0001
0002
0003
0004
0005
0006 #include <linux/device.h>
0007 #include <linux/slab.h>
0008
0009 #include "dcss-dev.h"
0010
0011 #define DCSS_DPR_SYSTEM_CTRL0 0x000
0012 #define RUN_EN BIT(0)
0013 #define SOFT_RESET BIT(1)
0014 #define REPEAT_EN BIT(2)
0015 #define SHADOW_LOAD_EN BIT(3)
0016 #define SW_SHADOW_LOAD_SEL BIT(4)
0017 #define BCMD2AXI_MSTR_ID_CTRL BIT(16)
0018 #define DCSS_DPR_IRQ_MASK 0x020
0019 #define DCSS_DPR_IRQ_MASK_STATUS 0x030
0020 #define DCSS_DPR_IRQ_NONMASK_STATUS 0x040
0021 #define IRQ_DPR_CTRL_DONE BIT(0)
0022 #define IRQ_DPR_RUN BIT(1)
0023 #define IRQ_DPR_SHADOW_LOADED BIT(2)
0024 #define IRQ_AXI_READ_ERR BIT(3)
0025 #define DPR2RTR_YRGB_FIFO_OVFL BIT(4)
0026 #define DPR2RTR_UV_FIFO_OVFL BIT(5)
0027 #define DPR2RTR_FIFO_LD_BUF_RDY_YRGB_ERR BIT(6)
0028 #define DPR2RTR_FIFO_LD_BUF_RDY_UV_ERR BIT(7)
0029 #define DCSS_DPR_MODE_CTRL0 0x050
0030 #define RTR_3BUF_EN BIT(0)
0031 #define RTR_4LINE_BUF_EN BIT(1)
0032 #define TILE_TYPE_POS 2
0033 #define TILE_TYPE_MASK GENMASK(4, 2)
0034 #define YUV_EN BIT(6)
0035 #define COMP_2PLANE_EN BIT(7)
0036 #define PIX_SIZE_POS 8
0037 #define PIX_SIZE_MASK GENMASK(9, 8)
0038 #define PIX_LUMA_UV_SWAP BIT(10)
0039 #define PIX_UV_SWAP BIT(11)
0040 #define B_COMP_SEL_POS 12
0041 #define B_COMP_SEL_MASK GENMASK(13, 12)
0042 #define G_COMP_SEL_POS 14
0043 #define G_COMP_SEL_MASK GENMASK(15, 14)
0044 #define R_COMP_SEL_POS 16
0045 #define R_COMP_SEL_MASK GENMASK(17, 16)
0046 #define A_COMP_SEL_POS 18
0047 #define A_COMP_SEL_MASK GENMASK(19, 18)
0048 #define DCSS_DPR_FRAME_CTRL0 0x070
0049 #define HFLIP_EN BIT(0)
0050 #define VFLIP_EN BIT(1)
0051 #define ROT_ENC_POS 2
0052 #define ROT_ENC_MASK GENMASK(3, 2)
0053 #define ROT_FLIP_ORDER_EN BIT(4)
0054 #define PITCH_POS 16
0055 #define PITCH_MASK GENMASK(31, 16)
0056 #define DCSS_DPR_FRAME_1P_CTRL0 0x090
0057 #define DCSS_DPR_FRAME_1P_PIX_X_CTRL 0x0A0
0058 #define DCSS_DPR_FRAME_1P_PIX_Y_CTRL 0x0B0
0059 #define DCSS_DPR_FRAME_1P_BASE_ADDR 0x0C0
0060 #define DCSS_DPR_FRAME_2P_CTRL0 0x0E0
0061 #define DCSS_DPR_FRAME_2P_PIX_X_CTRL 0x0F0
0062 #define DCSS_DPR_FRAME_2P_PIX_Y_CTRL 0x100
0063 #define DCSS_DPR_FRAME_2P_BASE_ADDR 0x110
0064 #define DCSS_DPR_STATUS_CTRL0 0x130
0065 #define STATUS_MUX_SEL_MASK GENMASK(2, 0)
0066 #define STATUS_SRC_SEL_POS 16
0067 #define STATUS_SRC_SEL_MASK GENMASK(18, 16)
0068 #define DCSS_DPR_STATUS_CTRL1 0x140
0069 #define DCSS_DPR_RTRAM_CTRL0 0x200
0070 #define NUM_ROWS_ACTIVE BIT(0)
0071 #define THRES_HIGH_POS 1
