0001 .. _kernel_hacking_lock:
0002
0003 ===========================
0004 Unreliable Guide To Locking
0005 ===========================
0006
0007 :Author: Rusty Russell
0008
0009 Introduction
0010 ============
0011
0012 Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
0013 issues. This document describes the locking systems in the Linux Kernel
0014 in 2.6.
0015
0016 With the wide availability of HyperThreading, and preemption in the
0017 Linux Kernel, everyone hacking on the kernel needs to know the
0018 fundamentals of concurrency and locking for SMP.
0019
0020 The Problem With Concurrency
0021 ============================
0022
0023 (Skip this if you know what a Race Condition is).
0024
0025 In a normal program, you can increment a counter like so:
0026
0027 ::
0028
0029 very_important_count++;
0030
0031
0032 This is what they would expect to happen:
0033
0034
0035 .. table:: Expected Results
0036
0037 +------------------------------------+------------------------------------+
0038 | Instance 1 | Instance 2 |
0039 +====================================+====================================+
0040 | read very_important_count (5) | |
0041 +------------------------------------+------------------------------------+
0042 | add 1 (6) | |
0043 +------------------------------------+------------------------------------+
0044 | write very_important_count (6) | |
0045 +------------------------------------+------------------------------------+
0046 | | read very_important_count (6) |
0047 +------------------------------------+------------------------------------+
0048 | | add 1 (7) |
0049 +------------------------------------+------------------------------------+
0050 | | write very_important_count (7) |
0051 +------------------------------------+------------------------------------+
0052
0053 This is what might happen:
0054
0055 .. table:: Possible Results
0056
0057 +------------------------------------+------------------------------------+
0058 | Instance 1 | Instance 2 |
0059 +====================================+====================================+
0060 | read very_important_count (5) | |
0061 +------------------------------------+------------------------------------+
0062 | | read very_important_count (5) |
0063 +------------------------------------+------------------------------------+
0064 | add 1 (6) | |
0065 +------------------------------------+------------------------------------+
0066 | | add 1 (6) |
0067 +------------------------------------+------------------------------------+
0068 | write very_important_count (6) | |
0069 +------------------------------------+------------------------------------+
0070 | | write very_important_count (6) |
0071 +------------------------------------+------------------------------------+
0072
0073
0074 Race Conditions and Critical Regions
0075 ------------------------------------
0076
0077 This overlap, where the result depends on the relative timing of
0078 multiple tasks, is called a race condition. The piece of code containing
0079 the concurrency issue is called a critical region. And especially since
0080 Linux starting running on SMP machines, they became one of the major
0081 issues in kernel design and implementation.
0082
0083 Preemption can have the same effect, even if there is only one CPU: by
0084 preempting one task during the critical region, we have exactly the same
0085 race condition. In this case the thread which preempts might run the
0086 critical region itself.
0087
0088 The solution is to recognize when these simultaneous accesses occur, and
0089 use locks to make sure that only one instance can enter the critical
0090 region at any time. There are many friendly primitives in the Linux
0091 kernel to help you do this. And then there are the unfriendly
0092 primitives, but I'll pretend they don't exist.
0093
0094 Locking in the Linux Kernel
0095 ===========================
0096
0097 If I could give you one piece of advice on locking: **keep it simple**.
0098
0099 Be reluctant to introduce new locks.
0100
0101 Two Main Types of Kernel Locks: Spinlocks and Mutexes
0102 -----------------------------------------------------
0103
0104 There are two main types of kernel locks. The fundamental type is the
0105 spinlock (``include/asm/spinlock.h``), which is a very simple
0106 single-holder lock: if you can't get the spinlock, you keep trying
0107 (spinning) until you can. Spinlocks are very small and fast, and can be
0108 used anywhere.
0109
0110 The second type is a mutex (``include/linux/mutex.h``): it is like a
0111 spinlock, but you may block holding a mutex. If you can't lock a mutex,
0112 your task will suspend itself, and be woken up when the mutex is
0113 released. This means the CPU can do something else while you are
0114 waiting. There are many cases when you simply can't sleep (see
0115 `What Functions Are Safe To Call From Interrupts?`_),
0116 and so have to use a spinlock instead.
0117
0118 Neither type of lock is recursive: see
0119 `Deadlock: Simple and Advanced`_.
0120
0121 Locks and Uniprocessor Kernels
0122 ------------------------------
0123
0124 For kernels compiled without ``CONFIG_SMP``, and without
0125 ``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
0126 design decision: when no-one else can run at the same time, there is no
0127 reason to have a lock.
0128
0129 If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
0130 is set, then spinlocks simply disable preemption, which is sufficient to
0131 prevent any races. For most purposes, we can think of preemption as
0132 equivalent to SMP, and not worry about it separately.
0133
0134 You should always test your locking code with ``CONFIG_SMP`` and
0135 ``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
0136 because it will still catch some kinds of locking bugs.
0137
0138 Mutexes still exist, because they are required for synchronization
0139 between user contexts, as we will see below.
0140
0141 Locking Only In User Context
0142 ----------------------------
0143
0144 If you have a data structure which is only ever accessed from user
0145 context, then you can use a simple mutex (``include/linux/mutex.h``) to
0146 protect it. This is the most trivial case: you initialize the mutex.
0147 Then you can call mutex_lock_interruptible() to grab the
0148 mutex, and mutex_unlock() to release it. There is also a
0149 mutex_lock(), which should be avoided, because it will
0150 not return if a signal is received.
0151
0152 Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
0153 setsockopt() and getsockopt() calls, with
0154 nf_register_sockopt(). Registration and de-registration
0155 are only done on module load and unload (and boot time, where there is
0156 no concurrency), and the list of registrations is only consulted for an
0157 unknown setsockopt() or getsockopt() system
0158 call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
0159 since the setsockopt and getsockopt calls may well sleep.
0160
0161 Locking Between User Context and Softirqs
0162 -----------------------------------------
0163
0164 If a softirq shares data with user context, you have two problems.
0165 Firstly, the current user context can be interrupted by a softirq, and
0166 secondly, the critical region could be entered from another CPU. This is
0167 where spin_lock_bh() (``include/linux/spinlock.h``) is
0168 used. It disables softirqs on that CPU, then grabs the lock.
0169 spin_unlock_bh() does the reverse. (The '_bh' suffix is
0170 a historical reference to "Bottom Halves", the old name for software
0171 interrupts. It should really be called spin_lock_softirq()' in a
0172 perfect world).
0173
0174 Note that you can also use spin_lock_irq() or
0175 spin_lock_irqsave() here, which stop hardware interrupts
0176 as well: see `Hard IRQ Context`_.
