIZE_4     (2<<6)
0464 #   define R300_GB_SUPER_SIZE_8     (3<<6)
0465 #   define R300_GB_SUPER_SIZE_16        (4<<6)
0466 #   define R300_GB_SUPER_SIZE_32        (5<<6)
0467 #   define R300_GB_SUPER_SIZE_64        (6<<6)
0468 #   define R300_GB_SUPER_SIZE_128       (7<<6)
0469 #   define R300_GB_SUPER_X_SHIFT        9   /* 3 bits wide */
0470 #   define R300_GB_SUPER_Y_SHIFT        12  /* 3 bits wide */
0471 #   define R300_GB_SUPER_TILE_A     0
0472 #   define R300_GB_SUPER_TILE_B     (1<<15)
0473 #   define R300_GB_SUBPIXEL_1_12        0
0474 #   define R300_GB_SUBPIXEL_1_16        (1<<16)
0475 
0476 #define R300_GB_FIFO_SIZE   0x4024
0477     /* each of the following is 2 bits wide */
0478 #define R300_GB_FIFO_SIZE_32    0
0479 #define R300_GB_FIFO_SIZE_64    1
0480 #define R300_GB_FIFO_SIZE_128   2
0481 #define R300_GB_FIFO_SIZE_256   3
0482 #   define R300_SC_IFIFO_SIZE_SHIFT 0
0483 #   define R300_SC_TZFIFO_SIZE_SHIFT    2
0484 #   define R300_SC_BFIFO_SIZE_SHIFT 4
0485 
0486 #   define R300_US_OFIFO_SIZE_SHIFT 12
0487 #   define R300_US_WFIFO_SIZE_SHIFT 14
0488     /* the following use the same constants as above, but meaning is
0489        is times 2 (i.e. instead of 32 words it means 64 */
0490 #   define R300_RS_TFIFO_SIZE_SHIFT 6
0491 #   define R300_RS_CFIFO_SIZE_SHIFT 8
0492 #   define R300_US_RAM_SIZE_SHIFT       10
0493     /* watermarks, 3 bits wide */
0494 #   define R300_RS_HIGHWATER_COL_SHIFT  16
0495 #   define R300_RS_HIGHWATER_TEX_SHIFT  19
0496 #   define R300_OFIFO_HIGHWATER_SHIFT   22  /* two bits only */
0497 #   define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT   24
0498 
0499 #define R300_GB_SELECT  0x401C
0500 #   define R300_GB_FOG_SELECT_C0A       0
0501 #   define R300_GB_FOG_SELECT_C1A       1
0502 #   define R300_GB_FOG_SELECT_C2A       2
0503 #   define R300_GB_FOG_SELECT_C3A       3
0504 #   define R300_GB_FOG_SELECT_1_1_W 4
0505 #   define R300_GB_FOG_SELECT_Z     5
0506 #   define R300_GB_DEPTH_SELECT_Z       0
0507 #   define R300_GB_DEPTH_SELECT_1_1_W   (1<<3)
0508 #   define R300_GB_W_SELECT_1_W     0
0509 #   define R300_GB_W_SELECT_1       (1<<4)
0510 
0511 #define R300_GB_AA_CONFIG       0x4020
0512 #   define R300_AA_DISABLE          0x00
0513 #   define R300_AA_ENABLE           0x01
0514 #   define R300_AA_SUBSAMPLES_2     0
0515 #   define R300_AA_SUBSAMPLES_3     (1<<1)
0516 #   define R300_AA_SUBSAMPLES_4     (2<<1)
0517 #   define R300_AA_SUBSAMPLES_6     (3<<1)
0518 
0519 /* gap */
0520 
0521 /* Zero to flush caches. */
0522 #define R300_TX_INVALTAGS                   0x4100
0523 #define R300_TX_FLUSH                       0x0
0524 
0525 /* The upper enable bits are guessed, based on fglrx reported limits. */
0526 #define R300_TX_ENABLE                      0x4104
0527 #       define R300_TX_ENABLE_0                  (1 << 0)
0528 #       define R300_TX_ENABLE_1                  (1 << 1)
0529 #       define R300_TX_ENABLE_2                  (1 << 2)
0530 #       define R300_TX_ENABLE_3                  (1 << 3)
0531 #       define R300_TX_ENABLE_4                  (1 << 4)
0532 #       define R300_TX_ENABLE_5                  (1 << 5)
0533 #       define R300_TX_ENABLE_6                  (1 << 6)
0534 #       define R300_TX_ENABLE_7                  (1 << 7)
0535 #       define R300_TX_ENABLE_8                  (1 << 8)
0536 #       define R300_TX_ENABLE_9                  (1 << 9)
0537 #       define R300_TX_ENABLE_10                 (1 << 10)
0538 #       define R300_TX_ENABLE_11                 (1 << 11)
0539 #       define R300_TX_ENABLE_12                 (1 << 12)
0540 #       define R300_TX_ENABLE_13                 (1 << 13)
0541 #       define R300_TX_ENABLE_14                 (1 << 14)
0542 #       define R300_TX_ENABLE_15                 (1 << 15)
0543 
0544 /* The pointsize is given in multiples of 6. The pointsize can be
0545  * enormous: Clear() renders a single point that fills the entire
0546  * framebuffer.
0547  */
0548 #define R300_RE_POINTSIZE                   0x421C
0549 #       define R300_POINTSIZE_Y_SHIFT            0
0550 #       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */
0551 #       define R300_POINTSIZE_X_SHIFT            16
0552 #       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
0553 #       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)
0554 
0555 /* The line width is given in multiples of 6.
0556  * In default mode lines are classified as vertical lines.
0557  * HO: horizontal
0558  * VE: vertical or horizontal
0559  * HO & VE: no classification
0560  */
0561 #define R300_RE_LINE_CNT                      0x4234
0562 #       define R300_LINESIZE_SHIFT            0
0563 #       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */
0564 #       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)
0565 #       define R300_LINE_CNT_HO               (1 << 16)
0566 #       define R300_LINE_CNT_VE               (1 << 17)
0567 
0568 /* Some sort of scale or clamp value for texcoordless textures. */
0569 #define R300_RE_UNK4238                       0x4238
0570 
0571 /* Something shade related */
0572 #define R300_RE_SHADE                         0x4274
0573 
0574 #define R300_RE_SHADE_MODEL                   0x4278
0575 #   define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa
0576 #   define R300_RE_SHADE_MODEL_FLAT       0x39595
0577 
0578 /* Dangerous */
0579 #define R300_RE_POLYGON_MODE                  0x4288
0580 #   define R300_PM_ENABLED                (1 << 0)
0581 #   define R300_PM_FRONT_POINT            (0 << 0)
0582 #   define R300_PM_BACK_POINT             (0 << 0)
0583 #   define R300_PM_FRONT_LINE             (1 << 4)
0584 #   define R300_PM_FRONT_FILL             (1 << 5)
0585 #   define R300_PM_BACK_LINE              (1 << 7)
0586 #   define R300_PM_BACK_FILL              (1 << 8)
0587 
0588 /* Fog parameters */
0589 #define R300_RE_FOG_SCALE                     0x4294
0590 #define R300_RE_FOG_START                     0x4298
0591 
0592 /* Not sure why there are duplicate of factor and constant values.
0593  * My best guess so far is that there are separate zbiases for test and write.
0594  * Ordering might be wrong.
0595  * Some of the tests indicate that fgl has a fallback implementation of zbias
0596  * via pixel shaders.
0597  */
0598 #define R300_RE_ZBIAS_CNTL                    0x42A0 /* GUESS */
0599 #define R300_RE_ZBIAS_T_FACTOR                0x42A4
0600 #define R300_RE_ZBIAS_T_CONSTANT              0x42A8
0601 #define R300_RE_ZBIAS_W_FACTOR                0x42AC
0602 #define R300_RE_ZBIAS_W_CONSTANT              0x42B0
0603 
0604 /* This register needs to be set to (1<<1) for RV350 to correctly
0605  * perform depth test (see --vb-triangles in r300_demo)
0606  * Don't know about other chips. - Vladimir
0607  * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
0608  * My guess is that there are two bits for each zbias primitive
0609  * (FILL, LINE, POINT).
0610  *  One to enable depth test and one for depth write.
0611  * Yet this doesn't explain why depth writes work ...
0612  */
0613 #define R300_RE_OCCLUSION_CNTL          0x42B4
0614 #   define R300_OCCLUSION_ON        (1<<1)
0615 
0616 #define R300_RE_CULL_CNTL                   0x42B8
0617 #       define R300_CULL_FRONT                   (1 << 0)
0618 #       define R300_CULL_BACK                    (1 << 1)
0619 #       define R300_FRONT_FACE_CCW               (0 << 2)
0620 #       define R300_FRONT_FACE_CW                (1 << 2)
0621 
0622 
0623 /* BEGIN: Rasterization / Interpolators - many guesses */
0624 
0625 /* 0_UNKNOWN_18 has always been set except for clear operations.
