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0009 #ifndef __ASM_DIV64_H
0010 #define __ASM_DIV64_H
0011
0012 #include <asm/bitsperlong.h>
0013
0014 #if BITS_PER_LONG == 32
0015
0016
0017
0018
0019
0020 #define do_div64_32(res, high, low, base) ({ \
0021 unsigned long __cf, __tmp, __tmp2, __i; \
0022 unsigned long __quot32, __mod32; \
0023 \
0024 __asm__( \
0025 " .set push \n" \
0026 " .set noat \n" \
0027 " .set noreorder \n" \
0028 " move %2, $0 \n" \
0029 " move %3, $0 \n" \
0030 " b 1f \n" \
0031 " li %4, 0x21 \n" \
0032 "0: \n" \
0033 " sll $1, %0, 0x1 \n" \
0034 " srl %3, %0, 0x1f \n" \
0035 " or %0, $1, %5 \n" \
0036 " sll %1, %1, 0x1 \n" \
0037 " sll %2, %2, 0x1 \n" \
0038 "1: \n" \
0039 " bnez %3, 2f \n" \
0040 " sltu %5, %0, %z6 \n" \
0041 " bnez %5, 3f \n" \
0042 "2: \n" \
0043 " addiu %4, %4, -1 \n" \
0044 " subu %0, %0, %z6 \n" \
0045 " addiu %2, %2, 1 \n" \
0046 "3: \n" \
0047 " bnez %4, 0b \n" \
0048 " srl %5, %1, 0x1f \n" \
0049 " .set pop" \
0050 : "=&r" (__mod32), "=&r" (__tmp), \
0051 "=&r" (__quot32), "=&r" (__cf), \
0052 "=&r" (__i), "=&r" (__tmp2) \
0053 : "Jr" (base), "0" (high), "1" (low)); \
0054 \
0055 (res) = __quot32; \
0056 __mod32; \
0057 })
0058
0059 #define __div64_32(n, base) ({ \
0060 unsigned long __upper, __low, __high, __radix; \
0061 unsigned long long __quot; \
0062 unsigned long long __div; \
0063 unsigned long __mod; \
0064 \
0065 __div = (*n); \
0066 __radix = (base); \
0067 \
0068 __high = __div >> 32; \
0069 __low = __div; \
0070 \
0071 if (__high < __radix) { \
0072 __upper = __high; \
0073 __high = 0; \
0074 } else { \
0075 __upper = __high % __radix; \
0076 __high /= __radix; \
0077 } \
0078 \
0079 __mod = do_div64_32(__low, __upper, __low, __radix); \
0080 \
0081 __quot = __high; \
0082 __quot = __quot << 32 | __low; \
0083 (*n) = __quot; \
0084 __mod; \
0085 })
0086
0087 #endif
0088
0089 #include <asm-generic/div64.h>
0090
0091 #endif