0177
0178 This works perfectly for UP as well: the spin lock vanishes, and this
0179 macro simply becomes local_bh_disable()
0180 (``include/linux/interrupt.h``), which protects you from the softirq
0181 being run.
0182
0183 Locking Between User Context and Tasklets
0184 -----------------------------------------
0185
0186 This is exactly the same as above, because tasklets are actually run
0187 from a softirq.
0188
0189 Locking Between User Context and Timers
0190 ---------------------------------------
0191
0192 This, too, is exactly the same as above, because timers are actually run
0193 from a softirq. From a locking point of view, tasklets and timers are
0194 identical.
0195
0196 Locking Between Tasklets/Timers
0197 -------------------------------
0198
0199 Sometimes a tasklet or timer might want to share data with another
0200 tasklet or timer.
0201
0202 The Same Tasklet/Timer
0203 ~~~~~~~~~~~~~~~~~~~~~~
0204
0205 Since a tasklet is never run on two CPUs at once, you don't need to
0206 worry about your tasklet being reentrant (running twice at once), even
0207 on SMP.
0208
0209 Different Tasklets/Timers
0210 ~~~~~~~~~~~~~~~~~~~~~~~~~
0211
0212 If another tasklet/timer wants to share data with your tasklet or timer
0213 , you will both need to use spin_lock() and
0214 spin_unlock() calls. spin_lock_bh() is
0215 unnecessary here, as you are already in a tasklet, and none will be run
0216 on the same CPU.
0217
0218 Locking Between Softirqs
0219 ------------------------
0220
0221 Often a softirq might want to share data with itself or a tasklet/timer.
0222
0223 The Same Softirq
0224 ~~~~~~~~~~~~~~~~
0225
0226 The same softirq can run on the other CPUs: you can use a per-CPU array
0227 (see `Per-CPU Data`_) for better performance. If you're
0228 going so far as to use a softirq, you probably care about scalable
0229 performance enough to justify the extra complexity.
0230
0231 You'll need to use spin_lock() and
0232 spin_unlock() for shared data.
0233
0234 Different Softirqs
0235 ~~~~~~~~~~~~~~~~~~
0236
0237 You'll need to use spin_lock() and
0238 spin_unlock() for shared data, whether it be a timer,
0239 tasklet, different softirq or the same or another softirq: any of them
0240 could be running on a different CPU.
0241
0242 Hard IRQ Context
0243 ================
0244
0245 Hardware interrupts usually communicate with a tasklet or softirq.
0246 Frequently this involves putting work in a queue, which the softirq will
0247 take out.
0248
0249 Locking Between Hard IRQ and Softirqs/Tasklets
0250 ----------------------------------------------
0251
0252 If a hardware irq handler shares data with a softirq, you have two
0253 concerns. Firstly, the softirq processing can be interrupted by a
0254 hardware interrupt, and secondly, the critical region could be entered
0255 by a hardware interrupt on another CPU. This is where
0256 spin_lock_irq() is used. It is defined to disable
0257 interrupts on that cpu, then grab the lock.
0258 spin_unlock_irq() does the reverse.
0259
0260 The irq handler does not need to use spin_lock_irq(), because
0261 the softirq cannot run while the irq handler is running: it can use
0262 spin_lock(), which is slightly faster. The only exception
0263 would be if a different hardware irq handler uses the same lock:
0264 spin_lock_irq() will stop that from interrupting us.
0265
0266 This works perfectly for UP as well: the spin lock vanishes, and this
0267 macro simply becomes local_irq_disable()
0268 (``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
0269 being run.
0270
0271 spin_lock_irqsave() (``include/linux/spinlock.h``) is a
0272 variant which saves whether interrupts were on or off in a flags word,
0273 which is passed to spin_unlock_irqrestore(). This means
0274 that the same code can be used inside an hard irq handler (where
0275 interrupts are already off) and in softirqs (where the irq disabling is
0276 required).
0277
0278 Note that softirqs (and hence tasklets and timers) are run on return
0279 from hardware interrupts, so spin_lock_irq() also stops
0280 these. In that sense, spin_lock_irqsave() is the most
0281 general and powerful locking function.
0282
0283 Locking Between Two Hard IRQ Handlers
0284 -------------------------------------
0285
0286 It is rare to have to share data between two IRQ handlers, but if you
0287 do, spin_lock_irqsave() should be used: it is
0288 architecture-specific whether all interrupts are disabled inside irq
0289 handlers themselves.
0290
0291 Cheat Sheet For Locking
0292 =======================
0293
0294 Pete Zaitcev gives the following summary:
0295
0296 - If you are in a process context (any syscall) and want to lock other
0297 process out, use a mutex. You can take a mutex and sleep
0298 (``copy_from_user()`` or ``kmalloc(x,GFP_KERNEL)``).
0299
0300 - Otherwise (== data can be touched in an interrupt), use
0301 spin_lock_irqsave() and
0302 spin_unlock_irqrestore().
0303
0304 - Avoid holding spinlock for more than 5 lines of code and across any
0305 function call (except accessors like readb()).
0306
0307 Table of Minimum Requirements
0308 -----------------------------
0309
0310 The following table lists the **minimum** locking requirements between
0311 various contexts. In some cases, the same context can only be running on
0312 one CPU at a time, so no locking is required for that context (eg. a
0313 particular thread can only run on one CPU at a time, but if it needs
0314 shares data with another thread, locking is required).
0315
0316 Remember the advice above: you can always use
0317 spin_lock_irqsave(), which is a superset of all other
0318 spinlock primitives.
0319
0320 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
0321 . IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B
0322 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
0323 IRQ Handler A None
0324 IRQ Handler B SLIS None
0325 Softirq A SLI SLI SL
0326 Softirq B SLI SLI SL SL
0327 Tasklet A SLI SLI SL SL None
0328 Tasklet B SLI SLI SL SL SL None
0329 Timer A SLI SLI SL SL SL SL None
0330 Timer B SLI SLI SL SL SL SL SL None
0331 User Context A SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH None
0332 User Context B SLI SLI SLBH SLBH SLBH SLBH SLBH SLBH MLI None
0333 ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ==============
0334
0335 Table: Table of Locking Requirements
0336
0337 +--------+----------------------------+
0338 | SLIS | spin_lock_irqsave |
0339 +--------+----------------------------+
0340 | SLI | spin_lock_irq |
0341 +--------+----------------------------+
0342 | SL | spin_lock |
0343 +--------+----------------------------+
0344 | SLBH | spin_lock_bh |
0345 +--------+----------------------------+
0346 | MLI | mutex_lock_interruptible |
0347 +--------+----------------------------+
0348
0349 Table: Legend for Locking Requirements Table
0350
0351 The trylock Functions
0352 =====================
0353
0354 There are functions that try to acquire a lock only once and immediately
0355 return a value telling about success or failure to acquire the lock.