0072 #define THRES_HIGH_MASK GENMASK(3, 1)
0073 #define THRES_LOW_POS 4
0074 #define THRES_LOW_MASK GENMASK(6, 4)
0075 #define ABORT_SEL BIT(7)
0076
0077 enum dcss_tile_type {
0078 TILE_LINEAR = 0,
0079 TILE_GPU_STANDARD,
0080 TILE_GPU_SUPER,
0081 TILE_VPU_YUV420,
0082 TILE_VPU_VP9,
0083 };
0084
0085 enum dcss_pix_size {
0086 PIX_SIZE_8,
0087 PIX_SIZE_16,
0088 PIX_SIZE_32,
0089 };
0090
0091 struct dcss_dpr_ch {
0092 struct dcss_dpr *dpr;
0093 void __iomem *base_reg;
0094 u32 base_ofs;
0095
0096 struct drm_format_info format;
0097 enum dcss_pix_size pix_size;
0098 enum dcss_tile_type tile;
0099 bool rtram_4line_en;
0100 bool rtram_3buf_en;
0101
0102 u32 frame_ctrl;
0103 u32 mode_ctrl;
0104 u32 sys_ctrl;
0105 u32 rtram_ctrl;
0106
0107 bool sys_ctrl_chgd;
0108
0109 int ch_num;
0110 int irq;
0111 };
0112
0113 struct dcss_dpr {
0114 struct device *dev;
0115 struct dcss_ctxld *ctxld;
0116 u32 ctx_id;
0117
0118 struct dcss_dpr_ch ch[3];
0119 };
0120
0121 static void dcss_dpr_write(struct dcss_dpr_ch *ch, u32 val, u32 ofs)
0122 {
0123 struct dcss_dpr *dpr = ch->dpr;
0124
0125 dcss_ctxld_write(dpr->ctxld, dpr->ctx_id, val, ch->base_ofs + ofs);
0126 }
0127
0128 static int dcss_dpr_ch_init_all(struct dcss_dpr *dpr, unsigned long dpr_base)
0129 {
0130 struct dcss_dpr_ch *ch;
0131 int i;
0132
0133 for (i = 0; i < 3; i++) {
0134 ch = &dpr->ch[i];
0135
0136 ch->base_ofs = dpr_base + i * 0x1000;
0137
0138 ch->base_reg = ioremap(ch->base_ofs, SZ_4K);
0139 if (!ch->base_reg) {
0140 dev_err(dpr->dev, "dpr: unable to remap ch %d base\n",
0141 i);
0142 return -ENOMEM;
0143 }
0144
0145 ch->dpr = dpr;
0146 ch->ch_num = i;
0147
0148 dcss_writel(0xff, ch->base_reg + DCSS_DPR_IRQ_MASK);
0149 }
0150
0151 return 0;
0152 }
0153
0154 int dcss_dpr_init(struct dcss_dev *dcss, unsigned long dpr_base)
0155 {
0156 struct dcss_dpr *dpr;
0157
0158 dpr = kzalloc(sizeof(*dpr), GFP_KERNEL);
0159 if (!dpr)
0160 return -ENOMEM;
0161
0162 dcss->dpr = dpr;
0163 dpr->dev = dcss->dev;
0164 dpr->ctxld = dcss->ctxld;
0165 dpr->ctx_id = CTX_SB_HP;
0166
0167 if (dcss_dpr_ch_init_all(dpr, dpr_base)) {
0168 int i;
0169
0170 for (i = 0; i < 3; i++) {
0171 if (dpr->ch[i].base_reg)
0172 iounmap(dpr->ch[i].base_reg);
0173 }
0174
0175 kfree(dpr);
0176
0177 return -ENOMEM;
0178 }
0179
0180 return 0;
0181 }
0182
0183 void dcss_dpr_exit(struct dcss_dpr *dpr)
0184 {
0185 int ch_no;
0186
0187
0188 for (ch_no = 0; ch_no < 3; ch_no++) {
0189 struct dcss_dpr_ch *ch = &dpr->ch[ch_no];
0190