0626  * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
0627  * on the vertex program, *not* the fragment program)
0628  */
0629 #define R300_RS_CNTL_0                      0x4300
0630 #       define R300_RS_CNTL_TC_CNT_SHIFT         2
0631 #       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)
0632     /* number of color interpolators used */
0633 #   define R300_RS_CNTL_CI_CNT_SHIFT         7
0634 #       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)
0635     /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
0636        register. */
0637 #define R300_RS_CNTL_1                      0x4304
0638 
0639 /* gap */
0640 
0641 /* Only used for texture coordinates.
0642  * Use the source field to route texture coordinate input from the
0643  * vertex program to the desired interpolator. Note that the source
0644  * field is relative to the outputs the vertex program *actually*
0645  * writes. If a vertex program only writes texcoord[1], this will
0646  * be source index 0.
0647  * Set INTERP_USED on all interpolators that produce data used by
0648  * the fragment program. INTERP_USED looks like a swizzling mask,
0649  * but I haven't seen it used that way.
0650  *
0651  * Note: The _UNKNOWN constants are always set in their respective
0652  * register. I don't know if this is necessary.
0653  */
0654 #define R300_RS_INTERP_0                    0x4310
0655 #define R300_RS_INTERP_1                    0x4314
0656 #       define R300_RS_INTERP_1_UNKNOWN          0x40
0657 #define R300_RS_INTERP_2                    0x4318
0658 #       define R300_RS_INTERP_2_UNKNOWN          0x80
0659 #define R300_RS_INTERP_3                    0x431C
0660 #       define R300_RS_INTERP_3_UNKNOWN          0xC0
0661 #define R300_RS_INTERP_4                    0x4320
0662 #define R300_RS_INTERP_5                    0x4324
0663 #define R300_RS_INTERP_6                    0x4328
0664 #define R300_RS_INTERP_7                    0x432C
0665 #       define R300_RS_INTERP_SRC_SHIFT          2
0666 #       define R300_RS_INTERP_SRC_MASK           (7 << 2)
0667 #       define R300_RS_INTERP_USED               0x00D10000
0668 
0669 /* These DWORDs control how vertex data is routed into fragment program
0670  * registers, after interpolators.
0671  */
0672 #define R300_RS_ROUTE_0                     0x4330
0673 #define R300_RS_ROUTE_1                     0x4334
0674 #define R300_RS_ROUTE_2                     0x4338
0675 #define R300_RS_ROUTE_3                     0x433C /* GUESS */
0676 #define R300_RS_ROUTE_4                     0x4340 /* GUESS */
0677 #define R300_RS_ROUTE_5                     0x4344 /* GUESS */
0678 #define R300_RS_ROUTE_6                     0x4348 /* GUESS */
0679 #define R300_RS_ROUTE_7                     0x434C /* GUESS */
0680 #       define R300_RS_ROUTE_SOURCE_INTERP_0     0
0681 #       define R300_RS_ROUTE_SOURCE_INTERP_1     1
0682 #       define R300_RS_ROUTE_SOURCE_INTERP_2     2
0683 #       define R300_RS_ROUTE_SOURCE_INTERP_3     3
0684 #       define R300_RS_ROUTE_SOURCE_INTERP_4     4
0685 #       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */
0686 #       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */
0687 #       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */
0688 #       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */
0689 #       define R300_RS_ROUTE_DEST_SHIFT          6
0690 #       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */
0691 
0692 /* Special handling for color: When the fragment program uses color,
0693  * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
0694  * color register index.
0695  *
0696  * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
0697  * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
0698  * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
0699  * correct or not. - Oliver.
0700  */
0701 #       define R300_RS_ROUTE_0_COLOR             (1 << 14)
0702 #       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17
0703 #       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */
0704 /* As above, but for secondary color */
0705 #       define R300_RS_ROUTE_1_COLOR1            (1 << 14)
0706 #       define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
0707 #       define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)
0708 #       define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)
0709 /* END: Rasterization / Interpolators - many guesses */
0710 
0711 /* Hierarchical Z Enable */
0712 #define R300_SC_HYPERZ                   0x43a4
0713 #   define R300_SC_HYPERZ_DISABLE     (0 << 0)
0714 #   define R300_SC_HYPERZ_ENABLE      (1 << 0)
0715 #   define R300_SC_HYPERZ_MIN         (0 << 1)
0716 #   define R300_SC_HYPERZ_MAX         (1 << 1)
0717 #   define R300_SC_HYPERZ_ADJ_256     (0 << 2)
0718 #   define R300_SC_HYPERZ_ADJ_128     (1 << 2)
0719 #   define R300_SC_HYPERZ_ADJ_64      (2 << 2)
0720 #   define R300_SC_HYPERZ_ADJ_32      (3 << 2)
0721 #   define R300_SC_HYPERZ_ADJ_16      (4 << 2)
0722 #   define R300_SC_HYPERZ_ADJ_8       (5 << 2)
0723 #   define R300_SC_HYPERZ_ADJ_4       (6 << 2)
0724 #   define R300_SC_HYPERZ_ADJ_2       (7 << 2)
0725 #   define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
0726 #   define R300_SC_HYPERZ_HZ_Z0MIN    (1 << 5)
0727 #   define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
0728 #   define R300_SC_HYPERZ_HZ_Z0MAX    (1 << 6)
0729 
0730 #define R300_SC_EDGERULE                 0x43a8
0731 
0732 /* BEGIN: Scissors and cliprects */
0733 
0734 /* There are four clipping rectangles. Their corner coordinates are inclusive.
0735  * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
0736  * on whether the pixel is inside cliprects 0-3, respectively. For example,
0737  * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
0738  * the number 3 (binary 0011).
0739  * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
0740  * the pixel is rasterized.
0741  *
0742  * In addition to this, there is a scissors rectangle. Only pixels inside the
0743  * scissors rectangle are drawn. (coordinates are inclusive)
0744  *
0745  * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
0746  * for the purpose of clipping and scissors.
0747  */
0748 #define R300_RE_CLIPRECT_TL_0               0x43B0
0749 #define R300_RE_CLIPRECT_BR_0               0x43B4
0750 #define R300_RE_CLIPRECT_TL_1               0x43B8
0751 #define R300_RE_CLIPRECT_BR_1               0x43BC
0752 #define R300_RE_CLIPRECT_TL_2               0x43C0
0753 #define R300_RE_CLIPRECT_BR_2               0x43C4
0754 #define R300_RE_CLIPRECT_TL_3               0x43C8
0755 #define R300_RE_CLIPRECT_BR_3               0x43CC
0756 #       define R300_CLIPRECT_OFFSET              1440
0757 #       define R300_CLIPRECT_MASK                0x1FFF
0758 #       define R300_CLIPRECT_X_SHIFT             0
0759 #       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)
0760 #       define R300_CLIPRECT_Y_SHIFT             13
0761 #       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)
0762 #define R300_RE_CLIPRECT_CNTL               0x43D0
0763 #       define R300_CLIP_OUT                     (1 << 0)
0764 #       define R300_CLIP_0                       (1 << 1)
0765 #       define R300_CLIP_1                       (1 << 2)
0766 #       define R300_CLIP_10                      (1 << 3)
0767 #       define R300_CLIP_2                       (1 << 4)
0768 #       define R300_CLIP_20                      (1 << 5)
0769 #       define R300_CLIP_21                      (1 << 6)
0770 #       define R300_CLIP_210                     (1 << 7)
0771 #       define R300_CLIP_3                       (1 << 8)
0772 #       define R300_CLIP_30                      (1 << 9)
0773 #       define R300_CLIP_31                      (1 << 10)
0774 #       define R300_CLIP_310                     (1 << 11)
0775 #       define R300_CLIP_32                      (1 << 12)
0776 #       define R300_CLIP_320                     (1 << 13)
0777 #       define R300_CLIP_321                     (1 << 14)
0778 #       define R300_CLIP_3210                    (1 << 15)
0779 
0780 /* gap */
0781 
0782 #define R300_RE_SCISSORS_TL                 0x43E0
0783 #define R300_RE_SCISSORS_BR                 0x43E4
0784 #       define R300_SCISSORS_OFFSET              1440
0785 #       define R300_SCISSORS_X_SHIFT             0
0786 #       define R300_SCISSORS_X_MASK              (0x1FFF << 0)
0787 #       define R300_SCISSORS_Y_SHIFT             13
0788 #       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)
0789 /* END: Scissors and cliprects */
0790 
0791 /* BEGIN: Texture specification */
0792 
0793 /*
0794  * The texture specification dwords are grouped by meaning and not by texture
0795  * unit. This means that e.g. the offset for texture image unit N is found in
0796  * register TX_OFFSET_0 + (4*N)
0797  */
0798 #define R300_TX_FILTER_0                    0x4400
0799 #       define R300_TX_REPEAT                    0
0800 #       define R300_TX_MIRRORED                  1
0801 #       define R300_TX_CLAMP                     4
0802 #       define R300_TX_CLAMP_TO_EDGE             2
0803 #       define R300_TX_CLAMP_TO_BORDER           6
0804 #       define R300_TX_WRAP_S_SHIFT              0
0805 #       define R300_TX_WRAP_S_MASK               (7 << 0)
0806 #       define R300_TX_WRAP_T_SHIFT              3
0807 #       define R300_TX_WRAP_T_MASK               (7 << 3)
0808 #       define R300_TX_WRAP_Q_SHIFT              6
0809 #       define R300_TX_WRAP_Q_MASK               (7 << 6)
0810 #       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)
0811 #       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)
0812 #       define R300_TX_MAG_FILTER_MASK           (3 << 9)
0813 #       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)
0814 #       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)
0815 #   define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)
0816 #   define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)
0817 #   define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)
0818 #   define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)
0819 
0820 /* NOTE: NEAREST doesn't seem to exist.