0356 They can be used if you need no access to the data protected with the
0357 lock when some other thread is holding the lock. You should acquire the
0358 lock later if you then need access to the data protected with the lock.
0359
0360 spin_trylock() does not spin but returns non-zero if it
0361 acquires the spinlock on the first try or 0 if not. This function can be
0362 used in all contexts like spin_lock(): you must have
0363 disabled the contexts that might interrupt you and acquire the spin
0364 lock.
0365
0366 mutex_trylock() does not suspend your task but returns
0367 non-zero if it could lock the mutex on the first try or 0 if not. This
0368 function cannot be safely used in hardware or software interrupt
0369 contexts despite not sleeping.
0370
0371 Common Examples
0372 ===============
0373
0374 Let's step through a simple example: a cache of number to name mappings.
0375 The cache keeps a count of how often each of the objects is used, and
0376 when it gets full, throws out the least used one.
0377
0378 All In User Context
0379 -------------------
0380
0381 For our first example, we assume that all operations are in user context
0382 (ie. from system calls), so we can sleep. This means we can use a mutex
0383 to protect the cache and all the objects within it. Here's the code::
0384
0385 #include <linux/list.h>
0386 #include <linux/slab.h>
0387 #include <linux/string.h>
0388 #include <linux/mutex.h>
0389 #include <asm/errno.h>
0390
0391 struct object
0392 {
0393 struct list_head list;
0394 int id;
0395 char name[32];
0396 int popularity;
0397 };
0398
0399 /* Protects the cache, cache_num, and the objects within it */
0400 static DEFINE_MUTEX(cache_lock);
0401 static LIST_HEAD(cache);
0402 static unsigned int cache_num = 0;
0403 #define MAX_CACHE_SIZE 10
0404
0405 /* Must be holding cache_lock */
0406 static struct object *__cache_find(int id)
0407 {
0408 struct object *i;
0409
0410 list_for_each_entry(i, &cache, list)
0411 if (i->id == id) {
0412 i->popularity++;
0413 return i;
0414 }
0415 return NULL;
0416 }
0417
0418 /* Must be holding cache_lock */
0419 static void __cache_delete(struct object *obj)
0420 {
0421 BUG_ON(!obj);
0422 list_del(&obj->list);
0423 kfree(obj);
0424 cache_num--;
0425 }
0426
0427 /* Must be holding cache_lock */
0428 static void __cache_add(struct object *obj)
0429 {
0430 list_add(&obj->list, &cache);
0431 if (++cache_num > MAX_CACHE_SIZE) {
0432 struct object *i, *outcast = NULL;
0433 list_for_each_entry(i, &cache, list) {
0434 if (!outcast || i->popularity < outcast->popularity)
0435 outcast = i;
0436 }
0437 __cache_delete(outcast);
0438 }
0439 }
0440
0441 int cache_add(int id, const char *name)
0442 {
0443 struct object *obj;
0444
0445 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
0446 return -ENOMEM;
0447
0448 strscpy(obj->name, name, sizeof(obj->name));
0449 obj->id = id;
0450 obj->popularity = 0;
0451
0452 mutex_lock(&cache_lock);
0453 __cache_add(obj);
0454 mutex_unlock(&cache_lock);
0455 return 0;
0456 }
0457
0458 void cache_delete(int id)
0459 {
0460 mutex_lock(&cache_lock);
0461 __cache_delete(__cache_find(id));
0462 mutex_unlock(&cache_lock);
0463 }
0464
0465 int cache_find(int id, char *name)
0466 {
0467 struct object *obj;
0468 int ret = -ENOENT;
0469
0470 mutex_lock(&cache_lock);
0471 obj = __cache_find(id);
0472 if (obj) {
0473 ret = 0;
0474 strcpy(name, obj->name);
0475 }
0476 mutex_unlock(&cache_lock);
0477 return ret;
0478 }
0479
0480 Note that we always make sure we have the cache_lock when we add,
0481 delete, or look up the cache: both the cache infrastructure itself and
0482 the contents of the objects are protected by the lock. In this case it's
0483 easy, since we copy the data for the user, and never let them access the
0484 objects directly.
0485
0486 There is a slight (and common) optimization here: in
0487 cache_add() we set up the fields of the object before
0488 grabbing the lock. This is safe, as no-one else can access it until we
0489 put it in cache.
0490
0491 Accessing From Interrupt Context
0492 --------------------------------
0493
0494 Now consider the case where cache_find() can be called
0495 from interrupt context: either a hardware interrupt or a softirq. An
0496 example would be a timer which deletes object from the cache.
0497
0498 The change is shown below, in standard patch format: the ``-`` are lines
0499 which are taken away, and the ``+`` are lines which are added.
0500
0501 ::
0502
0503 --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
0504 +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
0505 @@ -12,7 +12,7 @@
0506 int popularity;
0507 };
0508
0509 -static DEFINE_MUTEX(cache_lock);
0510 +static DEFINE_SPINLOCK(cache_lock);
0511 static LIST_HEAD(cache);
0512 static unsigned int cache_num = 0;
0513 #define MAX_CACHE_SIZE 10
0514 @@ -55,6 +55,7 @@
0515 int cache_add(int id, const char *name)
0516 {
0517 struct object *obj;
0518 + unsigned long flags;
0519
0520 if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
0521 return -ENOMEM;
0522 @@ -63,30 +64,33 @@
0523 obj->id = id;
0524 obj->popularity = 0;
0525
0526 - mutex_lock(&cache_lock);
0527 + spin_lock_irqsave(&cache_lock, flags);
0528 __cache_add(obj);
0529 - mutex_unlock(&cache_lock);
0530 + spin_unlock_irqrestore(&cache_lock, flags);
0531 return 0;
0532 }
0533
0534 void cache_delete(int id)
0535 {
0536 - mutex_lock(&cache_lock);
0537 + unsigned long flags;
0538 +
0539 + spin_lock_irqsave(&cache_lock, flags);
0540 __cache_delete(__cache_find(id));
0541 - mutex_unlock(&cache_lock);
0542 + spin_unlock_irqrestore(&cache_lock, flags);
0543 }
0544
0545 int cache_find(int id, char *name)
0546 {
0547 struct object *obj;
0548 int ret = -ENOENT;
0549 + unsigned long flags;
0550
0551 - mutex_lock(&cache_lock);
0552 + spin_lock_irqsave(&cache_lock, flags);
0553 obj = __cache_find(id);
0554 if (obj) {
0555 ret = 0;
0556 strcpy(name, obj->name);
0557 }
0558 - mutex_unlock(&cache_lock);
0559 + spin_unlock_irqrestore(&cache_lock, flags);
0560 return ret;
0561 }
0562
0563 Note that the spin_lock_irqsave() will turn off
0564 interrupts if they are on, otherwise does nothing (if we are already in
0565 an interrupt handler), hence these functions are safe to call from any
0566 context.