0191 dcss_writel(0, ch->base_reg + DCSS_DPR_SYSTEM_CTRL0);
0192
0193 if (ch->base_reg)
0194 iounmap(ch->base_reg);
0195 }
0196
0197 kfree(dpr);
0198 }
0199
0200 static u32 dcss_dpr_x_pix_wide_adjust(struct dcss_dpr_ch *ch, u32 pix_wide,
0201 u32 pix_format)
0202 {
0203 u8 pix_in_64byte_map[3][5] = {
0204
0205 { 64, 8, 8, 8, 16},
0206 { 32, 8, 8, 8, 8},
0207 { 16, 4, 4, 8, 8},
0208 };
0209 u32 offset;
0210 u32 div_64byte_mod, pix_in_64byte;
0211
0212 pix_in_64byte = pix_in_64byte_map[ch->pix_size][ch->tile];
0213
0214 div_64byte_mod = pix_wide % pix_in_64byte;
0215 offset = (div_64byte_mod == 0) ? 0 : (pix_in_64byte - div_64byte_mod);
0216
0217 return pix_wide + offset;
0218 }
0219
0220 static u32 dcss_dpr_y_pix_high_adjust(struct dcss_dpr_ch *ch, u32 pix_high,
0221 u32 pix_format)
0222 {
0223 u8 num_rows_buf = ch->rtram_4line_en ? 4 : 8;
0224 u32 offset, pix_y_mod;
0225
0226 pix_y_mod = pix_high % num_rows_buf;
0227 offset = pix_y_mod ? (num_rows_buf - pix_y_mod) : 0;
0228
0229 return pix_high + offset;
0230 }
0231
0232 void dcss_dpr_set_res(struct dcss_dpr *dpr, int ch_num, u32 xres, u32 yres)
0233 {
0234 struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
0235 u32 pix_format = ch->format.format;
0236 u32 gap = DCSS_DPR_FRAME_2P_BASE_ADDR - DCSS_DPR_FRAME_1P_BASE_ADDR;
0237 int plane, max_planes = 1;
0238 u32 pix_x_wide, pix_y_high;
0239
0240 if (pix_format == DRM_FORMAT_NV12 ||
0241 pix_format == DRM_FORMAT_NV21)
0242 max_planes = 2;
0243
0244 for (plane = 0; plane < max_planes; plane++) {
0245 yres = plane == 1 ? yres >> 1 : yres;
0246
0247 pix_x_wide = dcss_dpr_x_pix_wide_adjust(ch, xres, pix_format);
0248 pix_y_high = dcss_dpr_y_pix_high_adjust(ch, yres, pix_format);
0249
0250 dcss_dpr_write(ch, pix_x_wide,
0251 DCSS_DPR_FRAME_1P_PIX_X_CTRL + plane * gap);
0252 dcss_dpr_write(ch, pix_y_high,
0253 DCSS_DPR_FRAME_1P_PIX_Y_CTRL + plane * gap);
0254
0255 dcss_dpr_write(ch, 2, DCSS_DPR_FRAME_1P_CTRL0 + plane * gap);
0256 }
0257 }
0258
0259 void dcss_dpr_addr_set(struct dcss_dpr *dpr, int ch_num, u32 luma_base_addr,
0260 u32 chroma_base_addr, u16 pitch)
0261 {
0262 struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
0263
0264 dcss_dpr_write(ch, luma_base_addr, DCSS_DPR_FRAME_1P_BASE_ADDR);
0265
0266 dcss_dpr_write(ch, chroma_base_addr, DCSS_DPR_FRAME_2P_BASE_ADDR);
0267
0268 ch->frame_ctrl &= ~PITCH_MASK;
0269 ch->frame_ctrl |= (((u32)pitch << PITCH_POS) & PITCH_MASK);
0270 }
0271
0272 static void dcss_dpr_argb_comp_sel(struct dcss_dpr_ch *ch, int a_sel, int r_sel,