0821  * Im not seting MAG_FILTER_MASK and (3 << 11) on for all
0822  * anisotropy modes because that would void selected mag filter
0823  */
0824 #   define R300_TX_MIN_FILTER_ANISO_NEAREST             (0 << 13)
0825 #   define R300_TX_MIN_FILTER_ANISO_LINEAR              (0 << 13)
0826 #   define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
0827 #   define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (2 << 13)
0828 #       define R300_TX_MIN_FILTER_MASK   ( (15 << 11) | (3 << 13) )
0829 #   define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)
0830 #   define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)
0831 #   define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)
0832 #   define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)
0833 #   define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
0834 #   define R300_TX_MAX_ANISO_MASK    (14 << 21)
0835 
0836 #define R300_TX_FILTER1_0                      0x4440
0837 #   define R300_CHROMA_KEY_MODE_DISABLE    0
0838 #   define R300_CHROMA_KEY_FORCE           1
0839 #   define R300_CHROMA_KEY_BLEND           2
0840 #   define R300_MC_ROUND_NORMAL            (0<<2)
0841 #   define R300_MC_ROUND_MPEG4             (1<<2)
0842 #   define R300_LOD_BIAS_MASK       0x1fff
0843 #   define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)
0844 #   define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)
0845 #   define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)
0846 #   define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)
0847 #   define R300_TX_TRI_PERF_0_8            (0<<15)
0848 #   define R300_TX_TRI_PERF_1_8            (1<<15)
0849 #   define R300_TX_TRI_PERF_1_4            (2<<15)
0850 #   define R300_TX_TRI_PERF_3_8            (3<<15)
0851 #   define R300_ANISO_THRESHOLD_MASK       (7<<17)
0852 
0853 #define R300_TX_SIZE_0                      0x4480
0854 #       define R300_TX_WIDTHMASK_SHIFT           0
0855 #       define R300_TX_WIDTHMASK_MASK            (2047 << 0)
0856 #       define R300_TX_HEIGHTMASK_SHIFT          11
0857 #       define R300_TX_HEIGHTMASK_MASK           (2047 << 11)
0858 #       define R300_TX_UNK23                     (1 << 23)
0859 #       define R300_TX_MAX_MIP_LEVEL_SHIFT       26
0860 #       define R300_TX_MAX_MIP_LEVEL_MASK        (0xf << 26)
0861 #       define R300_TX_SIZE_PROJECTED            (1<<30)
0862 #       define R300_TX_SIZE_TXPITCH_EN           (1<<31)
0863 #define R300_TX_FORMAT_0                    0x44C0
0864     /* The interpretation of the format word by Wladimir van der Laan */
0865     /* The X, Y, Z and W refer to the layout of the components.
0866        They are given meanings as R, G, B and Alpha by the swizzle
0867        specification */
0868 #   define R300_TX_FORMAT_X8            0x0
0869 #   define R300_TX_FORMAT_X16           0x1
0870 #   define R300_TX_FORMAT_Y4X4          0x2
0871 #   define R300_TX_FORMAT_Y8X8          0x3
0872 #   define R300_TX_FORMAT_Y16X16            0x4
0873 #   define R300_TX_FORMAT_Z3Y3X2            0x5
0874 #   define R300_TX_FORMAT_Z5Y6X5            0x6
0875 #   define R300_TX_FORMAT_Z6Y5X5            0x7
0876 #   define R300_TX_FORMAT_Z11Y11X10         0x8
0877 #   define R300_TX_FORMAT_Z10Y11X11         0x9
0878 #   define R300_TX_FORMAT_W4Z4Y4X4          0xA
0879 #   define R300_TX_FORMAT_W1Z5Y5X5          0xB
0880 #   define R300_TX_FORMAT_W8Z8Y8X8          0xC
0881 #   define R300_TX_FORMAT_W2Z10Y10X10       0xD
0882 #   define R300_TX_FORMAT_W16Z16Y16X16      0xE
0883 #   define R300_TX_FORMAT_DXT1          0xF
0884 #   define R300_TX_FORMAT_DXT3          0x10
0885 #   define R300_TX_FORMAT_DXT5          0x11
0886 #   define R300_TX_FORMAT_D3DMFT_CxV8U8     0x12     /* no swizzle */
0887 #   define R300_TX_FORMAT_A8R8G8B8          0x13     /* no swizzle */
0888 #   define R300_TX_FORMAT_B8G8_B8G8         0x14     /* no swizzle */
0889 #   define R300_TX_FORMAT_G8R8_G8B8         0x15     /* no swizzle */
0890     /* 0x16 - some 16 bit green format.. ?? */
0891 #   define R300_TX_FORMAT_UNK25        (1 << 25) /* no swizzle */
0892 #   define R300_TX_FORMAT_CUBIC_MAP        (1 << 26)
0893 
0894     /* gap */
0895     /* Floating point formats */
0896     /* Note - hardware supports both 16 and 32 bit floating point */
0897 #   define R300_TX_FORMAT_FL_I16            0x18
0898 #   define R300_TX_FORMAT_FL_I16A16         0x19
0899 #   define R300_TX_FORMAT_FL_R16G16B16A16       0x1A
0900 #   define R300_TX_FORMAT_FL_I32            0x1B
0901 #   define R300_TX_FORMAT_FL_I32A32         0x1C
0902 #   define R300_TX_FORMAT_FL_R32G32B32A32       0x1D
0903 #   define R300_TX_FORMAT_ATI2N         0x1F
0904     /* alpha modes, convenience mostly */
0905     /* if you have alpha, pick constant appropriate to the
0906        number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
0907 #   define R300_TX_FORMAT_ALPHA_1CH         0x000
0908 #   define R300_TX_FORMAT_ALPHA_2CH         0x200
0909 #   define R300_TX_FORMAT_ALPHA_4CH         0x600
0910 #   define R300_TX_FORMAT_ALPHA_NONE        0xA00
0911     /* Swizzling */
0912     /* constants */
0913 #   define R300_TX_FORMAT_X     0
0914 #   define R300_TX_FORMAT_Y     1
0915 #   define R300_TX_FORMAT_Z     2
0916 #   define R300_TX_FORMAT_W     3
0917 #   define R300_TX_FORMAT_ZERO  4
0918 #   define R300_TX_FORMAT_ONE   5
0919     /* 2.0*Z, everything above 1.0 is set to 0.0 */
0920 #   define R300_TX_FORMAT_CUT_Z 6
0921     /* 2.0*W, everything above 1.0 is set to 0.0 */
0922 #   define R300_TX_FORMAT_CUT_W 7
0923 
0924 #   define R300_TX_FORMAT_B_SHIFT   18
0925 #   define R300_TX_FORMAT_G_SHIFT   15
0926 #   define R300_TX_FORMAT_R_SHIFT   12
0927 #   define R300_TX_FORMAT_A_SHIFT   9
0928     /* Convenience macro to take care of layout and swizzling */
0929 #   define R300_EASY_TX_FORMAT(B, G, R, A, FMT) (       \
0930         ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT)      \
0931         | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT)    \
0932         | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT)    \
0933         | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT)    \
0934         | (R300_TX_FORMAT_##FMT)                \
0935         )
0936     /* These can be ORed with result of R300_EASY_TX_FORMAT()
0937        We don't really know what they do. Take values from a
0938            constant color ? */
0939 #   define R300_TX_FORMAT_CONST_X       (1<<5)
0940 #   define R300_TX_FORMAT_CONST_Y       (2<<5)
0941 #   define R300_TX_FORMAT_CONST_Z       (4<<5)
0942 #   define R300_TX_FORMAT_CONST_W       (8<<5)
0943 
0944 #   define R300_TX_FORMAT_YUV_MODE      0x00800000
0945 
0946 #define R300_TX_PITCH_0             0x4500 /* obvious missing in gap */
0947 #define R300_TX_OFFSET_0                    0x4540
0948     /* BEGIN: Guess from R200 */
0949 #       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)
0950 #       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)
0951 #       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)
0952 #       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)
0953 #       define R300_TXO_MACRO_TILE               (1 << 2)
0954 #       define R300_TXO_MICRO_TILE               (1 << 3)
0955 #       define R300_TXO_MICRO_TILE_SQUARE        (2 << 3)
0956 #       define R300_TXO_OFFSET_MASK              0xffffffe0
0957 #       define R300_TXO_OFFSET_SHIFT             5
0958     /* END: Guess from R200 */
0959 
0960 /* 32 bit chroma key */
0961 #define R300_TX_CHROMA_KEY_0                      0x4580
0962 /* ff00ff00 == { 0, 1.0, 0, 1.0 } */
0963 #define R300_TX_BORDER_COLOR_0              0x45C0
0964 
0965 /* END: Texture specification */
0966 
0967 /* BEGIN: Fragment program instruction set */
0968 
0969 /* Fragment programs are written directly into register space.