0567
0568 Unfortunately, cache_add() calls kmalloc()
0569 with the ``GFP_KERNEL`` flag, which is only legal in user context. I
0570 have assumed that cache_add() is still only called in
0571 user context, otherwise this should become a parameter to
0572 cache_add().
0573
0574 Exposing Objects Outside This File
0575 ----------------------------------
0576
0577 If our objects contained more information, it might not be sufficient to
0578 copy the information in and out: other parts of the code might want to
0579 keep pointers to these objects, for example, rather than looking up the
0580 id every time. This produces two problems.
0581
0582 The first problem is that we use the ``cache_lock`` to protect objects:
0583 we'd need to make this non-static so the rest of the code can use it.
0584 This makes locking trickier, as it is no longer all in one place.
0585
0586 The second problem is the lifetime problem: if another structure keeps a
0587 pointer to an object, it presumably expects that pointer to remain
0588 valid. Unfortunately, this is only guaranteed while you hold the lock,
0589 otherwise someone might call cache_delete() and even
0590 worse, add another object, re-using the same address.
0591
0592 As there is only one lock, you can't hold it forever: no-one else would
0593 get any work done.
0594
0595 The solution to this problem is to use a reference count: everyone who
0596 has a pointer to the object increases it when they first get the object,
0597 and drops the reference count when they're finished with it. Whoever
0598 drops it to zero knows it is unused, and can actually delete it.
0599
0600 Here is the code::
0601
0602 --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
0603 +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
0604 @@ -7,6 +7,7 @@
0605 struct object
0606 {
0607 struct list_head list;
0608 + unsigned int refcnt;
0609 int id;
0610 char name[32];
0611 int popularity;
0612 @@ -17,6 +18,35 @@
0613 static unsigned int cache_num = 0;
0614 #define MAX_CACHE_SIZE 10
0615
0616 +static void __object_put(struct object *obj)
0617 +{
0618 + if (--obj->refcnt == 0)
0619 + kfree(obj);
0620 +}
0621 +
0622 +static void __object_get(struct object *obj)
0623 +{
0624 + obj->refcnt++;
0625 +}
0626 +
0627 +void object_put(struct object *obj)
0628 +{
0629 + unsigned long flags;
0630 +
0631 + spin_lock_irqsave(&cache_lock, flags);
0632 + __object_put(obj);
0633 + spin_unlock_irqrestore(&cache_lock, flags);
0634 +}
0635 +
0636 +void object_get(struct object *obj)
0637 +{
0638 + unsigned long flags;
0639 +
0640 + spin_lock_irqsave(&cache_lock, flags);
0641 + __object_get(obj);
0642 + spin_unlock_irqrestore(&cache_lock, flags);
0643 +}
0644 +
0645 /* Must be holding cache_lock */
0646 static struct object *__cache_find(int id)
0647 {
0648 @@ -35,6 +65,7 @@
0649 {
0650 BUG_ON(!obj);
0651 list_del(&obj->list);
0652 + __object_put(obj);
0653 cache_num--;
0654 }
0655
0656 @@ -63,6 +94,7 @@
0657 strscpy(obj->name, name, sizeof(obj->name));
0658 obj->id = id;
0659 obj->popularity = 0;
0660 + obj->refcnt = 1; /* The cache holds a reference */
0661
0662 spin_lock_irqsave(&cache_lock, flags);
0663 __cache_add(obj);
0664 @@ -79,18 +111,15 @@
0665 spin_unlock_irqrestore(&cache_lock, flags);
0666 }
0667
0668 -int cache_find(int id, char *name)
0669 +struct object *cache_find(int id)
0670 {
0671 struct object *obj;
0672 - int ret = -ENOENT;
0673 unsigned long flags;
0674
0675 spin_lock_irqsave(&cache_lock, flags);
0676 obj = __cache_find(id);
0677 - if (obj) {
0678 - ret = 0;
0679 - strcpy(name, obj->name);
0680 - }
0681 + if (obj)
0682 + __object_get(obj);
0683 spin_unlock_irqrestore(&cache_lock, flags);
0684 - return ret;
0685 + return obj;
0686 }
0687
0688 We encapsulate the reference counting in the standard 'get' and 'put'
0689 functions. Now we can return the object itself from
0690 cache_find() which has the advantage that the user can
0691 now sleep holding the object (eg. to copy_to_user() to
0692 name to userspace).
0693
0694 The other point to note is that I said a reference should be held for
0695 every pointer to the object: thus the reference count is 1 when first
0696 inserted into the cache. In some versions the framework does not hold a
0697 reference count, but they are more complicated.
0698
0699 Using Atomic Operations For The Reference Count
0700 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
0701
0702 In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a
0703 number of atomic operations defined in ``include/asm/atomic.h``: these
0704 are guaranteed to be seen atomically from all CPUs in the system, so no
0705 lock is required. In this case, it is simpler than using spinlocks,
0706 although for anything non-trivial using spinlocks is clearer. The
0707 atomic_inc() and atomic_dec_and_test()
0708 are used instead of the standard increment and decrement operators, and
0709 the lock is no longer used to protect the reference count itself.