0273 int g_sel, int b_sel)
0274 {
0275 u32 sel;
0276
0277 sel = ((a_sel << A_COMP_SEL_POS) & A_COMP_SEL_MASK) |
0278 ((r_sel << R_COMP_SEL_POS) & R_COMP_SEL_MASK) |
0279 ((g_sel << G_COMP_SEL_POS) & G_COMP_SEL_MASK) |
0280 ((b_sel << B_COMP_SEL_POS) & B_COMP_SEL_MASK);
0281
0282 ch->mode_ctrl &= ~(A_COMP_SEL_MASK | R_COMP_SEL_MASK |
0283 G_COMP_SEL_MASK | B_COMP_SEL_MASK);
0284 ch->mode_ctrl |= sel;
0285 }
0286
0287 static void dcss_dpr_pix_size_set(struct dcss_dpr_ch *ch,
0288 const struct drm_format_info *format)
0289 {
0290 u32 val;
0291
0292 switch (format->format) {
0293 case DRM_FORMAT_NV12:
0294 case DRM_FORMAT_NV21:
0295 val = PIX_SIZE_8;
0296 break;
0297
0298 case DRM_FORMAT_UYVY:
0299 case DRM_FORMAT_VYUY:
0300 case DRM_FORMAT_YUYV:
0301 case DRM_FORMAT_YVYU:
0302 val = PIX_SIZE_16;
0303 break;
0304
0305 default:
0306 val = PIX_SIZE_32;
0307 break;
0308 }
0309
0310 ch->pix_size = val;
0311
0312 ch->mode_ctrl &= ~PIX_SIZE_MASK;
0313 ch->mode_ctrl |= ((val << PIX_SIZE_POS) & PIX_SIZE_MASK);
0314 }
0315
0316 static void dcss_dpr_uv_swap(struct dcss_dpr_ch *ch, bool swap)
0317 {
0318 ch->mode_ctrl &= ~PIX_UV_SWAP;
0319 ch->mode_ctrl |= (swap ? PIX_UV_SWAP : 0);
0320 }
0321
0322 static void dcss_dpr_y_uv_swap(struct dcss_dpr_ch *ch, bool swap)
0323 {
0324 ch->mode_ctrl &= ~PIX_LUMA_UV_SWAP;
0325 ch->mode_ctrl |= (swap ? PIX_LUMA_UV_SWAP : 0);
0326 }
0327
0328 static void dcss_dpr_2plane_en(struct dcss_dpr_ch *ch, bool en)
0329 {
0330 ch->mode_ctrl &= ~COMP_2PLANE_EN;
0331 ch->mode_ctrl |= (en ? COMP_2PLANE_EN : 0);
0332 }
0333
0334 static void dcss_dpr_yuv_en(struct dcss_dpr_ch *ch, bool en)
0335 {
0336 ch->mode_ctrl &= ~YUV_EN;
0337 ch->mode_ctrl |= (en ? YUV_EN : 0);
0338 }
0339
0340 void dcss_dpr_enable(struct dcss_dpr *dpr, int ch_num, bool en)
0341 {
0342 struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
0343 u32 sys_ctrl;
0344
0345 sys_ctrl = (en ? REPEAT_EN | RUN_EN : 0);
0346
0347 if (en) {
0348 dcss_dpr_write(ch, ch->mode_ctrl, DCSS_DPR_MODE_CTRL0);
0349 dcss_dpr_write(ch, ch->frame_ctrl, DCSS_DPR_FRAME_CTRL0);
0350 dcss_dpr_write(ch, ch->rtram_ctrl, DCSS_DPR_RTRAM_CTRL0);
0351 }
0352
0353 if (ch->sys_ctrl != sys_ctrl)
0354 ch->sys_ctrl_chgd = true;
0355
0356 ch->sys_ctrl = sys_ctrl;
0357 }
0358
0359 struct rgb_comp_sel {
0360 u32 drm_format;
0361 int a_sel;
0362 int r_sel;
0363 int g_sel;
0364 int b_sel;
0365 };
0366
0367 static struct rgb_comp_sel comp_sel_map[] = {