0970  * There are separate instruction streams for texture instructions and ALU
0971  * instructions.
0972  * In order to synchronize these streams, the program is divided into up
0973  * to 4 nodes. Each node begins with a number of TEX operations, followed
0974  * by a number of ALU operations.
0975  * The first node can have zero TEX ops, all subsequent nodes must have at
0976  * least
0977  * one TEX ops.
0978  * All nodes must have at least one ALU op.
0979  *
0980  * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
0981  * 1 node, a value of 3 means 4 nodes.
0982  * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
0983  * offsets into the respective instruction streams, while *_END points to the
0984  * last instruction relative to this offset.
0985  */
0986 #define R300_PFS_CNTL_0                     0x4600
0987 #       define R300_PFS_CNTL_LAST_NODES_SHIFT    0
0988 #       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)
0989 #       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)
0990 #define R300_PFS_CNTL_1                     0x4604
0991 /* There is an unshifted value here which has so far always been equal to the
0992  * index of the highest used temporary register.
0993  */
0994 #define R300_PFS_CNTL_2                     0x4608
0995 #       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0
0996 #       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)
0997 #       define R300_PFS_CNTL_ALU_END_SHIFT       6
0998 #       define R300_PFS_CNTL_ALU_END_MASK        (63 << 6)
0999 #       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    12
1000 #       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */
1001 #       define R300_PFS_CNTL_TEX_END_SHIFT       18
1002 #       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */
1003 
1004 /* gap */
1005 
1006 /* Nodes are stored backwards. The last active node is always stored in
1007  * PFS_NODE_3.
1008  * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
1009  * first node is stored in NODE_2, the second node is stored in NODE_3.
1010  *
1011  * Offsets are relative to the master offset from PFS_CNTL_2.
1012  */
1013 #define R300_PFS_NODE_0                     0x4610
1014 #define R300_PFS_NODE_1                     0x4614
1015 #define R300_PFS_NODE_2                     0x4618
1016 #define R300_PFS_NODE_3                     0x461C
1017 #       define R300_PFS_NODE_ALU_OFFSET_SHIFT    0
1018 #       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)
1019 #       define R300_PFS_NODE_ALU_END_SHIFT       6
1020 #       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)
1021 #       define R300_PFS_NODE_TEX_OFFSET_SHIFT    12
1022 #       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)
1023 #       define R300_PFS_NODE_TEX_END_SHIFT       17
1024 #       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)
1025 #       define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)
1026 #       define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)
1027 
1028 /* TEX
1029  * As far as I can tell, texture instructions cannot write into output
1030  * registers directly. A subsequent ALU instruction is always necessary,
1031  * even if it's just MAD o0, r0, 1, 0
1032  */
1033 #define R300_PFS_TEXI_0                     0x4620
1034 #   define R300_FPITX_SRC_SHIFT              0
1035 #   define R300_FPITX_SRC_MASK               (31 << 0)
1036     /* GUESS */
1037 #   define R300_FPITX_SRC_CONST              (1 << 5)
1038 #   define R300_FPITX_DST_SHIFT              6
1039 #   define R300_FPITX_DST_MASK               (31 << 6)
1040 #   define R300_FPITX_IMAGE_SHIFT            11
1041     /* GUESS based on layout and native limits */
1042 #       define R300_FPITX_IMAGE_MASK             (15 << 11)
1043 /* Unsure if these are opcodes, or some kind of bitfield, but this is how
1044  * they were set when I checked
1045  */
1046 #   define R300_FPITX_OPCODE_SHIFT      15
1047 #       define R300_FPITX_OP_TEX    1
1048 #       define R300_FPITX_OP_KIL    2
1049 #       define R300_FPITX_OP_TXP    3
1050 #       define R300_FPITX_OP_TXB    4
1051 #   define R300_FPITX_OPCODE_MASK           (7 << 15)
1052 
1053 /* ALU
1054  * The ALU instructions register blocks are enumerated according to the order
1055  * in which fglrx. I assume there is space for 64 instructions, since
1056  * each block has space for a maximum of 64 DWORDs, and this matches reported
1057  * native limits.
1058  *
1059  * The basic functional block seems to be one MAD for each color and alpha,
1060  * and an adder that adds all components after the MUL.
1061  *  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
1062  *  - DP4: Use OUTC_DP4, OUTA_DP4
1063  *  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
1064  *  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
1065  *  - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
1066  *  - CMP: If ARG2 < 0, return ARG1, else return ARG0
1067  *  - FLR: use FRC+MAD
1068  *  - XPD: use MAD+MAD
1069  *  - SGE, SLT: use MAD+CMP
1070  *  - RSQ: use ABS modifier for argument
1071  *  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
1072  *    (e.g. RCP) into color register
1073  *  - apparently, there's no quick DST operation
1074  *  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
1075  *  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
1076  *  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
1077  *
1078  * Operand selection
1079  * First stage selects three sources from the available registers and
1080  * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
1081  * fglrx sorts the three source fields: Registers before constants,
1082  * lower indices before higher indices; I do not know whether this is
1083  * necessary.
1084  *
1085  * fglrx fills unused sources with "read constant 0"
1086  * According to specs, you cannot select more than two different constants.
1087  *
1088  * Second stage selects the operands from the sources. This is defined in
1089  * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
1090  * zero and one.
1091  * Swizzling and negation happens in this stage, as well.
1092  *
1093  * Important: Color and alpha seem to be mostly separate, i.e. their sources
1094  * selection appears to be fully independent (the register storage is probably
1095  * physically split into a color and an alpha section).
1096  * However (because of the apparent physical split), there is some interaction
1097  * WRT swizzling. If, for example, you want to load an R component into an
1098  * Alpha operand, this R component is taken from a *color* source, not from
1099  * an alpha source. The corresponding register doesn't even have to appear in
1100  * the alpha sources list. (I hope this all makes sense to you)
1101  *
1102  * Destination selection
1103  * The destination register index is in FPI1 (color) and FPI3 (alpha)
1104  * together with enable bits.
1105  * There are separate enable bits for writing into temporary registers
1106  * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*
1107  * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
1108  * same index must be used for both).
1109  *
1110  * Note: There is a special form for LRP
1111  *  - Argument order is the same as in ARB_fragment_program.