0710
0711 ::
0712
0713 --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
0714 +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
0715 @@ -7,7 +7,7 @@
0716 struct object
0717 {
0718 struct list_head list;
0719 - unsigned int refcnt;
0720 + atomic_t refcnt;
0721 int id;
0722 char name[32];
0723 int popularity;
0724 @@ -18,33 +18,15 @@
0725 static unsigned int cache_num = 0;
0726 #define MAX_CACHE_SIZE 10
0727
0728 -static void __object_put(struct object *obj)
0729 -{
0730 - if (--obj->refcnt == 0)
0731 - kfree(obj);
0732 -}
0733 -
0734 -static void __object_get(struct object *obj)
0735 -{
0736 - obj->refcnt++;
0737 -}
0738 -
0739 void object_put(struct object *obj)
0740 {
0741 - unsigned long flags;
0742 -
0743 - spin_lock_irqsave(&cache_lock, flags);
0744 - __object_put(obj);
0745 - spin_unlock_irqrestore(&cache_lock, flags);
0746 + if (atomic_dec_and_test(&obj->refcnt))
0747 + kfree(obj);
0748 }
0749
0750 void object_get(struct object *obj)
0751 {
0752 - unsigned long flags;
0753 -
0754 - spin_lock_irqsave(&cache_lock, flags);
0755 - __object_get(obj);
0756 - spin_unlock_irqrestore(&cache_lock, flags);
0757 + atomic_inc(&obj->refcnt);
0758 }
0759
0760 /* Must be holding cache_lock */
0761 @@ -65,7 +47,7 @@
0762 {
0763 BUG_ON(!obj);
0764 list_del(&obj->list);
0765 - __object_put(obj);
0766 + object_put(obj);
0767 cache_num--;
0768 }
0769
0770 @@ -94,7 +76,7 @@
0771 strscpy(obj->name, name, sizeof(obj->name));
0772 obj->id = id;
0773 obj->popularity = 0;
0774 - obj->refcnt = 1; /* The cache holds a reference */
0775 + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
0776
0777 spin_lock_irqsave(&cache_lock, flags);
0778 __cache_add(obj);
0779 @@ -119,7 +101,7 @@
0780 spin_lock_irqsave(&cache_lock, flags);
0781 obj = __cache_find(id);
0782 if (obj)
0783 - __object_get(obj);
0784 + object_get(obj);
0785 spin_unlock_irqrestore(&cache_lock, flags);
0786 return obj;
0787 }
0788
0789 Protecting The Objects Themselves
0790 ---------------------------------
0791
0792 In these examples, we assumed that the objects (except the reference
0793 counts) never changed once they are created. If we wanted to allow the
0794 name to change, there are three possibilities:
0795
0796 - You can make ``cache_lock`` non-static, and tell people to grab that
0797 lock before changing the name in any object.
0798
0799 - You can provide a cache_obj_rename() which grabs this
0800 lock and changes the name for the caller, and tell everyone to use
0801 that function.
0802
0803 - You can make the ``cache_lock`` protect only the cache itself, and
0804 use another lock to protect the name.
0805
0806 Theoretically, you can make the locks as fine-grained as one lock for
0807 every field, for every object. In practice, the most common variants
0808 are:
0809
0810 - One lock which protects the infrastructure (the ``cache`` list in
0811 this example) and all the objects. This is what we have done so far.
0812
0813 - One lock which protects the infrastructure (including the list
0814 pointers inside the objects), and one lock inside the object which
0815 protects the rest of that object.
0816
0817 - Multiple locks to protect the infrastructure (eg. one lock per hash
0818 chain), possibly with a separate per-object lock.
0819
0820 Here is the "lock-per-object" implementation:
0821
0822 ::
0823
0824 --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
0825 +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
0826 @@ -6,11 +6,17 @@
0827
0828 struct object
0829 {
0830 + /* These two protected by cache_lock. */
0831 struct list_head list;
0832 + int popularity;
0833 +
0834 atomic_t refcnt;
0835 +
0836 + /* Doesn't change once created. */
0837 int id;
0838 +
0839 + spinlock_t lock; /* Protects the name */
0840 char name[32];
0841 - int popularity;
0842 };
0843
0844 static DEFINE_SPINLOCK(cache_lock);
0845 @@ -77,6 +84,7 @@
0846 obj->id = id;
0847 obj->popularity = 0;
0848 atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
0849 + spin_lock_init(&obj->lock);
0850
0851 spin_lock_irqsave(&cache_lock, flags);
0852 __cache_add(obj);
0853
0854 Note that I decide that the popularity count should be protected by the
0855 ``cache_lock`` rather than the per-object lock: this is because it (like
0856 the :c:type:`struct list_head <list_head>` inside the object)
0857 is logically part of the infrastructure. This way, I don't need to grab
0858 the lock of every object in __cache_add() when seeking
0859 the least popular.
0860
0861 I also decided that the id member is unchangeable, so I don't need to
0862 grab each object lock in __cache_find() to examine the
0863 id: the object lock is only used by a caller who wants to read or write
0864 the name field.
0865
0866 Note also that I added a comment describing what data was protected by
0867 which locks. This is extremely important, as it describes the runtime
0868 behavior of the code, and can be hard to gain from just reading. And as
0869 Alan Cox says, “Lock data, not code”.
0870
0871 Common Problems
0872 ===============
0873
0874 Deadlock: Simple and Advanced
0875 -----------------------------
0876
0877 There is a coding bug where a piece of code tries to grab a spinlock
0878 twice: it will spin forever, waiting for the lock to be released
0879 (spinlocks, rwlocks and mutexes are not recursive in Linux). This is
0880 trivial to diagnose: not a
0881 stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
0882
0883 For a slightly more complex case, imagine you have a region shared by a
0884 softirq and user context. If you use a spin_lock() call
0885 to protect it, it is possible that the user context will be interrupted
0886 by the softirq while it holds the lock, and the softirq will then spin
0887 forever trying to get the same lock.
0888
0889 Both of these are called deadlock, and as shown above, it can occur even
0890 with a single CPU (although not on UP compiles, since spinlocks vanish
0891 on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
0892 corruption in the second example).
0893
0894 This complete lockup is easy to diagnose: on SMP boxes the watchdog
0895 timer or compiling with ``DEBUG_SPINLOCK`` set
0896 (``include/linux/spinlock.h``) will show this up immediately when it
0897 happens.
0898
0899 A more complex problem is the so-called 'deadly embrace', involving two
0900 or more locks. Say you have a hash table: each entry in the table is a
0901 spinlock, and a chain of hashed objects. Inside a softirq handler, you
0902 sometimes want to alter an object from one place in the hash to another:
0903 you grab the spinlock of the old hash chain and the spinlock of the new
0904 hash chain, and delete the object from the old one, and insert it in the
0905 new one.
0906
0907 There are two problems here. First, if your code ever tries to move the
0908 object to the same chain, it will deadlock with itself as it tries to
0909 lock it twice. Secondly, if the same softirq on another CPU is trying to
0910 move another object in the reverse direction, the following could
0911 happen:
0912
0913 +-----------------------+-----------------------+
0914 | CPU 1 | CPU 2 |
0915 +=======================+=======================+
0916 | Grab lock A -> OK | Grab lock B -> OK |
0917 +-----------------------+-----------------------+
0918 | Grab lock B -> spin | Grab lock A -> spin |
0919 +-----------------------+-----------------------+
0920
0921 Table: Consequences
0922
0923 The two CPUs will spin forever, waiting for the other to give up their
0924 lock. It will look, smell, and feel like a crash.