0368 {DRM_FORMAT_ARGB8888, 3, 2, 1, 0},
0369 {DRM_FORMAT_XRGB8888, 3, 2, 1, 0},
0370 {DRM_FORMAT_ABGR8888, 3, 0, 1, 2},
0371 {DRM_FORMAT_XBGR8888, 3, 0, 1, 2},
0372 {DRM_FORMAT_RGBA8888, 0, 3, 2, 1},
0373 {DRM_FORMAT_RGBX8888, 0, 3, 2, 1},
0374 {DRM_FORMAT_BGRA8888, 0, 1, 2, 3},
0375 {DRM_FORMAT_BGRX8888, 0, 1, 2, 3},
0376 };
0377
0378 static int to_comp_sel(u32 pix_fmt, int *a_sel, int *r_sel, int *g_sel,
0379 int *b_sel)
0380 {
0381 int i;
0382
0383 for (i = 0; i < ARRAY_SIZE(comp_sel_map); i++) {
0384 if (comp_sel_map[i].drm_format == pix_fmt) {
0385 *a_sel = comp_sel_map[i].a_sel;
0386 *r_sel = comp_sel_map[i].r_sel;
0387 *g_sel = comp_sel_map[i].g_sel;
0388 *b_sel = comp_sel_map[i].b_sel;
0389
0390 return 0;
0391 }
0392 }
0393
0394 return -1;
0395 }
0396
0397 static void dcss_dpr_rtram_set(struct dcss_dpr_ch *ch, u32 pix_format)
0398 {
0399 u32 val, mask;
0400
0401 switch (pix_format) {
0402 case DRM_FORMAT_NV21:
0403 case DRM_FORMAT_NV12:
0404 ch->rtram_3buf_en = true;
0405 ch->rtram_4line_en = false;
0406 break;
0407
0408 default:
0409 ch->rtram_3buf_en = true;
0410 ch->rtram_4line_en = true;
0411 break;
0412 }
0413
0414 val = (ch->rtram_4line_en ? RTR_4LINE_BUF_EN : 0);
0415 val |= (ch->rtram_3buf_en ? RTR_3BUF_EN : 0);
0416 mask = RTR_4LINE_BUF_EN | RTR_3BUF_EN;
0417
0418 ch->mode_ctrl &= ~mask;
0419 ch->mode_ctrl |= (val & mask);
0420
0421 val = (ch->rtram_4line_en ? 0 : NUM_ROWS_ACTIVE);
0422 val |= (3 << THRES_LOW_POS) & THRES_LOW_MASK;
0423 val |= (4 << THRES_HIGH_POS) & THRES_HIGH_MASK;
0424 mask = THRES_LOW_MASK | THRES_HIGH_MASK | NUM_ROWS_ACTIVE;
0425
0426 ch->rtram_ctrl &= ~mask;
0427 ch->rtram_ctrl |= (val & mask);
0428 }
0429
0430 static void dcss_dpr_setup_components(struct dcss_dpr_ch *ch,
0431 const struct drm_format_info *format)
0432 {
0433 int a_sel, r_sel, g_sel, b_sel;
0434 bool uv_swap, y_uv_swap;
0435
0436 switch (format->format) {
0437 case DRM_FORMAT_YVYU:
0438 uv_swap = true;
0439 y_uv_swap = true;
0440 break;
0441
0442 case DRM_FORMAT_VYUY:
0443 case DRM_FORMAT_NV21:
0444 uv_swap = true;
0445 y_uv_swap = false;
0446 break;
0447
0448 case DRM_FORMAT_YUYV:
0449 uv_swap = false;
0450 y_uv_swap = true;
0451 break;
0452
0453 default:
0454 uv_swap = false;
0455 y_uv_swap = false;
0456 break;
0457 }
0458
0459 dcss_dpr_uv_swap(ch, uv_swap);
0460
0461 dcss_dpr_y_uv_swap(ch, y_uv_swap);
0462
0463 if (!format->is_yuv) {
0464 if (!to_comp_sel(format->format, &a_sel, &r_sel,
0465 &g_sel, &b_sel)) {