1112  *  - Operation is MAD
1113  *  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
1114  *  - Set FPI0/FPI2_SPECIAL_LRP
1115  * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
1116  */
1117 #define R300_PFS_INSTR1_0                   0x46C0
1118 #       define R300_FPI1_SRC0C_SHIFT             0
1119 #       define R300_FPI1_SRC0C_MASK              (31 << 0)
1120 #       define R300_FPI1_SRC0C_CONST             (1 << 5)
1121 #       define R300_FPI1_SRC1C_SHIFT             6
1122 #       define R300_FPI1_SRC1C_MASK              (31 << 6)
1123 #       define R300_FPI1_SRC1C_CONST             (1 << 11)
1124 #       define R300_FPI1_SRC2C_SHIFT             12
1125 #       define R300_FPI1_SRC2C_MASK              (31 << 12)
1126 #       define R300_FPI1_SRC2C_CONST             (1 << 17)
1127 #       define R300_FPI1_SRC_MASK                0x0003ffff
1128 #       define R300_FPI1_DSTC_SHIFT              18
1129 #       define R300_FPI1_DSTC_MASK               (31 << 18)
1130 #       define R300_FPI1_DSTC_REG_MASK_SHIFT     23
1131 #       define R300_FPI1_DSTC_REG_X              (1 << 23)
1132 #       define R300_FPI1_DSTC_REG_Y              (1 << 24)
1133 #       define R300_FPI1_DSTC_REG_Z              (1 << 25)
1134 #       define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  26
1135 #       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)
1136 #       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)
1137 #       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)
1138 
1139 #define R300_PFS_INSTR3_0                   0x47C0
1140 #       define R300_FPI3_SRC0A_SHIFT             0
1141 #       define R300_FPI3_SRC0A_MASK              (31 << 0)
1142 #       define R300_FPI3_SRC0A_CONST             (1 << 5)
1143 #       define R300_FPI3_SRC1A_SHIFT             6
1144 #       define R300_FPI3_SRC1A_MASK              (31 << 6)
1145 #       define R300_FPI3_SRC1A_CONST             (1 << 11)
1146 #       define R300_FPI3_SRC2A_SHIFT             12
1147 #       define R300_FPI3_SRC2A_MASK              (31 << 12)
1148 #       define R300_FPI3_SRC2A_CONST             (1 << 17)
1149 #       define R300_FPI3_SRC_MASK                0x0003ffff
1150 #       define R300_FPI3_DSTA_SHIFT              18
1151 #       define R300_FPI3_DSTA_MASK               (31 << 18)
1152 #       define R300_FPI3_DSTA_REG                (1 << 23)
1153 #       define R300_FPI3_DSTA_OUTPUT             (1 << 24)
1154 #       define R300_FPI3_DSTA_DEPTH              (1 << 27)
1155 
1156 #define R300_PFS_INSTR0_0                   0x48C0
1157 #       define R300_FPI0_ARGC_SRC0C_XYZ          0
1158 #       define R300_FPI0_ARGC_SRC0C_XXX          1
1159 #       define R300_FPI0_ARGC_SRC0C_YYY          2
1160 #       define R300_FPI0_ARGC_SRC0C_ZZZ          3
1161 #       define R300_FPI0_ARGC_SRC1C_XYZ          4
1162 #       define R300_FPI0_ARGC_SRC1C_XXX          5
1163 #       define R300_FPI0_ARGC_SRC1C_YYY          6
1164 #       define R300_FPI0_ARGC_SRC1C_ZZZ          7
1165 #       define R300_FPI0_ARGC_SRC2C_XYZ          8
1166 #       define R300_FPI0_ARGC_SRC2C_XXX          9
1167 #       define R300_FPI0_ARGC_SRC2C_YYY          10
1168 #       define R300_FPI0_ARGC_SRC2C_ZZZ          11
1169 #       define R300_FPI0_ARGC_SRC0A              12
1170 #       define R300_FPI0_ARGC_SRC1A              13
1171 #       define R300_FPI0_ARGC_SRC2A              14
1172 #       define R300_FPI0_ARGC_SRC1C_LRP          15
1173 #       define R300_FPI0_ARGC_ZERO               20
1174 #       define R300_FPI0_ARGC_ONE                21
1175     /* GUESS */
1176 #       define R300_FPI0_ARGC_HALF               22
1177 #       define R300_FPI0_ARGC_SRC0C_YZX          23
1178 #       define R300_FPI0_ARGC_SRC1C_YZX          24
1179 #       define R300_FPI0_ARGC_SRC2C_YZX          25
1180 #       define R300_FPI0_ARGC_SRC0C_ZXY          26
1181 #       define R300_FPI0_ARGC_SRC1C_ZXY          27
1182 #       define R300_FPI0_ARGC_SRC2C_ZXY          28
1183 #       define R300_FPI0_ARGC_SRC0CA_WZY         29
1184 #       define R300_FPI0_ARGC_SRC1CA_WZY         30
1185 #       define R300_FPI0_ARGC_SRC2CA_WZY         31
1186 
1187 #       define R300_FPI0_ARG0C_SHIFT             0
1188 #       define R300_FPI0_ARG0C_MASK              (31 << 0)
1189 #       define R300_FPI0_ARG0C_NEG               (1 << 5)
1190 #       define R300_FPI0_ARG0C_ABS               (1 << 6)
1191 #       define R300_FPI0_ARG1C_SHIFT             7
1192 #       define R300_FPI0_ARG1C_MASK              (31 << 7)
1193 #       define R300_FPI0_ARG1C_NEG               (1 << 12)
1194 #       define R300_FPI0_ARG1C_ABS               (1 << 13)
1195 #       define R300_FPI0_ARG2C_SHIFT             14
1196 #       define R300_FPI0_ARG2C_MASK              (31 << 14)
1197 #       define R300_FPI0_ARG2C_NEG               (1 << 19)
1198 #       define R300_FPI0_ARG2C_ABS               (1 << 20)
1199 #       define R300_FPI0_SPECIAL_LRP             (1 << 21)
1200 #       define R300_FPI0_OUTC_MAD                (0 << 23)
1201 #       define R300_FPI0_OUTC_DP3                (1 << 23)
1202 #       define R300_FPI0_OUTC_DP4                (2 << 23)
1203 #       define R300_FPI0_OUTC_MIN                (4 << 23)
1204 #       define R300_FPI0_OUTC_MAX                (5 << 23)
1205 #       define R300_FPI0_OUTC_CMPH               (7 << 23)
1206 #       define R300_FPI0_OUTC_CMP                (8 << 23)
1207 #       define R300_FPI0_OUTC_FRC                (9 << 23)
1208 #       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)
1209 #       define R300_FPI0_OUTC_SAT                (1 << 30)
1210 #       define R300_FPI0_INSERT_NOP              (1 << 31)
1211 
1212 #define R300_PFS_INSTR2_0                   0x49C0
1213 #       define R300_FPI2_ARGA_SRC0C_X            0
1214 #       define R300_FPI2_ARGA_SRC0C_Y            1
1215 #       define R300_FPI2_ARGA_SRC0C_Z            2
1216 #       define R300_FPI2_ARGA_SRC1C_X            3
1217 #       define R300_FPI2_ARGA_SRC1C_Y            4
1218 #       define R300_FPI2_ARGA_SRC1C_Z            5
1219 #       define R300_FPI2_ARGA_SRC2C_X            6
1220 #       define R300_FPI2_ARGA_SRC2C_Y            7
1221 #       define R300_FPI2_ARGA_SRC2C_Z            8
1222 #       define R300_FPI2_ARGA_SRC0A              9
1223 #       define R300_FPI2_ARGA_SRC1A              10
1224 #       define R300_FPI2_ARGA_SRC2A              11
1225 #       define R300_FPI2_ARGA_SRC1A_LRP          15
1226 #       define R300_FPI2_ARGA_ZERO               16
1227 #       define R300_FPI2_ARGA_ONE                17
1228     /* GUESS */
1229 #       define R300_FPI2_ARGA_HALF               18
1230 #       define R300_FPI2_ARG0A_SHIFT             0
1231 #       define R300_FPI2_ARG0A_MASK              (31 << 0)
1232 #       define R300_FPI2_ARG0A_NEG               (1 << 5)
1233     /* GUESS */
1234 #   define R300_FPI2_ARG0A_ABS       (1 << 6)
1235 #       define R300_FPI2_ARG1A_SHIFT             7
1236 #       define R300_FPI2_ARG1A_MASK              (31 << 7)
1237 #       define R300_FPI2_ARG1A_NEG               (1 << 12)
1238     /* GUESS */
1239 #   define R300_FPI2_ARG1A_ABS       (1 << 13)
1240 #       define R300_FPI2_ARG2A_SHIFT             14
1241 #       define R300_FPI2_ARG2A_MASK              (31 << 14)
1242 #       define R300_FPI2_ARG2A_NEG               (1 << 19)
1243     /* GUESS */
1244 #   define R300_FPI2_ARG2A_ABS       (1 << 20)
1245 #       define R300_FPI2_SPECIAL_LRP             (1 << 21)
1246 #       define R300_FPI2_OUTA_MAD                (0 << 23)