0925
0926 Preventing Deadlock
0927 -------------------
0928
0929 Textbooks will tell you that if you always lock in the same order, you
0930 will never get this kind of deadlock. Practice will tell you that this
0931 approach doesn't scale: when I create a new lock, I don't understand
0932 enough of the kernel to figure out where in the 5000 lock hierarchy it
0933 will fit.
0934
0935 The best locks are encapsulated: they never get exposed in headers, and
0936 are never held around calls to non-trivial functions outside the same
0937 file. You can read through this code and see that it will never
0938 deadlock, because it never tries to grab another lock while it has that
0939 one. People using your code don't even need to know you are using a
0940 lock.
0941
0942 A classic problem here is when you provide callbacks or hooks: if you
0943 call these with the lock held, you risk simple deadlock, or a deadly
0944 embrace (who knows what the callback will do?).
0945
0946 Overzealous Prevention Of Deadlocks
0947 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
0948
0949 Deadlocks are problematic, but not as bad as data corruption. Code which
0950 grabs a read lock, searches a list, fails to find what it wants, drops
0951 the read lock, grabs a write lock and inserts the object has a race
0952 condition.
0953
0954 Racing Timers: A Kernel Pastime
0955 -------------------------------
0956
0957 Timers can produce their own special problems with races. Consider a
0958 collection of objects (list, hash, etc) where each object has a timer
0959 which is due to destroy it.
0960
0961 If you want to destroy the entire collection (say on module removal),
0962 you might do the following::
0963
0964 /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
0965 HUNGARIAN NOTATION */
0966 spin_lock_bh(&list_lock);
0967
0968 while (list) {
0969 struct foo *next = list->next;
0970 del_timer(&list->timer);
0971 kfree(list);
0972 list = next;
0973 }
0974
0975 spin_unlock_bh(&list_lock);
0976
0977
0978 Sooner or later, this will crash on SMP, because a timer can have just
0979 gone off before the spin_lock_bh(), and it will only get
0980 the lock after we spin_unlock_bh(), and then try to free
0981 the element (which has already been freed!).
0982
0983 This can be avoided by checking the result of
0984 del_timer(): if it returns 1, the timer has been deleted.
0985 If 0, it means (in this case) that it is currently running, so we can
0986 do::
0987
0988 retry:
0989 spin_lock_bh(&list_lock);
0990
0991 while (list) {
0992 struct foo *next = list->next;
0993 if (!del_timer(&list->timer)) {
0994 /* Give timer a chance to delete this */
0995 spin_unlock_bh(&list_lock);
0996 goto retry;
0997 }
0998 kfree(list);
0999 list = next;
1000 }
1001
1002 spin_unlock_bh(&list_lock);
1003
1004
1005 Another common problem is deleting timers which restart themselves (by
1006 calling add_timer() at the end of their timer function).
1007 Because this is a fairly common case which is prone to races, you should
1008 use del_timer_sync() (``include/linux/timer.h``) to
1009 handle this case. It returns the number of times the timer had to be
1010 deleted before we finally stopped it from adding itself back in.
1011
1012 Locking Speed
1013 =============
1014
1015 There are three main things to worry about when considering speed of
1016 some code which does locking. First is concurrency: how many things are
1017 going to be waiting while someone else is holding a lock. Second is the
1018 time taken to actually acquire and release an uncontended lock. Third is
1019 using fewer, or smarter locks. I'm assuming that the lock is used fairly
1020 often: otherwise, you wouldn't be concerned about efficiency.
1021
1022 Concurrency depends on how long the lock is usually held: you should
1023 hold the lock for as long as needed, but no longer. In the cache
1024 example, we always create the object without the lock held, and then
1025 grab the lock only when we are ready to insert it in the list.
1026
1027 Acquisition times depend on how much damage the lock operations do to
1028 the pipeline (pipeline stalls) and how likely it is that this CPU was
1029 the last one to grab the lock (ie. is the lock cache-hot for this CPU):
1030 on a machine with more CPUs, this likelihood drops fast. Consider a
1031 700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
1032 increment takes about 58ns, a lock which is cache-hot on this CPU takes
1033 160ns, and a cacheline transfer from another CPU takes an additional 170
1034 to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
1035 article <http://www.linuxjournal.com/article.php?sid=6993>`__).
1036
1037 These two aims conflict: holding a lock for a short time might be done
1038 by splitting locks into parts (such as in our final per-object-lock
1039 example), but this increases the number of lock acquisitions, and the
1040 results are often slower than having a single lock. This is another
1041 reason to advocate locking simplicity.
1042
1043 The third concern is addressed below: there are some methods to reduce
1044 the amount of locking which needs to be done.
1045
1046 Read/Write Lock Variants
1047 ------------------------
1048
1049 Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
1050 :c:type:`struct rw_semaphore <rw_semaphore>`. These divide
1051 users into two classes: the readers and the writers. If you are only
1052 reading the data, you can get a read lock, but to write to the data you
1053 need the write lock. Many people can hold a read lock, but a writer must
1054 be sole holder.
1055
1056 If your code divides neatly along reader/writer lines (as our cache code
1057 does), and the lock is held by readers for significant lengths of time,
1058 using these locks can help. They are slightly slower than the normal
1059 locks though, so in practice ``rwlock_t`` is not usually worthwhile.
1060
1061 Avoiding Locks: Read Copy Update
1062 --------------------------------
1063
1064 There is a special method of read/write locking called Read Copy Update.
1065 Using RCU, the readers can avoid taking a lock altogether: as we expect
1066 our cache to be read more often than updated (otherwise the cache is a
1067 waste of time), it is a candidate for this optimization.
1068
1069 How do we get rid of read locks? Getting rid of read locks means that
1070 writers may be changing the list underneath the readers. That is
1071 actually quite simple: we can read a linked list while an element is
1072 being added if the writer adds the element very carefully. For example,
1073 adding ``new`` to a single linked list called ``list``::
1074
1075 new->next = list->next;
1076 wmb();
1077 list->next = new;
1078
1079
1080 The wmb() is a write memory barrier. It ensures that the
1081 first operation (setting the new element's ``next`` pointer) is complete
1082 and will be seen by all CPUs, before the second operation is (putting
1083 the new element into the list). This is important, since modern
1084 compilers and modern CPUs can both reorder instructions unless told
1085 otherwise: we want a reader to either not see the new element at all, or
1086 see the new element with the ``next`` pointer correctly pointing at the
1087 rest of the list.