0466 dcss_dpr_argb_comp_sel(ch, a_sel, r_sel, g_sel, b_sel);
0467 } else {
0468 dcss_dpr_argb_comp_sel(ch, 3, 2, 1, 0);
0469 }
0470 } else {
0471 dcss_dpr_argb_comp_sel(ch, 0, 0, 0, 0);
0472 }
0473 }
0474
0475 static void dcss_dpr_tile_set(struct dcss_dpr_ch *ch, uint64_t modifier)
0476 {
0477 switch (ch->ch_num) {
0478 case 0:
0479 switch (modifier) {
0480 case DRM_FORMAT_MOD_LINEAR:
0481 ch->tile = TILE_LINEAR;
0482 break;
0483 case DRM_FORMAT_MOD_VIVANTE_TILED:
0484 ch->tile = TILE_GPU_STANDARD;
0485 break;
0486 case DRM_FORMAT_MOD_VIVANTE_SUPER_TILED:
0487 ch->tile = TILE_GPU_SUPER;
0488 break;
0489 default:
0490 WARN_ON(1);
0491 break;
0492 }
0493 break;
0494 case 1:
0495 case 2:
0496 ch->tile = TILE_LINEAR;
0497 break;
0498 default:
0499 WARN_ON(1);
0500 return;
0501 }
0502
0503 ch->mode_ctrl &= ~TILE_TYPE_MASK;
0504 ch->mode_ctrl |= ((ch->tile << TILE_TYPE_POS) & TILE_TYPE_MASK);
0505 }
0506
0507 void dcss_dpr_format_set(struct dcss_dpr *dpr, int ch_num,
0508 const struct drm_format_info *format, u64 modifier)
0509 {
0510 struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
0511
0512 ch->format = *format;
0513
0514 dcss_dpr_yuv_en(ch, format->is_yuv);
0515
0516 dcss_dpr_pix_size_set(ch, format);
0517
0518 dcss_dpr_setup_components(ch, format);
0519
0520 dcss_dpr_2plane_en(ch, format->num_planes == 2);
0521
0522 dcss_dpr_rtram_set(ch, format->format);
0523
0524 dcss_dpr_tile_set(ch, modifier);
0525 }
0526
0527
0528 void dcss_dpr_write_sysctrl(struct dcss_dpr *dpr)
0529 {
0530 int chnum;
0531
0532 dcss_ctxld_assert_locked(dpr->ctxld);
0533
0534 for (chnum = 0; chnum < 3; chnum++) {
0535 struct dcss_dpr_ch *ch = &dpr->ch[chnum];
0536
0537 if (ch->sys_ctrl_chgd) {
0538 dcss_ctxld_write_irqsafe(dpr->ctxld, dpr->ctx_id,
0539 ch->sys_ctrl,
0540 ch->base_ofs +
0541 DCSS_DPR_SYSTEM_CTRL0);
0542 ch->sys_ctrl_chgd = false;
0543 }
0544 }
0545 }
0546
0547 void dcss_dpr_set_rotation(struct dcss_dpr *dpr, int ch_num, u32 rotation)
0548 {
0549 struct dcss_dpr_ch *ch = &dpr->ch[ch_num];
0550
0551 ch->frame_ctrl &= ~(HFLIP_EN | VFLIP_EN | ROT_ENC_MASK);
0552
0553 ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_X ? HFLIP_EN : 0;
0554 ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_Y ? VFLIP_EN : 0;
0555
0556 if (rotation & DRM_MODE_ROTATE_90)
0557 ch->frame_ctrl |= 1 << ROT_ENC_POS;
0558 else if (rotation & DRM_MODE_ROTATE_180)
0559 ch->frame_ctrl |= 2 << ROT_ENC_POS;
0560 else if (rotation & DRM_MODE_ROTATE_270)
0561 ch->frame_ctrl |= 3 << ROT_ENC_POS;
0562 }