1247 #       define R300_FPI2_OUTA_DP4                (1 << 23)
1248 #       define R300_FPI2_OUTA_MIN                (2 << 23)
1249 #       define R300_FPI2_OUTA_MAX                (3 << 23)
1250 #       define R300_FPI2_OUTA_CMP                (6 << 23)
1251 #       define R300_FPI2_OUTA_FRC                (7 << 23)
1252 #       define R300_FPI2_OUTA_EX2                (8 << 23)
1253 #       define R300_FPI2_OUTA_LG2                (9 << 23)
1254 #       define R300_FPI2_OUTA_RCP                (10 << 23)
1255 #       define R300_FPI2_OUTA_RSQ                (11 << 23)
1256 #       define R300_FPI2_OUTA_SAT                (1 << 30)
1257 #       define R300_FPI2_UNKNOWN_31              (1 << 31)
1258 /* END: Fragment program instruction set */
1259 
1260 /* Fog state and color */
1261 #define R300_RE_FOG_STATE                   0x4BC0
1262 #       define R300_FOG_ENABLE                   (1 << 0)
1263 #   define R300_FOG_MODE_LINEAR              (0 << 1)
1264 #   define R300_FOG_MODE_EXP                 (1 << 1)
1265 #   define R300_FOG_MODE_EXP2                (2 << 1)
1266 #   define R300_FOG_MODE_MASK                (3 << 1)
1267 #define R300_FOG_COLOR_R                    0x4BC8
1268 #define R300_FOG_COLOR_G                    0x4BCC
1269 #define R300_FOG_COLOR_B                    0x4BD0
1270 
1271 #define R300_PP_ALPHA_TEST                  0x4BD4
1272 #       define R300_REF_ALPHA_MASK               0x000000ff
1273 #       define R300_ALPHA_TEST_FAIL              (0 << 8)
1274 #       define R300_ALPHA_TEST_LESS              (1 << 8)
1275 #       define R300_ALPHA_TEST_LEQUAL            (3 << 8)
1276 #       define R300_ALPHA_TEST_EQUAL             (2 << 8)
1277 #       define R300_ALPHA_TEST_GEQUAL            (6 << 8)
1278 #       define R300_ALPHA_TEST_GREATER           (4 << 8)
1279 #       define R300_ALPHA_TEST_NEQUAL            (5 << 8)
1280 #       define R300_ALPHA_TEST_PASS              (7 << 8)
1281 #       define R300_ALPHA_TEST_OP_MASK           (7 << 8)
1282 #       define R300_ALPHA_TEST_ENABLE            (1 << 11)
1283 
1284 /* gap */
1285 
1286 /* Fragment program parameters in 7.16 floating point */
1287 #define R300_PFS_PARAM_0_X                  0x4C00
1288 #define R300_PFS_PARAM_0_Y                  0x4C04
1289 #define R300_PFS_PARAM_0_Z                  0x4C08
1290 #define R300_PFS_PARAM_0_W                  0x4C0C
1291 /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
1292 #define R300_PFS_PARAM_31_X                 0x4DF0
1293 #define R300_PFS_PARAM_31_Y                 0x4DF4
1294 #define R300_PFS_PARAM_31_Z                 0x4DF8
1295 #define R300_PFS_PARAM_31_W                 0x4DFC
1296 
1297 /* Notes:
1298  * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
1299  *   the application
1300  * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
1301  *    are set to the same
1302  *   function (both registers are always set up completely in any case)
1303  * - Most blend flags are simply copied from R200 and not tested yet
1304  */
1305 #define R300_RB3D_CBLEND                    0x4E04
1306 #define R300_RB3D_ABLEND                    0x4E08
1307 /* the following only appear in CBLEND */
1308 #       define R300_BLEND_ENABLE                     (1 << 0)
1309 #       define R300_BLEND_UNKNOWN                    (3 << 1)
1310 #       define R300_BLEND_NO_SEPARATE                (1 << 3)
1311 /* the following are shared between CBLEND and ABLEND */
1312 #       define R300_FCN_MASK                         (3  << 12)
1313 #       define R300_COMB_FCN_ADD_CLAMP               (0  << 12)
1314 #       define R300_COMB_FCN_ADD_NOCLAMP             (1  << 12)
1315 #       define R300_COMB_FCN_SUB_CLAMP               (2  << 12)
1316 #       define R300_COMB_FCN_SUB_NOCLAMP             (3  << 12)
1317 #       define R300_COMB_FCN_MIN                     (4  << 12)
1318 #       define R300_COMB_FCN_MAX                     (5  << 12)
1319 #       define R300_COMB_FCN_RSUB_CLAMP              (6  << 12)
1320 #       define R300_COMB_FCN_RSUB_NOCLAMP            (7  << 12)
1321 #       define R300_BLEND_GL_ZERO                    (32)
1322 #       define R300_BLEND_GL_ONE                     (33)
1323 #       define R300_BLEND_GL_SRC_COLOR               (34)
1324 #       define R300_BLEND_GL_ONE_MINUS_SRC_COLOR     (35)
1325 #       define R300_BLEND_GL_DST_COLOR               (36)
1326 #       define R300_BLEND_GL_ONE_MINUS_DST_COLOR     (37)
1327 #       define R300_BLEND_GL_SRC_ALPHA               (38)
1328 #       define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA     (39)
1329 #       define R300_BLEND_GL_DST_ALPHA               (40)
1330 #       define R300_BLEND_GL_ONE_MINUS_DST_ALPHA     (41)
1331 #       define R300_BLEND_GL_SRC_ALPHA_SATURATE      (42)
1332 #       define R300_BLEND_GL_CONST_COLOR             (43)
1333 #       define R300_BLEND_GL_ONE_MINUS_CONST_COLOR   (44)
1334 #       define R300_BLEND_GL_CONST_ALPHA             (45)
1335 #       define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA   (46)
1336 #       define R300_BLEND_MASK                       (63)
1337 #       define R300_SRC_BLEND_SHIFT                  (16)
1338 #       define R300_DST_BLEND_SHIFT                  (24)
1339 #define R300_RB3D_BLEND_COLOR               0x4E10
1340 #define R300_RB3D_COLORMASK                 0x4E0C
1341 #       define R300_COLORMASK0_B                 (1<<0)
1342 #       define R300_COLORMASK0_G                 (1<<1)
1343 #       define R300_COLORMASK0_R                 (1<<2)
1344 #       define R300_COLORMASK0_A                 (1<<3)
1345 
1346 /* gap */
1347 
1348 #define R300_RB3D_COLOROFFSET0              0x4E28
1349 #       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */
1350 #define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */
1351 #define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */
1352 #define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */
1353 
1354 /* gap */
1355 
1356 /* Bit 16: Larger tiles
1357  * Bit 17: 4x2 tiles
1358  * Bit 18: Extremely weird tile like, but some pixels duplicated?
1359  */
1360 #define R300_RB3D_COLORPITCH0               0x4E38
1361 #       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */
1362 #       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */
1363 #       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */
1364 #       define R300_COLOR_MICROTILE_SQUARE_ENABLE (2 << 17)
1365 #       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
1366 #       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
1367 #       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
1368 #       define R300_COLOR_FORMAT_RGB565          (2 << 22)
1369 #       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)
1370 #define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */
1371 #define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */
1372 #define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */
1373 
1374 #define R300_RB3D_AARESOLVE_OFFSET          0x4E80
1375 #define R300_RB3D_AARESOLVE_PITCH           0x4E84
1376 #define R300_RB3D_AARESOLVE_CTL             0x4E88
1377 /* gap */
1378 
1379 /* Guess by Vladimir.
1380  * Set to 0A before 3D operations, set to 02 afterwards.
1381  */
1382 /*#define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C*/
1383 #       define R300_RB3D_DSTCACHE_UNKNOWN_02             0x00000002
1384 #       define R300_RB3D_DSTCACHE_UNKNOWN_0A             0x0000000A
1385 
1386 /* gap */
1387 /* There seems to be no "write only" setting, so use Z-test = ALWAYS
1388  * for this.