1088
1089 Fortunately, there is a function to do this for standard
1090 :c:type:`struct list_head <list_head>` lists:
1091 list_add_rcu() (``include/linux/list.h``).
1092
1093 Removing an element from the list is even simpler: we replace the
1094 pointer to the old element with a pointer to its successor, and readers
1095 will either see it, or skip over it.
1096
1097 ::
1098
1099 list->next = old->next;
1100
1101
1102 There is list_del_rcu() (``include/linux/list.h``) which
1103 does this (the normal version poisons the old object, which we don't
1104 want).
1105
1106 The reader must also be careful: some CPUs can look through the ``next``
1107 pointer to start reading the contents of the next element early, but
1108 don't realize that the pre-fetched contents is wrong when the ``next``
1109 pointer changes underneath them. Once again, there is a
1110 list_for_each_entry_rcu() (``include/linux/list.h``)
1111 to help you. Of course, writers can just use
1112 list_for_each_entry(), since there cannot be two
1113 simultaneous writers.
1114
1115 Our final dilemma is this: when can we actually destroy the removed
1116 element? Remember, a reader might be stepping through this element in
1117 the list right now: if we free this element and the ``next`` pointer
1118 changes, the reader will jump off into garbage and crash. We need to
1119 wait until we know that all the readers who were traversing the list
1120 when we deleted the element are finished. We use
1121 call_rcu() to register a callback which will actually
1122 destroy the object once all pre-existing readers are finished.
1123 Alternatively, synchronize_rcu() may be used to block
1124 until all pre-existing are finished.
1125
1126 But how does Read Copy Update know when the readers are finished? The
1127 method is this: firstly, the readers always traverse the list inside
1128 rcu_read_lock()/rcu_read_unlock() pairs:
1129 these simply disable preemption so the reader won't go to sleep while
1130 reading the list.
1131
1132 RCU then waits until every other CPU has slept at least once: since
1133 readers cannot sleep, we know that any readers which were traversing the
1134 list during the deletion are finished, and the callback is triggered.
1135 The real Read Copy Update code is a little more optimized than this, but
1136 this is the fundamental idea.
1137
1138 ::
1139
1140 --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
1141 +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
1142 @@ -1,15 +1,18 @@
1143 #include <linux/list.h>
1144 #include <linux/slab.h>
1145 #include <linux/string.h>
1146 +#include <linux/rcupdate.h>
1147 #include <linux/mutex.h>
1148 #include <asm/errno.h>
1149
1150 struct object
1151 {
1152 - /* These two protected by cache_lock. */
1153 + /* This is protected by RCU */
1154 struct list_head list;
1155 int popularity;
1156
1157 + struct rcu_head rcu;
1158 +
1159 atomic_t refcnt;
1160
1161 /* Doesn't change once created. */
1162 @@ -40,7 +43,7 @@
1163 {
1164 struct object *i;
1165
1166 - list_for_each_entry(i, &cache, list) {
1167 + list_for_each_entry_rcu(i, &cache, list) {
1168 if (i->id == id) {
1169 i->popularity++;
1170 return i;
1171 @@ -49,19 +52,25 @@
1172 return NULL;
1173 }
1174
1175 +/* Final discard done once we know no readers are looking. */
1176 +static void cache_delete_rcu(void *arg)
1177 +{
1178 + object_put(arg);
1179 +}
1180 +
1181 /* Must be holding cache_lock */
1182 static void __cache_delete(struct object *obj)
1183 {
1184 BUG_ON(!obj);
1185 - list_del(&obj->list);
1186 - object_put(obj);
1187 + list_del_rcu(&obj->list);
1188 cache_num--;
1189 + call_rcu(&obj->rcu, cache_delete_rcu);
1190 }
1191
1192 /* Must be holding cache_lock */
1193 static void __cache_add(struct object *obj)
1194 {
1195 - list_add(&obj->list, &cache);
1196 + list_add_rcu(&obj->list, &cache);
1197 if (++cache_num > MAX_CACHE_SIZE) {
1198 struct object *i, *outcast = NULL;
1199 list_for_each_entry(i, &cache, list) {
1200 @@ -104,12 +114,11 @@
1201 struct object *cache_find(int id)
1202 {
1203 struct object *obj;
1204 - unsigned long flags;
1205
1206 - spin_lock_irqsave(&cache_lock, flags);
1207 + rcu_read_lock();
1208 obj = __cache_find(id);
1209 if (obj)
1210 object_get(obj);
1211 - spin_unlock_irqrestore(&cache_lock, flags);
1212 + rcu_read_unlock();
1213 return obj;
1214 }
1215
1216 Note that the reader will alter the popularity member in
1217 __cache_find(), and now it doesn't hold a lock. One
1218 solution would be to make it an ``atomic_t``, but for this usage, we
1219 don't really care about races: an approximate result is good enough, so
1220 I didn't change it.
1221
1222 The result is that cache_find() requires no
1223 synchronization with any other functions, so is almost as fast on SMP as
1224 it would be on UP.
1225
1226 There is a further optimization possible here: remember our original
1227 cache code, where there were no reference counts and the caller simply
1228 held the lock whenever using the object? This is still possible: if you
1229 hold the lock, no one can delete the object, so you don't need to get
1230 and put the reference count.
1231
1232 Now, because the 'read lock' in RCU is simply disabling preemption, a
1233 caller which always has preemption disabled between calling
1234 cache_find() and object_put() does not
1235 need to actually get and put the reference count: we could expose
1236 __cache_find() by making it non-static, and such
1237 callers could simply call that.
1238
1239 The benefit here is that the reference count is not written to: the
1240 object is not altered in any way, which is much faster on SMP machines
1241 due to caching.
1242
1243 Per-CPU Data
1244 ------------
1245
1246 Another technique for avoiding locking which is used fairly widely is to
1247 duplicate information for each CPU. For example, if you wanted to keep a
1248 count of a common condition, you could use a spin lock and a single
1249 counter. Nice and simple.
1250
1251 If that was too slow (it's usually not, but if you've got a really big
1252 machine to test on and can show that it is), you could instead use a
1253 counter for each CPU, then none of them need an exclusive lock. See
1254 DEFINE_PER_CPU(), get_cpu_var() and
1255 put_cpu_var() (``include/linux/percpu.h``).