1389  * Bit (1<<8) is the "test" bit. so plain write is 6  - vd
1390  */
1391 #define R300_ZB_CNTL                             0x4F00
1392 #   define R300_STENCIL_ENABLE       (1 << 0)
1393 #   define R300_Z_ENABLE                 (1 << 1)
1394 #   define R300_Z_WRITE_ENABLE       (1 << 2)
1395 #   define R300_Z_SIGNED_COMPARE         (1 << 3)
1396 #   define R300_STENCIL_FRONT_BACK       (1 << 4)
1397 
1398 #define R300_ZB_ZSTENCILCNTL                   0x4f04
1399     /* functions */
1400 #   define R300_ZS_NEVER            0
1401 #   define R300_ZS_LESS         1
1402 #   define R300_ZS_LEQUAL           2
1403 #   define R300_ZS_EQUAL            3
1404 #   define R300_ZS_GEQUAL           4
1405 #   define R300_ZS_GREATER          5
1406 #   define R300_ZS_NOTEQUAL         6
1407 #   define R300_ZS_ALWAYS           7
1408 #       define R300_ZS_MASK                     7
1409     /* operations */
1410 #   define R300_ZS_KEEP         0
1411 #   define R300_ZS_ZERO         1
1412 #   define R300_ZS_REPLACE          2
1413 #   define R300_ZS_INCR         3
1414 #   define R300_ZS_DECR         4
1415 #   define R300_ZS_INVERT           5
1416 #   define R300_ZS_INCR_WRAP        6
1417 #   define R300_ZS_DECR_WRAP        7
1418 #   define R300_Z_FUNC_SHIFT        0
1419     /* front and back refer to operations done for front
1420        and back faces, i.e. separate stencil function support */
1421 #   define R300_S_FRONT_FUNC_SHIFT          3
1422 #   define R300_S_FRONT_SFAIL_OP_SHIFT  6
1423 #   define R300_S_FRONT_ZPASS_OP_SHIFT  9
1424 #   define R300_S_FRONT_ZFAIL_OP_SHIFT      12
1425 #   define R300_S_BACK_FUNC_SHIFT           15
1426 #   define R300_S_BACK_SFAIL_OP_SHIFT       18
1427 #   define R300_S_BACK_ZPASS_OP_SHIFT       21
1428 #   define R300_S_BACK_ZFAIL_OP_SHIFT       24
1429 
1430 #define R300_ZB_STENCILREFMASK                        0x4f08
1431 #   define R300_STENCILREF_SHIFT       0
1432 #   define R300_STENCILREF_MASK        0x000000ff
1433 #   define R300_STENCILMASK_SHIFT      8
1434 #   define R300_STENCILMASK_MASK       0x0000ff00
1435 #   define R300_STENCILWRITEMASK_SHIFT 16
1436 #   define R300_STENCILWRITEMASK_MASK  0x00ff0000
1437 
1438 /* gap */
1439 
1440 #define R300_ZB_FORMAT                             0x4f10
1441 #   define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
1442 #   define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)
1443 #   define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)
1444 /* reserved up to (15 << 0) */
1445 #   define R300_INVERT_13E3_LEADING_ONES  (0 << 4)
1446 #   define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
1447 
1448 #define R300_ZB_ZTOP                             0x4F14
1449 #   define R300_ZTOP_DISABLE                 (0 << 0)
1450 #   define R300_ZTOP_ENABLE                  (1 << 0)
1451 
1452 /* gap */
1453 
1454 #define R300_ZB_ZCACHE_CTLSTAT            0x4f18
1455 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
1456 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
1457 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
1458 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
1459 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
1460 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
1461 
1462 #define R300_ZB_BW_CNTL                     0x4f1c
1463 #   define R300_HIZ_DISABLE                              (0 << 0)
1464 #   define R300_HIZ_ENABLE                               (1 << 0)
1465 #   define R300_HIZ_MIN                                  (0 << 1)
1466 #   define R300_HIZ_MAX                                  (1 << 1)
1467 #   define R300_FAST_FILL_DISABLE                        (0 << 2)
1468 #   define R300_FAST_FILL_ENABLE                         (1 << 2)
1469 #   define R300_RD_COMP_DISABLE                          (0 << 3)
1470 #   define R300_RD_COMP_ENABLE                           (1 << 3)
1471 #   define R300_WR_COMP_DISABLE                          (0 << 4)
1472 #   define R300_WR_COMP_ENABLE                           (1 << 4)
1473 #   define R300_ZB_CB_CLEAR_RMW                          (0 << 5)
1474 #   define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)
1475 #   define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)
1476 #   define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)
1477 
1478 #   define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
1479 #   define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
1480 #   define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
1481 #   define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
1482 
1483 #   define R500_BMASK_ENABLE                             (0 << 10)
1484 #   define R500_BMASK_DISABLE                            (1 << 10)
1485 #   define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
1486 #   define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
1487 #   define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
1488 #   define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)
1489 #   define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)
1490 #   define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)
1491 #   define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)
1492 #   define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)
1493 #   define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
1494 #   define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
1495 #   define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
1496 #   define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
1497 #   define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
1498 #   define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
1499 #   define R500_PEQ_PACKING_DISABLE                      (0 << 18)
1500 #   define R500_PEQ_PACKING_ENABLE                       (1 << 18)
1501 #   define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)
1502 #   define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)
1503 
1504 
1505 /* gap */
1506 
1507 /* Z Buffer Address Offset.
1508  * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
1509  */
1510 #define R300_ZB_DEPTHOFFSET               0x4f20
1511 
1512 /* Z Buffer Pitch and Endian Control */
1513 #define R300_ZB_DEPTHPITCH                0x4f24
1514 #       define R300_DEPTHPITCH_MASK              0x00003FFC
1515 #       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)
1516 #       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)
1517 #       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)
1518 #       define R300_DEPTHMICROTILE_TILED        (1 << 17)
1519 #       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
1520 #       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)
1521 #       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)
1522 #       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
1523 #       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
1524 
1525 /* Z Buffer Clear Value */
1526 #define R300_ZB_DEPTHCLEARVALUE                  0x4f28
1527 
1528 #define R300_ZB_ZMASK_OFFSET             0x4f30
1529 #define R300_ZB_ZMASK_PITCH          0x4f34
1530 #define R300_ZB_ZMASK_WRINDEX            0x4f38
1531 #define R300_ZB_ZMASK_DWORD          0x4f3c
1532 #define R300_ZB_ZMASK_RDINDEX            0x4f40
1533 
1534 /* Hierarchical Z Memory Offset */
1535 #define R300_ZB_HIZ_OFFSET                       0x4f44
1536 
1537 /* Hierarchical Z Write Index */
1538 #define R300_ZB_HIZ_WRINDEX                      0x4f48
1539 
1540 /* Hierarchical Z Data */
1541 #define R300_ZB_HIZ_DWORD                        0x4f4c
1542 
1543 /* Hierarchical Z Read Index */
1544 #define R300_ZB_HIZ_RDINDEX                      0x4f50
1545 
1546 /* Hierarchical Z Pitch */
1547 #define R300_ZB_HIZ_PITCH                        0x4f54
1548 
1549 /* Z Buffer Z Pass Counter Data */
1550 #define R300_ZB_ZPASS_DATA                       0x4f58
1551 
1552 /* Z Buffer Z Pass Counter Address */
1553 #define R300_ZB_ZPASS_ADDR                       0x4f5c
1554 
1555 /* Depth buffer X and Y coordinate offset */
1556 #define R300_ZB_DEPTHXY_OFFSET                   0x4f60
1557 #   define R300_DEPTHX_OFFSET_SHIFT  1
1558 #   define R300_DEPTHX_OFFSET_MASK   0x000007FE
1559 #   define R300_DEPTHY_OFFSET_SHIFT  17
1560 #   define R300_DEPTHY_OFFSET_MASK   0x07FE0000
1561 
1562 /* Sets the fifo sizes */
1563 #define R500_ZB_FIFO_SIZE                        0x4fd0
1564 #   define R500_OP_FIFO_SIZE_FULL   (0 << 0)
1565 #   define R500_OP_FIFO_SIZE_HALF   (1 << 0)
1566 #   define R500_OP_FIFO_SIZE_QUATER (2 << 0)
1567 #   define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
1568 
1569 /* Stencil Reference Value and Mask for backfacing quads */
1570 /* R300_ZB_STENCILREFMASK handles front face */
1571 #define R500_ZB_STENCILREFMASK_BF                0x4fd4
1572 #   define R500_STENCILREF_SHIFT       0
1573 #   define R500_STENCILREF_MASK        0x000000ff
1574 #   define R500_STENCILMASK_SHIFT      8
1575 #   define R500_STENCILMASK_MASK       0x0000ff00
1576 #   define R500_STENCILWRITEMASK_SHIFT 16
1577 #   define R500_STENCILWRITEMASK_MASK  0x00ff0000
1578 
1579 /* BEGIN: Vertex program instruction set */
1580 
1581 /* Every instruction is four dwords long:
1582  *  DWORD 0: output and opcode
1583  *  DWORD 1: first argument
1584  *  DWORD 2: second argument
1585  *  DWORD 3: third argument
1586  *
1587  * Notes:
1588  *  - ABS r, a is implemented as MAX r, a, -a
1589  *  - MOV is implemented as ADD to zero
1590  *  - XPD is implemented as MUL + MAD
1591  *  - FLR is implemented as FRC + ADD
1592  *  - apparently, fglrx tries to schedule instructions so that there is at
1593  *    least one instruction between the write to a temporary and the first
1594  *    read from said temporary; however, violations of this scheduling are
1595  *    allowed
1596  *  - register indices seem to be unrelated with OpenGL aliasing to
1597  *    conventional state
1598  *  - only one attribute and one parameter can be loaded at a time; however,
1599  *    the same attribute/parameter can be used for more than one argument
1600  *  - the second software argument for POW is the third hardware argument
1601  *    (no idea why)
1602  *  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
1603  *
1604  * There is some magic surrounding LIT:
1605  *   The single argument is replicated across all three inputs, but swizzled:
1606  *     First argument: xyzy
1607  *     Second argument: xyzx
1608  *     Third argument: xyzw
1609  *   Whenever the result is used later in the fragment program, fglrx forces
1610  *   x and w to be 1.0 in the input selection; I don't know whether this is
1611  *   strictly necessary
1612  */
1613 #define R300_VPI_OUT_OP_DOT                     (1 << 0)
1614 #define R300_VPI_OUT_OP_MUL                     (2 << 0)
1615 #define R300_VPI_OUT_OP_ADD                     (3 << 0)
1616 #define R300_VPI_OUT_OP_MAD                     (4 << 0)
1617 #define R300_VPI_OUT_OP_DST                     (5 << 0)
1618 #define R300_VPI_OUT_OP_FRC                     (6 << 0)
1619 #define R300_VPI_OUT_OP_MAX                     (7 << 0)
1620 #define R300_VPI_OUT_OP_MIN                     (8 << 0)
1621 #define R300_VPI_OUT_OP_SGE                     (9 << 0)
1622 #define R300_VPI_OUT_OP_SLT                     (10 << 0)
1623     /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
1624 #define R300_VPI_OUT_OP_UNK12                   (12 << 0)
1625 #define R300_VPI_OUT_OP_ARL                     (13 << 0)
1626 #define R300_VPI_OUT_OP_EXP                     (65 << 0)
1627 #define R300_VPI_OUT_OP_LOG                     (66 << 0)
1628     /* Used in fog computations, scalar(scalar) */
1629 #define R300_VPI_OUT_OP_UNK67                   (67 << 0)
1630 #define R300_VPI_OUT_OP_LIT                     (68 << 0)
1631 #define R300_VPI_OUT_OP_POW                     (69 << 0)
1632 #define R300_VPI_OUT_OP_RCP                     (70 << 0)
1633 #define R300_VPI_OUT_OP_RSQ                     (72 << 0)
1634     /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
1635 #define R300_VPI_OUT_OP_UNK73                   (73 << 0)
1636 #define R300_VPI_OUT_OP_EX2                     (75 << 0)
1637 #define R300_VPI_OUT_OP_LG2                     (76 << 0)
1638 #define R300_VPI_OUT_OP_MAD_2                   (128 << 0)
1639     /* all temps, vector(scalar, vector, vector) */
1640 #define R300_VPI_OUT_OP_UNK129                  (129 << 0)
1641 
1642 #define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)
1643 #define R300_VPI_OUT_REG_CLASS_ADDR             (1 << 8)
1644 #define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)
1645 #define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)
1646 
1647 #define R300_VPI_OUT_REG_INDEX_SHIFT            13
1648     /* GUESS based on fglrx native limits */
1649 #define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13)
1650 
1651 #define R300_VPI_OUT_WRITE_X                    (1 << 20)
1652 #define R300_VPI_OUT_WRITE_Y                    (1 << 21)
1653 #define R300_VPI_OUT_WRITE_Z                    (1 << 22)
1654 #define R300_VPI_OUT_WRITE_W                    (1 << 23)
1655 
1656 #define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)
1657 #define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)
1658 #define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)
1659 #define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)
1660 #define R300_VPI_IN_REG_CLASS_MASK              (31 << 0)
1661 
1662 #define R300_VPI_IN_REG_INDEX_SHIFT             5
1663     /* GUESS based on fglrx native limits */
1664 #define R300_VPI_IN_REG_INDEX_MASK              (255 << 5)
1665 
1666 /* The R300 can select components from the input register arbitrarily.
1667  * Use the following constants, shifted by the component shift you
1668  * want to select
1669  */
1670 #define R300_VPI_IN_SELECT_X    0
1671 #define R300_VPI_IN_SELECT_Y    1
1672 #define R300_VPI_IN_SELECT_Z    2
1673 #define R300_VPI_IN_SELECT_W    3
1674 #define R300_VPI_IN_SELECT_ZERO 4
1675 #define R300_VPI_IN_SELECT_ONE  5
1676 #define R300_VPI_IN_SELECT_MASK 7
1677 
1678 #define R300_VPI_IN_X_SHIFT                     13
1679 #define R300_VPI_IN_Y_SHIFT                     16
1680 #define R300_VPI_IN_Z_SHIFT                     19
1681 #define R300_VPI_IN_W_SHIFT                     22
1682 
1683 #define R300_VPI_IN_NEG_X                       (1 << 25)
1684 #define R300_VPI_IN_NEG_Y                       (1 << 26)
1685 #define R300_VPI_IN_NEG_Z                       (1 << 27)
1686 #define R300_VPI_IN_NEG_W                       (1 << 28)
1687 /* END: Vertex program instruction set */
1688 
1689 /* BEGIN: Packet 3 commands */
1690 
1691 /* A primitive emission dword. */
1692 #define R300_PRIM_TYPE_NONE                     (0 << 0)
1693 #define R300_PRIM_TYPE_POINT                    (1 << 0)
1694 #define R300_PRIM_TYPE_LINE                     (2 << 0)
1695 #define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)
1696 #define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)
1697 #define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)
1698 #define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)
1699 #define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)
1700 #define R300_PRIM_TYPE_RECT_LIST                (8 << 0)
1701 #define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)
1702 #define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)
1703     /* GUESS (based on r200) */
1704 #define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0)
1705 #define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)
1706 #define R300_PRIM_TYPE_QUADS                    (13 << 0)
1707 #define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)
1708 #define R300_PRIM_TYPE_POLYGON                  (15 << 0)
1709 #define R300_PRIM_TYPE_MASK                     0xF
1710 #define R300_PRIM_WALK_IND                      (1 << 4)
1711 #define R300_PRIM_WALK_LIST                     (2 << 4)
1712 #define R300_PRIM_WALK_RING                     (3 << 4)
1713 #define R300_PRIM_WALK_MASK                     (3 << 4)
1714     /* GUESS (based on r200) */
1715 #define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6)
1716 #define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6)
1717 #define R300_PRIM_NUM_VERTICES_SHIFT            16
1718 #define R300_PRIM_NUM_VERTICES_MASK             0xffff
1719 
1720 /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
1721  * Two parameter dwords:
1722  * 0. The first parameter appears to be always 0
1723  * 1. The second parameter is a standard primitive emission dword.
1724  */
1725 #define R300_PACKET3_3D_DRAW_VBUF           0x00002800
1726 
1727 /* Specify the full set of vertex arrays as (address, stride).
1728  * The first parameter is the number of vertex arrays specified.
1729  * The rest of the command is a variable length list of blocks, where
1730  * each block is three dwords long and specifies two arrays.
1731  * The first dword of a block is split into two words, the lower significant
1732  * word refers to the first array, the more significant word to the second
1733  * array in the block.
1734  * The low byte of each word contains the size of an array entry in dwords,
1735  * the high byte contains the stride of the array.
1736  * The second dword of a block contains the pointer to the first array,
1737  * the third dword of a block contains the pointer to the second array.
1738  * Note that if the total number of arrays is odd, the third dword of
1739  * the last block is omitted.
1740  */
1741 #define R300_PACKET3_3D_LOAD_VBPNTR         0x00002F00
1742 
1743 #define R300_PACKET3_INDX_BUFFER            0x00003300
1744 #    define R300_EB_UNK1_SHIFT                      24
1745 #    define R300_EB_UNK1                    (0x80<<24)
1746 #    define R300_EB_UNK2                        0x0810
1747 #define R300_PACKET3_3D_DRAW_VBUF_2         0x00003400
1748 #define R300_PACKET3_3D_DRAW_INDX_2         0x00003600
1749 
1750 /* END: Packet 3 commands */
1751 
1752 
1753 /* Color formats for 2d packets
1754  */
1755 #define R300_CP_COLOR_FORMAT_CI8    2
1756 #define R300_CP_COLOR_FORMAT_ARGB1555   3
1757 #define R300_CP_COLOR_FORMAT_RGB565 4
1758 #define R300_CP_COLOR_FORMAT_ARGB8888   6
1759 #define R300_CP_COLOR_FORMAT_RGB332 7
1760 #define R300_CP_COLOR_FORMAT_RGB8   9
1761 #define R300_CP_COLOR_FORMAT_ARGB4444   15
1762 
1763 /*
1764  * CP type-3 packets
1765  */
1766 #define R300_CP_CMD_BITBLT_MULTI    0xC0009B00
1767 
1768 #define R500_VAP_INDEX_OFFSET       0x208c
1769 
1770 #define R500_GA_US_VECTOR_INDEX         0x4250
1771 #define R500_GA_US_VECTOR_DATA          0x4254
1772 
1773 #define R500_RS_IP_0                    0x4074
1774 #define R500_RS_INST_0                  0x4320
1775 
1776 #define R500_US_CONFIG                  0x4600
1777 
1778 #define R500_US_FC_CTRL         0x4624
1779 #define R500_US_CODE_ADDR       0x4630
1780 
1781 #define R500_RB3D_COLOR_CLEAR_VALUE_AR  0x46c0
1782 #define R500_RB3D_CONSTANT_COLOR_AR     0x4ef8
1783 
1784 #define R300_SU_REG_DEST                0x42c8
1785 #define RV530_FG_ZBREG_DEST             0x4be8
1786 #define R300_ZB_ZPASS_DATA              0x4f58
1787 #define R300_ZB_ZPASS_ADDR              0x4f5c
1788 
1789 #endif /* _R300_REG_H */