1256
1257 Of particular use for simple per-cpu counters is the ``local_t`` type,
1258 and the cpu_local_inc() and related functions, which are
1259 more efficient than simple code on some architectures
1260 (``include/asm/local.h``).
1261
1262 Note that there is no simple, reliable way of getting an exact value of
1263 such a counter, without introducing more locks. This is not a problem
1264 for some uses.
1265
1266 Data Which Mostly Used By An IRQ Handler
1267 ----------------------------------------
1268
1269 If data is always accessed from within the same IRQ handler, you don't
1270 need a lock at all: the kernel already guarantees that the irq handler
1271 will not run simultaneously on multiple CPUs.
1272
1273 Manfred Spraul points out that you can still do this, even if the data
1274 is very occasionally accessed in user context or softirqs/tasklets. The
1275 irq handler doesn't use a lock, and all other accesses are done as so::
1276
1277 spin_lock(&lock);
1278 disable_irq(irq);
1279 ...
1280 enable_irq(irq);
1281 spin_unlock(&lock);
1282
1283 The disable_irq() prevents the irq handler from running
1284 (and waits for it to finish if it's currently running on other CPUs).
1285 The spinlock prevents any other accesses happening at the same time.
1286 Naturally, this is slower than just a spin_lock_irq()
1287 call, so it only makes sense if this type of access happens extremely
1288 rarely.
1289
1290 What Functions Are Safe To Call From Interrupts?
1291 ================================================
1292
1293 Many functions in the kernel sleep (ie. call schedule()) directly or
1294 indirectly: you can never call them while holding a spinlock, or with
1295 preemption disabled. This also means you need to be in user context:
1296 calling them from an interrupt is illegal.
1297
1298 Some Functions Which Sleep
1299 --------------------------
1300
1301 The most common ones are listed below, but you usually have to read the
1302 code to find out if other calls are safe. If everyone else who calls it
1303 can sleep, you probably need to be able to sleep, too. In particular,
1304 registration and deregistration functions usually expect to be called
1305 from user context, and can sleep.
1306
1307 - Accesses to userspace:
1308
1309 - copy_from_user()
1310
1311 - copy_to_user()
1312
1313 - get_user()
1314
1315 - put_user()
1316
1317 - kmalloc(GP_KERNEL) <kmalloc>`
1318
1319 - mutex_lock_interruptible() and
1320 mutex_lock()
1321
1322 There is a mutex_trylock() which does not sleep.
1323 Still, it must not be used inside interrupt context since its
1324 implementation is not safe for that. mutex_unlock()
1325 will also never sleep. It cannot be used in interrupt context either
1326 since a mutex must be released by the same task that acquired it.
1327
1328 Some Functions Which Don't Sleep
1329 --------------------------------
1330
1331 Some functions are safe to call from any context, or holding almost any
1332 lock.
1333
1334 - printk()
1335
1336 - kfree()
1337
1338 - add_timer() and del_timer()
1339
1340 Mutex API reference
1341 ===================
1342
1343 .. kernel-doc:: include/linux/mutex.h
1344 :internal:
1345
1346 .. kernel-doc:: kernel/locking/mutex.c
1347 :export:
1348
1349 Futex API reference
1350 ===================
1351
1352 .. kernel-doc:: kernel/futex/core.c
1353 :internal:
1354
1355 .. kernel-doc:: kernel/futex/futex.h
1356 :internal:
1357
1358 .. kernel-doc:: kernel/futex/pi.c
1359 :internal:
1360
1361 .. kernel-doc:: kernel/futex/requeue.c
1362 :internal:
1363
1364 .. kernel-doc:: kernel/futex/waitwake.c
1365 :internal:
1366
1367 Further reading
1368 ===============
1369
1370 - ``Documentation/locking/spinlocks.rst``: Linus Torvalds' spinlocking
1371 tutorial in the kernel sources.
1372
1373 - Unix Systems for Modern Architectures: Symmetric Multiprocessing and
1374 Caching for Kernel Programmers:
1375
1376 Curt Schimmel's very good introduction to kernel level locking (not
1377 written for Linux, but nearly everything applies). The book is
1378 expensive, but really worth every penny to understand SMP locking.
1379 [ISBN: 0201633388]
1380
1381 Thanks
1382 ======
1383
1384 Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
1385
1386 Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
1387 Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
1388 James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
1389 correcting, flaming, commenting.
1390
1391 Thanks to the cabal for having no influence on this document.
1392
1393 Glossary
1394 ========
1395
1396 preemption
1397 Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
1398 context inside the kernel would not preempt each other (ie. you had that
1399 CPU until you gave it up, except for interrupts). With the addition of
1400 ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
1401 priority tasks can "cut in": spinlocks were changed to disable
1402 preemption, even on UP.
1403
1404 bh
1405 Bottom Half: for historical reasons, functions with '_bh' in them often
1406 now refer to any software interrupt, e.g. spin_lock_bh()
1407 blocks any software interrupt on the current CPU. Bottom halves are
1408 deprecated, and will eventually be replaced by tasklets. Only one bottom
1409 half will be running at any time.
1410
1411 Hardware Interrupt / Hardware IRQ
1412 Hardware interrupt request. in_hardirq() returns true in a
1413 hardware interrupt handler.
1414
1415 Interrupt Context
1416 Not user context: processing a hardware irq or software irq. Indicated
1417 by the in_interrupt() macro returning true.
1418
1419 SMP
1420 Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
1421 (``CONFIG_SMP=y``).
1422
1423 Software Interrupt / softirq
1424 Software interrupt handler. in_hardirq() returns false;
1425 in_softirq() returns true. Tasklets and softirqs both
1426 fall into the category of 'software interrupts'.
1427
1428 Strictly speaking a softirq is one of up to 32 enumerated software
1429 interrupts which can run on multiple CPUs at once. Sometimes used to
1430 refer to tasklets as well (ie. all software interrupts).
1431
1432 tasklet
1433 A dynamically-registrable software interrupt, which is guaranteed to
1434 only run on one CPU at a time.
1435
1436 timer
1437 A dynamically-registrable software interrupt, which is run at (or close
1438 to) a given time. When running, it is just like a tasklet (in fact, they
1439 are called from the ``TIMER_SOFTIRQ``).
1440
1441 UP
1442 Uni-Processor: Non-SMP. (``CONFIG_SMP=n``).
1443
1444 User Context
1445 The kernel executing on behalf of a particular process (ie. a system
1446 call or trap) or kernel thread. You can tell which process with the
1447 ``current`` macro.) Not to be confused with userspace. Can be
1448 interrupted by software or hardware interrupts.
1449
1450 Userspace
1451 A process executing its own code outside the kernel.